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Re: [Qemu-ppc] [PATCH v4 2/5] adb.c: add support for QKeyCode


From: David Gibson
Subject: Re: [Qemu-ppc] [PATCH v4 2/5] adb.c: add support for QKeyCode
Date: Tue, 16 Aug 2016 13:46:41 +1000
User-agent: Mutt/1.6.2 (2016-07-01)

On Mon, Aug 15, 2016 at 02:56:31PM -0400, Programmingkid wrote:
> 
> On Aug 15, 2016, at 8:07 AM, David Gibson wrote:
> 
> > On Fri, Aug 12, 2016 at 08:10:00PM -0400, John Arbuckle wrote:
> >> The old pc scancode translation is replaced with QEMU's QKeyCode.
> >> 
> >> Signed-off-by: John Arbuckle <address@hidden>
> >> Reviewed-by: Peter Maydell <address@hidden>
> >> ---
> >> *v4 changes
> >> Replaced ADB_KEY_LEFT_COMMAND with ADB_KEY_COMMAND.
> >> Removed ADB_KEY_RIGHT_COMMAND comment.
> >> 
> >> *v3 changes
> >> Kept original pc_to_adb_keycode mapping.
> >> 
> >> *v2 changes
> >> Changed order of this patch.
> >> 
> >> hw/input/adb.c | 219 
> >> +++++++++++++++++++++++++++++++++++++++++++++------------
> >> 1 file changed, 173 insertions(+), 46 deletions(-)
> >> 
> >> diff --git a/hw/input/adb.c b/hw/input/adb.c
> >> index f0ad0d4..bbf0f44 100644
> >> --- a/hw/input/adb.c
> >> +++ b/hw/input/adb.c
> >> @@ -25,6 +25,9 @@
> >> #include "hw/hw.h"
> >> #include "hw/input/adb.h"
> >> #include "ui/console.h"
> >> +#include "include/hw/input/adb-keys.h"
> >> +#include "ui/input.h"
> >> +#include "sysemu/sysemu.h"
> >> 
> >> /* debug ADB */
> >> //#define DEBUG_ADB
> >> @@ -187,23 +190,135 @@ typedef struct ADBKeyboardClass {
> >>     DeviceRealize parent_realize;
> >> } ADBKeyboardClass;
> >> 
> >> -static const uint8_t pc_to_adb_keycode[256] = {
> >> -  0, 53, 18, 19, 20, 21, 23, 22, 26, 28, 25, 29, 27, 24, 51, 48,
> >> - 12, 13, 14, 15, 17, 16, 32, 34, 31, 35, 33, 30, 36, 54,  0,  1,
> >> -  2,  3,  5,  4, 38, 40, 37, 41, 39, 50, 56, 42,  6,  7,  8,  9,
> >> - 11, 45, 46, 43, 47, 44,123, 67, 58, 49, 57,122,120, 99,118, 96,
> >> - 97, 98,100,101,109, 71,107, 89, 91, 92, 78, 86, 87, 88, 69, 83,
> >> - 84, 85, 82, 65,  0,  0, 10,103,111,  0,  0,110, 81,  0,  0,  0,
> >> -  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
> >> -  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
> >> -  0,  0,  0, 94,  0, 93,  0,  0,  0,  0,  0,  0,104,102,  0,  0,
> >> -  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 76,125,  0,  0,
> >> -  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,105,  0,  0,  0,  0,  0,
> >> -  0,  0,  0,  0,  0, 75,  0,  0,124,  0,  0,  0,  0,  0,  0,  0,
> >> -  0,  0,  0,  0,  0,  0,  0,115, 62,116,  0, 59,  0, 60,  0,119,
> >> - 61,121,114,117,  0,  0,  0,  0,  0,  0,  0, 55,126,  0,127,  0,
> >> -  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
> >> -  0,  0,  0,  0,  0, 95,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
> >> +int qcode_to_adb_keycode[] = {
> >> +
> >> +    [Q_KEY_CODE_SHIFT]         = ADB_KEY_LEFT_SHIFT,
> >> +    [Q_KEY_CODE_SHIFT_R]       = ADB_KEY_RIGHT_SHIFT,
> >> +    [Q_KEY_CODE_ALT]           = ADB_KEY_LEFT_OPTION,
> >> +    [Q_KEY_CODE_ALT_R]         = ADB_KEY_RIGHT_OPTION,
> >> +    [Q_KEY_CODE_ALTGR]         = 0,
> > 
> > If I'm reading adb-keys.h correctly this maps AltGr to 'A', which
> > doesn't seem right.
> 
> Peter Maydell wanted each logical set of changes to be its own patch. Do you 
> want
> me to combine this patch (2/5) with the rest of the patches?

