[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Qemu-devel] [virtio-dev] [PATCH] Add virtio gpu device specificatio
From: |
Michael S. Tsirkin |
Subject: |
Re: [Qemu-devel] [virtio-dev] [PATCH] Add virtio gpu device specification. |
Date: |
Wed, 20 Jun 2018 06:15:53 +0300 |
On Tue, May 10, 2016 at 01:25:37PM +0200, Gerd Hoffmann wrote:
> Hi,
>
> > > > Rendered versions are available here:
> > > > https://www.kraxel.org/virtio/virtio-v1.0-cs03-virtio-gpu.pdf
> > > >
> > > > https://www.kraxel.org/virtio/virtio-v1.0-cs03-virtio-gpu.html#x1-2800007
>
> > > I guess a non-fenced command only completes when the operation has
> > > finished, too (so that a meaningful success/error value can be
> > > produced)?
> >
> > When stuff is processed asynchronously the command can complete before
> > the operation actually completed. Current qemu implementation does that
> > only in 3d mode, when offloading stuff to the hardware (and verifies
> > stuff beforehand, so if you try to kick 3d rendering with an invalid
> > context id qemu will throw an error).
> >
> > I'll try to make that more clear in the text.
>
> Updated now.
>
> cheers,
> Gerd
Is there a chance you could rebase and post?
This is used widely, I think we shoould have it in 1.1
if at all possible.
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: address@hidden
> For additional commands, e-mail: address@hidden
- Re: [Qemu-devel] [virtio-dev] [PATCH] Add virtio gpu device specification.,
Michael S. Tsirkin <=