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Re: [Qemu-ppc] [PATCH] fpu_helper.c: fix helper_fpscr_clrbit() function


From: Programmingkid
Subject: Re: [Qemu-ppc] [PATCH] fpu_helper.c: fix helper_fpscr_clrbit() function
Date: Sun, 17 Jun 2018 21:20:18 -0400

> On Jun 17, 2018, at 8:34 PM, David Gibson <address@hidden> wrote:
> 
> On Sun, Jun 17, 2018 at 11:53:09AM -0400, John Arbuckle wrote:
>> Fix the helper_fpscr_clrbit() function so it correctly
>> sets the FEX and VX bits.
> 
> This needs a lot more information in the commit message:
> 
>  * What exactly was wrong with the previous setting of the FEX and VX
>    bits?

Determining the value for the FEX bit is suppose to be done like this:

FEX = (VX & VE) | (OX & OE) | (UX & UE) | (ZX & ZE) | (XX & XE))

It is described as "the logical OR of all the floating-point exception bits
masked by their respective enable bits". It was not implemented correctly. The 
value of FEX would stay on even when all other bits were set to off.

The VX bit is described as "the logical OR of all of the invalid operation 
exceptions". This bit was also not implemented correctly.

>  * Where can we find documentation which describes how they should be
>    set correctly?

My main source of information is an IBM document called: 

PowerPC Microprocessor Family:
The Programming Environments for 32-Bit Microprocessors

Page 62 is where the FPSCR information is located.

This is an older copy than the one I use but it is still very useful:
https://www.pdfdrive.net/powerpc-microprocessor-family-the-programming-environments-for-32-e3087633.html

I have an G3 and G5 iMac that I used to compare values with QEMU. This patch 
fixed all the problems I was having with these bits.

Please let me know if there is anything else I could provide to help.

> 
> This is information we need to properly review the patch.
> 
>> 
>> Signed-off-by: John Arbuckle <address@hidden>
>> ---
>> target/ppc/fpu_helper.c | 57 
>> +++++++++++++++++++++++++++++++++++++++++++++++++
>> 1 file changed, 57 insertions(+)
>> 
>> diff --git a/target/ppc/fpu_helper.c b/target/ppc/fpu_helper.c
>> index d31a933cbb..7e697a11d0 100644
>> --- a/target/ppc/fpu_helper.c
>> +++ b/target/ppc/fpu_helper.c
>> @@ -325,6 +325,63 @@ void helper_fpscr_clrbit(CPUPPCState *env, uint32_t bit)
>>         case FPSCR_RN:
>>             fpscr_set_rounding_mode(env);
>>             break;
>> +        case FPSCR_VXSNAN:
>> +        case FPSCR_VXISI:
>> +        case FPSCR_VXIDI:
>> +        case FPSCR_VXZDZ:
>> +        case FPSCR_VXIMZ:
>> +        case FPSCR_VXVC:
>> +        case FPSCR_VXSOFT:
>> +        case FPSCR_VXSQRT:
>> +        case FPSCR_VXCVI:
>> +        {
>> +            int vxsnan, vxisi, vxidi, vxzdz, vximz, vxvc, vxsoft, vxsqrt, 
>> vxcvi;
>> +            vxsnan = (env->fpscr >> (31 - FPSCR_VXSNAN)) & 1;
>> +            vxisi = (env->fpscr >> (31 - FPSCR_VXISI)) & 1;
>> +            vxidi = (env->fpscr >> (31 - FPSCR_VXIDI)) & 1;
>> +            vxzdz = (env->fpscr >> (31 - FPSCR_VXZDZ)) & 1;
>> +            vximz = (env->fpscr >> (31 - FPSCR_VXIMZ)) & 1;
>> +            vxvc = (env->fpscr >> (31 - FPSCR_VXVC)) & 1;
>> +            vxsoft = (env->fpscr >> (31 - FPSCR_VXSOFT)) & 1;
>> +            vxsqrt = (env->fpscr >> (31 - FPSCR_VXSQRT)) & 1;
>> +            vxcvi = (env->fpscr >> (31 - FPSCR_VXCVI)) & 1;
>> +            if (~(vxsnan & vxisi & vxidi & vxzdz & vximz & vxvc & vxsoft &
>> +                  vxsqrt & vxcvi)) {
>> +                /* Set VX bit to zero */
>> +                env->fpscr = env->fpscr & ~(1 << FPSCR_VX);
>> +            }
>> +        }
>> +            break;
>> +        case FPSCR_VX:
>> +        case FPSCR_OX:
>> +        case FPSCR_UX:
>> +        case FPSCR_ZX:
>> +        case FPSCR_XX:
>> +        case FPSCR_VE:
>> +        case FPSCR_OE:
>> +        case FPSCR_UE:
>> +        case FPSCR_ZE:
>> +        case FPSCR_XE:
>> +        {
>> +            int vx, ox, ux, zx, xx, ve, oe, ue, ze, xe;
>> +            vx = (env->fpscr >> (31 - FPSCR_VX)) & 1;
>> +            ox = (env->fpscr >> (31 - FPSCR_OX)) & 1;
>> +            ux = (env->fpscr >> (31 - FPSCR_UX)) & 1;
>> +            zx = (env->fpscr >> (31 - FPSCR_ZX)) & 1;
>> +            xx = (env->fpscr >> (31 - FPSCR_XX)) & 1;
>> +            ve = (env->fpscr >> (31 - FPSCR_VE)) & 1;
>> +            oe = (env->fpscr >> (31 - FPSCR_OE)) & 1;
>> +            ue = (env->fpscr >> (31 - FPSCR_UE)) & 1;
>> +            ze = (env->fpscr >> (31 - FPSCR_ZE)) & 1;
>> +            xe = (env->fpscr >> (31 - FPSCR_XE)) & 1;
>> +            bool fex;
>> +            fex = (vx & ve) | (ox & oe) | (ux & ue) | (zx & ze) | (xx & xe);
>> +            unsigned int mask;
>> +            mask = (1 << FPSCR_FEX);
>> +            /* Set the FEX bit */
>> +            env->fpscr = (env->fpscr & ~mask) | (-fex & mask);
>> +        }
>> +            break;
>>         default:
>>             break;
>>         }
> 
> -- 
> David Gibson                  | I'll have my music baroque, and my code
> david AT gibson.dropbear.id.au        | minimalist, thank you.  NOT _the_ 
> _other_
>                               | _way_ _around_!
> http://www.ozlabs.org/~dgibson




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