No - sorry, I didn't fully see what was going on here, and missed the
fact that the existing keymap already mapped a bunch of things to 'A'
weirdly.

Fixing up the mappings in a separate patch is better, but for the sake
of reviewers your commit message should say that this patch is
essentially just a mechanical substitution, which a number of broken
mappings left in.

> 
> > 
> >> +    [Q_KEY_CODE_CTRL]          = ADB_KEY_LEFT_CONTROL,
> >> +    [Q_KEY_CODE_CTRL_R]        = ADB_KEY_RIGHT_CONTROL,
> >> +    [Q_KEY_CODE_META_L]        = ADB_KEY_COMMAND,
> >> +    [Q_KEY_CODE_META_R]        = ADB_KEY_COMMAND,
> >> +    [Q_KEY_CODE_SPC]           = ADB_KEY_SPACEBAR,
> >> +
> >> +    [Q_KEY_CODE_ESC]           = ADB_KEY_ESC,
> >> +    [Q_KEY_CODE_1]             = ADB_KEY_1,
> >> +    [Q_KEY_CODE_2]             = ADB_KEY_2,
> >> +    [Q_KEY_CODE_3]             = ADB_KEY_3,
> >> +    [Q_KEY_CODE_4]             = ADB_KEY_4,
> >> +    [Q_KEY_CODE_5]             = ADB_KEY_5,
> >> +    [Q_KEY_CODE_6]             = ADB_KEY_6,
> >> +    [Q_KEY_CODE_7]             = ADB_KEY_7,
> >> +    [Q_KEY_CODE_8]             = ADB_KEY_8,
> >> +    [Q_KEY_CODE_9]             = ADB_KEY_9,
> >> +    [Q_KEY_CODE_0]             = ADB_KEY_0,
> >> +    [Q_KEY_CODE_MINUS]         = ADB_KEY_MINUS,
> >> +    [Q_KEY_CODE_EQUAL]         = ADB_KEY_EQUAL,
> >> +    [Q_KEY_CODE_BACKSPACE]     = ADB_KEY_DELETE,
> >> +    [Q_KEY_CODE_TAB]           = ADB_KEY_TAB,
> >> +    [Q_KEY_CODE_Q]             = ADB_KEY_Q,
> >> +    [Q_KEY_CODE_W]             = ADB_KEY_W,
> >> +    [Q_KEY_CODE_E]             = ADB_KEY_E,
> >> +    [Q_KEY_CODE_R]             = ADB_KEY_R,
> >> +    [Q_KEY_CODE_T]             = ADB_KEY_T,
> >> +    [Q_KEY_CODE_Y]             = ADB_KEY_Y,
> >> +    [Q_KEY_CODE_U]             = ADB_KEY_U,
> >> +    [Q_KEY_CODE_I]             = ADB_KEY_I,
> >> +    [Q_KEY_CODE_O]             = ADB_KEY_O,
> >> +    [Q_KEY_CODE_P]             = ADB_KEY_P,
> >> +    [Q_KEY_CODE_BRACKET_LEFT]  = ADB_KEY_LEFT_BRACKET,
> >> +    [Q_KEY_CODE_BRACKET_RIGHT] = ADB_KEY_RIGHT_BRACKET,
> >> +    [Q_KEY_CODE_RET]           = ADB_KEY_RETURN,
> >> +    [Q_KEY_CODE_A]             = ADB_KEY_A,
> >> +    [Q_KEY_CODE_S]             = ADB_KEY_S,
> >> +    [Q_KEY_CODE_D]             = ADB_KEY_D,
> >> +    [Q_KEY_CODE_F]             = ADB_KEY_F,
> >> +    [Q_KEY_CODE_G]             = ADB_KEY_G,
> >> +    [Q_KEY_CODE_H]             = ADB_KEY_H,
> >> +    [Q_KEY_CODE_J]             = ADB_KEY_J,
> >> +    [Q_KEY_CODE_K]             = ADB_KEY_K,
> >> +    [Q_KEY_CODE_L]             = ADB_KEY_L,
> >> +    [Q_KEY_CODE_SEMICOLON]     = ADB_KEY_SEMICOLON,
> >> +    [Q_KEY_CODE_APOSTROPHE]    = ADB_KEY_APOSTROPHE,
> >> +    [Q_KEY_CODE_GRAVE_ACCENT]  = ADB_KEY_GRAVE_ACCENT,
> >> +    [Q_KEY_CODE_BACKSLASH]     = ADB_KEY_BACKSLASH,
> >> +    [Q_KEY_CODE_Z]             = ADB_KEY_Z,
> >> +    [Q_KEY_CODE_X]             = ADB_KEY_X,
> >> +    [Q_KEY_CODE_C]             = ADB_KEY_C,
> >> +    [Q_KEY_CODE_V]             = ADB_KEY_V,
> >> +    [Q_KEY_CODE_B]             = ADB_KEY_B,
