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[Qemu-discuss] Implementing a 3D video card
From: |
G 3 |
Subject: |
[Qemu-discuss] Implementing a 3D video card |
Date: |
Sat, 10 Dec 2016 12:39:07 -0500 |
QEMU already has the ability to use the host video card, but this
isn't always what someone might want. If you are trying to play
Windows 95 era video games, then a 3D video card that supports
Windows 95 is what we would want. That is why I think we should
implement the Voodoo3 video card. This card is supported by both the
classic Mac OS and many versions of Windows. It would support a lot
of late 90's - early 2000's 3D video games, expanding QEMU's usefulness.
I found this PDF that describes the registers the voodoo 2 card has:
http://www.falconfly.de/downloads/voodoo2-reference-rev116.zip
This page has a mini tutorial on how to program this card using its
registers:
http://www.openglsuperbible.com/2013/09/07/voodoo-registers-part-1/
This card would make an excellent addition to QEMU.
I was originally thinking about targeting the ATI Rage 128 Pro video
card for implementation into QEMU, but couldn't find any technical
documentation for it. A document describing its registers would be
helpful.
Does implementing the voodoo3 (or 2) video card sound feasible?
Should we focus on another video card? Let us know what you think.
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