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Re: [Qemu-devel] [PATCH 2/2] curses: add option to specify VGA font enco


From: Eddie Kohler
Subject: Re: [Qemu-devel] [PATCH 2/2] curses: add option to specify VGA font encoding
Date: Mon, 4 Mar 2019 11:56:09 -0500

Another difference is that Samuel's patch supports platforms on which
wchar_t is not Unicode.

I don't know if there are many/any such platforms but it does support them!


On Mon, Mar 4, 2019 at 3:14 AM Samuel Thibault <address@hidden>
wrote:

> Gerd Hoffmann, le lun. 04 mars 2019 09:03:38 +0100, a ecrit:
> > On Sun, Mar 03, 2019 at 11:44:30AM +0100, Samuel Thibault wrote:
> > > This uses iconv to convert glyphs from the specified VGA font encoding
> to
> > > unicode, and makes use of cchar_t instead of chtype when using
> ncursesw,
> > > which allows to store all wide char as well as the WACS values.
> > >
> > > Signed-off-by: Samuel Thibault <address@hidden>
> > > Cc: Eddie Kohler <address@hidden>
> >
> > So the difference to the patch from Eddie is that charset
> > is configurable instead of being hard-coded to CP437?
>
> Yes.
>
> Samuel
>


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