> >> +    [Q_KEY_CODE_N]             = ADB_KEY_N,
> >> +    [Q_KEY_CODE_M]             = ADB_KEY_M,
> >> +    [Q_KEY_CODE_COMMA]         = ADB_KEY_COMMA,
> >> +    [Q_KEY_CODE_DOT]           = ADB_KEY_PERIOD,
> >> +    [Q_KEY_CODE_SLASH]         = ADB_KEY_FORWARD_SLASH,
> >> +    [Q_KEY_CODE_ASTERISK]      = ADB_KEY_KP_MULTIPLY,
> >> +    [Q_KEY_CODE_CAPS_LOCK]     = ADB_KEY_CAPS_LOCK,
> >> +
> >> +    [Q_KEY_CODE_F1]            = ADB_KEY_F1,
> >> +    [Q_KEY_CODE_F2]            = ADB_KEY_F2,
> >> +    [Q_KEY_CODE_F3]            = ADB_KEY_F3,
> >> +    [Q_KEY_CODE_F4]            = ADB_KEY_F4,
> >> +    [Q_KEY_CODE_F5]            = ADB_KEY_F5,
> >> +    [Q_KEY_CODE_F6]            = ADB_KEY_F6,
> >> +    [Q_KEY_CODE_F7]            = ADB_KEY_F7,
> >> +    [Q_KEY_CODE_F8]            = ADB_KEY_F8,
> >> +    [Q_KEY_CODE_F9]            = ADB_KEY_F9,
> >> +    [Q_KEY_CODE_F10]           = ADB_KEY_F10,
> >> +    [Q_KEY_CODE_F11]           = ADB_KEY_F11,
> >> +    [Q_KEY_CODE_F12]           = ADB_KEY_F12,
> >> +    [Q_KEY_CODE_PRINT]         = 0,
> >> +    [Q_KEY_CODE_SYSRQ]         = 0,
> > 
> > Likewise here and various below.
> > 
> >> +    [Q_KEY_CODE_SCROLL_LOCK]   = ADB_KEY_F14,
> >> +    [Q_KEY_CODE_PAUSE]         = 0,
> >> +    [Q_KEY_CODE_NUM_LOCK]      = ADB_KEY_KP_CLEAR,
> >> +    [Q_KEY_CODE_KP_EQUALS]     = 0,
> >> +    [Q_KEY_CODE_KP_DIVIDE]     = ADB_KEY_KP_DIVIDE,
> >> +    [Q_KEY_CODE_KP_MULTIPLY]   = ADB_KEY_KP_MULTIPLY,
> >> +    [Q_KEY_CODE_KP_SUBTRACT]   = ADB_KEY_KP_SUBTRACT,
> >> +    [Q_KEY_CODE_KP_ADD]        = ADB_KEY_KP_PLUS,
> >> +    [Q_KEY_CODE_KP_ENTER]      = ADB_KEY_KP_ENTER,
> >> +    [Q_KEY_CODE_KP_DECIMAL]    = ADB_KEY_KP_PERIOD,
> >> +    [Q_KEY_CODE_KP_0]          = ADB_KEY_KP_0,
> >> +    [Q_KEY_CODE_KP_1]          = ADB_KEY_KP_1,
> >> +    [Q_KEY_CODE_KP_2]          = ADB_KEY_KP_2,
> >> +    [Q_KEY_CODE_KP_3]          = ADB_KEY_KP_3,
> >> +    [Q_KEY_CODE_KP_4]          = ADB_KEY_KP_4,
> >> +    [Q_KEY_CODE_KP_5]          = ADB_KEY_KP_5,
> >> +    [Q_KEY_CODE_KP_6]          = ADB_KEY_KP_6,
> >> +    [Q_KEY_CODE_KP_7]          = ADB_KEY_KP_7,
> >> +    [Q_KEY_CODE_KP_8]          = ADB_KEY_KP_8,
> >> +    [Q_KEY_CODE_KP_9]          = ADB_KEY_KP_9,
> >> +
> >> +    [Q_KEY_CODE_UP]            = ADB_KEY_UP,
> >> +    [Q_KEY_CODE_DOWN]          = ADB_KEY_DOWN,
> >> +    [Q_KEY_CODE_LEFT]          = ADB_KEY_LEFT,
> >> +    [Q_KEY_CODE_RIGHT]         = ADB_KEY_RIGHT,
> >> +
> >> +    [Q_KEY_CODE_HELP]          = 0,
> >> +    [Q_KEY_CODE_INSERT]        = ADB_KEY_HELP,
> >> +    [Q_KEY_CODE_DELETE]        = ADB_KEY_FORWARD_DELETE,
> >> +    [Q_KEY_CODE_HOME]          = ADB_KEY_HOME,
> >> +    [Q_KEY_CODE_END]           = ADB_KEY_END,
> >> +    [Q_KEY_CODE_PGUP]          = ADB_KEY_PAGE_UP,
> >> +    [Q_KEY_CODE_PGDN]          = ADB_KEY_PAGE_DOWN,
> >> +
> >> +    [Q_KEY_CODE_LESS]          = 0xa,
> > 
> > Why no ADB_KEY constant for this one?
> 
> There is no 0xa constant. 
> 
> > 
> >> +    [Q_KEY_CODE_STOP]          = 0,
> >> +    [Q_KEY_CODE_AGAIN]         = 0,
