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[Savannah-register-public] [task #4996] Submission of Liquid War 6


From: Christian Mauduit
Subject: [Savannah-register-public] [task #4996] Submission of Liquid War 6
Date: Fri, 2 Dec 2005 01:57:07 +0100
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; fr; rv:1.7.12) Gecko/20050924 Firefox/1.0.7 (Debian package 1.0.7-1)

Follow-up Comment #2, task #4996 (project administration):

Hi,

Thanks for reviewing my project(s!).

For the first point, concerning OpenGL, I tried to clarify the situation in
the documentation itself (the one in the tarball). Here's what it says now:

----8<------------------------------------------------
Liquid War 6 should run on any OpenGL 1.2 implementation. It is developped on
GNU/Linux and is compatible with Free Software implementations of OpenGL such
as Mesa. To achieve a reasonnable level of performance, you'll probably also
need accelerated hardware and a driver which knows how to use all the fancy
functions of your graphics card. DRI provides such accelerated drivers, but
you'll need to choose your hardware carefuly if you want it to work properly.
With a non-accelerated driver Liquid War 6 will probably be too slow to be
playable. And of course it might also run using a proprietary OpenGL
accelerated driver, since Liquid War 6 only uses the OpenGL API, with no
extensions. But only a free (as in speech) driver will give you the freedom
to play Liquid War on an untainted 100% Free Software based system.
----8<------------------------------------------------

So I think there's no problem, LW6 is developped on MESA/DRI/X.ORG, it can
run on a 100% Free Software box, no SGI whatever here.

For the second point, well I dunno really what files exactly you are talking
about. As LW6 makes heavy use of GNU tools (automake, autoconf, aclocal,
gettext, ... ) I end up with dozens and dozens of automatically generated
files, which are of course bundled in the package as they are required. This
does not even include the Makefile.in files which are generated from
Makefile.am and then state:

# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005  Free Software Foundation, Inc.
#

Is that what you are talking about.

Anyways I made a systematical pass on all files and either added copyrights
or updated them when the FSF address was wrong (Temple Place, there were
still some).

For the third point, I copied fdl.txt to doc/COPYING , and fdl.texi is
included in the texinfo documentation, along with the GPL. I also put in the
docs the various informations required when submitting the project
(description, requirements...) as I assumed if Savannah administrators need
this information to accept the project, it is a smart idea to have them
documented in the product.

New tarball available on: 

http://www.ufoot.org/archive/liquidwar6-20051201.tar.gz

Thanks again and have a nice day,

Christian.



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