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Re: [Qemu-devel] [PATCH v2] ui/cocoa: Fix absolute input device grabbing


From: Peter Maydell
Subject: Re: [Qemu-devel] [PATCH v2] ui/cocoa: Fix absolute input device grabbing issues on Mojave
Date: Wed, 27 Mar 2019 11:37:27 +0000

On Wed, 27 Mar 2019 at 01:09, Chen Zhang <address@hidden> wrote:
> Just double-checked on a MacMini mid 2011 with macOS 10.13.6, Xcode 10.1. 
> This NSWindow API did exist, and the patch could be built without error.
> Searching convertPointFromScreen in Xcode.app’s platform SDK showed that it 
> was defined at line 440 in NSWindow.h of AppKit.framework.
>
> May I ask what build environment did you use (as printed by `xcode-select 
> -p`)?

manooth$ xcode-select -p
/Applications/Xcode.app/Contents/Developer

But that doesn't seem to be what the C compiler is actually
using, because the error messages quote the filename
/System/Library/Frameworks/AppKit.framework/Headers/NSWindow.h
There is no convertPointFromScreen in that header; but there
is one in both of

/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/AppKit.framework/Versions/C/Headers/NSWindow.h

and
/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks/AppKit.framework/Versions/C/Headers/NSWindow.h

which are the other two copies of NSWindow.h this machine has.

thanks
-- PMM



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