> >> +    [Q_KEY_CODE_PROPS]         = 0,
> >> +    [Q_KEY_CODE_UNDO]          = 0,
> >> +    [Q_KEY_CODE_FRONT]         = 0,
> >> +    [Q_KEY_CODE_COPY]          = 0,
> >> +    [Q_KEY_CODE_OPEN]          = 0,
> >> +    [Q_KEY_CODE_PASTE]         = 0,
> >> +    [Q_KEY_CODE_FIND]          = 0,
> >> +    [Q_KEY_CODE_CUT]           = 0,
> >> +    [Q_KEY_CODE_LF]            = 0,
> >> +    [Q_KEY_CODE_COMPOSE]       = 0,
> >> };
> >> 
> >> static void adb_kbd_put_keycode(void *opaque, int keycode)
> >> @@ -220,35 +335,25 @@ static void adb_kbd_put_keycode(void *opaque, int 
> >> keycode)
> >> 
> >> static int adb_kbd_poll(ADBDevice *d, uint8_t *obuf)
> >> {
> >> -    static int ext_keycode;
> >>     KBDState *s = ADB_KEYBOARD(d);
> >> -    int adb_keycode, keycode;
> >> +    int keycode;
> >>     int olen;
> >> 
> >>     olen = 0;
> >> -    for(;;) {
> >> -        if (s->count == 0)
> >> -            break;
> >> -        keycode = s->data[s->rptr];
> >> -        if (++s->rptr == sizeof(s->data))
> >> -            s->rptr = 0;
> >> -        s->count--;
> >> -
> >> -        if (keycode == 0xe0) {
> >> -            ext_keycode = 1;
> >> -        } else {
> >> -            if (ext_keycode)
> >> -                adb_keycode =  pc_to_adb_keycode[keycode | 0x80];
> >> -            else
> >> -                adb_keycode =  pc_to_adb_keycode[keycode & 0x7f];
> >> -            obuf[0] = adb_keycode | (keycode & 0x80);
> >> -            /* NOTE: could put a second keycode if needed */
> >> -            obuf[1] = 0xff;
> >> -            olen = 2;
> >> -            ext_keycode = 0;
> >> -            break;
> >> -        }
> >> +    if (s->count == 0) {
> >> +        return 0;
> >> +    }
> >> +    keycode = s->data[s->rptr];
> >> +    s->rptr++;
> >> +    if (s->rptr == sizeof(s->data)) {
> >> +        s->rptr = 0;
> >>     }
> >> +    s->count--;
> >> +    obuf[0] = keycode;
> >> +    /* NOTE: could put a second keycode if needed */
> >> +    obuf[1] = 0xff;
> >> +    olen = 2;
> >> +
> > 
> > You seem to be substantially changing the semantics of this function
> > (it's returning raw rather than translated keycodes), without changing
> > the name.  This is usually a bad idea.
> > 
> > More to the point I don't see any corresponding change in the callers,
> > which seems very odd.
> > 
> >>     return olen;
> >> }
> >> 
> >> @@ -313,6 +418,26 @@ static int adb_kbd_request(ADBDevice *d, uint8_t 
> >> *obuf,
> >>     return olen;
> >> }
> >> 
> >> +/* This is where keyboard events enter this file */
> >> +static void adb_keyboard_event(DeviceState *dev, QemuConsole *src,
> >> +                               InputEvent *evt)
> >> +{
> >> +    KBDState *s = (KBDState *)dev;
> >> +    int qcode, keycode;
> >> +
> >> +    qcode = qemu_input_key_value_to_qcode(evt->u.key.data->key);
> >> +    if (qcode >= ARRAY_SIZE(qcode_to_adb_keycode)) {
> >> +        return;
> > 
> > It's probably a good idea to have a trace event here to debug
> > untranslatable keycodes.
> 
> I'm not familiar with trace events. Is ADB_DPRINTF() ok?

