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[Savannah-register-public] [task #10414] Submission of LisPac


From: Kevin
Subject: [Savannah-register-public] [task #10414] Submission of LisPac
Date: Sun, 23 May 2010 21:44:36 +0000
User-agent: Mozilla/5.0 (X11; U; Linux i686; es-ES; rv:1.9.2.3) Gecko/20100423 Ubuntu/10.04 (lucid) Firefox/3.6.3

URL:
  <http://savannah.gnu.org/task/?10414>

                 Summary: Submission of LisPac
                 Project: Savannah Administration
            Submitted by: sorancio
            Submitted on: dom 23 may 2010 21:44:36 GMT
         Should Start On: dom 23 may 2010 00:00:00 GMT
   Should be Finished on: mié 02 jun 2010 00:00:00 GMT
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
        Percent Complete: 0%
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any
                  Effort: 0.00

    _______________________________________________________

Details:

A new project has been registered at Savannah 
This project account will remain inactive until a site admin approves or
discards the registration.


= Registration Administration =

While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration
<https://savannah.gnu.org/siteadmin/groupedit.php?group_id=10557> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):

* Group Administration
<https://savannah.gnu.org/siteadmin/groupedit.php?group_id=10557>


= Registration Details =

* Name: *LisPac*
* System Name:  *lispac*
* Type: non-GNU software & documentation
* License: GNU General Public License v3 or later

----

==== Description: ====
This project is a game based on Pacman which its purpose is simple IA
development with Scheme interpreted by Guile. The software is written in C,
and in a future, in CL in another branch.

This is just a programming game. Lisp programmers will make scripts for the
player (the Pacman) and every ghost (the quantity is not defined yet, but it
would be 3 or 4). As in the original game, the mission of Pacman is getting
all the points, but, adding a plus, killing once each ghost using the special
objects. Maps are auto-generated every time randomly, by this way, the IA
can't use constant values for static maps. 

Also, it will have a module for playing online games with a friend fighting
for getting the best score.


==== Other Software Required: ====
libSDL + GNU LGPL v2 + http://www.libsdl.org/
Guile + GNU GPL v3 + http://www.gnu.org/software/guile/


==== Tarball URL: ====
http://savannah.gnu.org/submissions_uploads/lispac.tar.gz






    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/task/?10414>

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