Uh, I guess so.  In general local dprintf()s are discouraged in favour
of trace events, but since ADB_DPRINTF() is already there, you might
as well use it.

Trace events are pretty straightforward though:  put a signature and
format string into the trace-events file, then call it from your code
as 'trace_foo(x, y, z)' the existing makefiles will deal with the rest.

> > 
> >> +    }
> >> +    keycode = qcode_to_adb_keycode[qcode];
> >> +
> >> +    if (evt->u.key.data->down == false) { /* if key release event */
> >> +        keycode = keycode | 0x80;   /* create keyboard break code */
> >> +    }
> >> +
> >> +    adb_kbd_put_keycode(s, keycode);
> >> +}
> >> +
> >> static const VMStateDescription vmstate_adb_kbd = {
> >>     .name = "adb_kbd",
> >>     .version_id = 2,
> >> @@ -342,18 +467,20 @@ static void adb_kbd_reset(DeviceState *dev)
> >> 
> >> static void adb_kbd_realizefn(DeviceState *dev, Error **errp)
> >> {
> >> -    ADBDevice *d = ADB_DEVICE(dev);
> >>     ADBKeyboardClass *akc = ADB_KEYBOARD_GET_CLASS(dev);
> >> -
> >>     akc->parent_realize(dev, errp);
> >> -
> >> -    qemu_add_kbd_event_handler(adb_kbd_put_keycode, d);
> >> }
> >> 
> >> +static QemuInputHandler adb_keyboard_handler = {
> >> +    .name  = "QEMU ADB Keyboard",
> >> +    .mask  = INPUT_EVENT_MASK_KEY,
> >> +    .event = adb_keyboard_event,
> >> +};
> >> +
> >> static void adb_kbd_initfn(Object *obj)
> >> {
> >>     ADBDevice *d = ADB_DEVICE(obj);
> >> -
> >> +    qemu_input_handler_register((DeviceState *)d, &adb_keyboard_handler);
> > 
> > You've moved the handler registration from realize() to initfn() time,
> > which looks like a mistake.  Generally your device shouldn't become
> > "active" until realize() time.
> 
> The qemu_input_handler_register() function is dependent on the d variable. It 
> is available in this function. The d variable is dependent on the obj 
> variable. It is only available in
> this function. Moving the qemu_input_handler_register() function to the 
> realize() function
> makes the code not compile. <Goes back and looks at adb_kbd_realizefn()> 
> Never mind. The adb_kbd_realizefn() function does have a DeviceState pointer 
> variable so moving things there would work. 

Uh.. yeah, first statement doesn't make much sense.  The ADBState is a
subclass of DeviceState is a subclass of Object, you can easily move
between them.

> > 
> >>     d->devaddr = ADB_DEVID_KEYBOARD;
> >> }
> >> 
> 

-- 
David Gibson                    | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au  | minimalist, thank you.  NOT _the_ _other_
                                | _way_ _around_!
http://www.ozlabs.org/~dgibson

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