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Re: [Qemu-devel] [PATCH 3/7] sdl2: Do not hide the cursor on auxilliary


From: Jindřich Makovička
Subject: Re: [Qemu-devel] [PATCH 3/7] sdl2: Do not hide the cursor on auxilliary windows
Date: Tue, 24 Oct 2017 19:39:13 +0200

On Mon, 23 Oct 2017 23:38:16 -0300
Philippe Mathieu-Daudé <address@hidden> wrote:

> Hi Jindrich,
> 
> This looks like 2 different patches, can you split?

Hi,

here is the split version.

> 
> On 10/23/2017 06:07 PM, Jindrich Makovicka wrote:
> > ---
> >  ui/sdl2.c | 41 ++++++++++++++++++++++++++++++-----------
> >  1 file changed, 30 insertions(+), 11 deletions(-)
> > 
> > diff --git a/ui/sdl2.c b/ui/sdl2.c
> > index aa37b39547..685e4fabec 100644
> > --- a/ui/sdl2.c
> > +++ b/ui/sdl2.c
> > @@ -169,10 +169,10 @@ static void sdl_hide_cursor(void)
> >          return;
> >      }
> >  
> > -    if (qemu_input_is_absolute()) {
> > -        SDL_ShowCursor(1);
> > -        SDL_SetCursor(sdl_cursor_hidden);
> > -    } else {
> > +    SDL_ShowCursor(SDL_DISABLE);
> > +    SDL_SetCursor(sdl_cursor_hidden);
> > +
> > +    if (!qemu_input_is_absolute()) {
> >          SDL_SetRelativeMouseMode(SDL_TRUE);
> >      }
> >  }
> > @@ -185,14 +185,16 @@ static void sdl_show_cursor(void)
> >  
> >      if (!qemu_input_is_absolute()) {
> >          SDL_SetRelativeMouseMode(SDL_FALSE);
> > -        SDL_ShowCursor(1);
> > -        if (guest_cursor &&
> > -            (gui_grab || qemu_input_is_absolute() ||
> > absolute_enabled)) {
> > -            SDL_SetCursor(guest_sprite);
> > -        } else {
> > -            SDL_SetCursor(sdl_cursor_normal);
> > -        }
> >      }
> > +
> > +    if (guest_cursor &&
> > +        (gui_grab || qemu_input_is_absolute() ||
> > absolute_enabled)) {
> > +        SDL_SetCursor(guest_sprite);
> > +    } else {
> > +        SDL_SetCursor(sdl_cursor_normal);
> > +    }
> > +
> > +    SDL_ShowCursor(SDL_ENABLE);
> >  }  
> 
> first patch:
> Reviewed-by: Philippe Mathieu-Daudé <address@hidden>
> 
> ---
> 
> second patch:
> 
> >  
> >  static void sdl_grab_start(struct sdl2_console *scon)
> > @@ -463,6 +465,10 @@ static void handle_mousemotion(SDL_Event *ev)
> >      int max_x, max_y;
> >      struct sdl2_console *scon =
> > get_scon_from_window(ev->key.windowID); 
> > +    if (!qemu_console_is_graphic(scon->dcl.con)) {
> > +        return;
> > +    }
> > +    
> >      if (qemu_input_is_absolute() || absolute_enabled) {
> >          int scr_w, scr_h;
> >          SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
> > @@ -490,6 +496,10 @@ static void handle_mousebutton(SDL_Event *ev)
> >      SDL_MouseButtonEvent *bev;
> >      struct sdl2_console *scon =
> > get_scon_from_window(ev->key.windowID); 
> > +    if (!qemu_console_is_graphic(scon->dcl.con)) {
> > +        return;
> > +    }
> > +    
> >      bev = &ev->button;
> >      if (!gui_grab && !qemu_input_is_absolute()) {
> >          if (ev->type == SDL_MOUSEBUTTONUP && bev->button ==
> > SDL_BUTTON_LEFT) { @@ -512,6 +522,10 @@ static void
> > handle_mousewheel(SDL_Event *ev) SDL_MouseWheelEvent *wev =
> > &ev->wheel; InputButton btn;
> >  
> > +    if (!qemu_console_is_graphic(scon->dcl.con)) {
> > +        return;
> > +    }
> > +    
> >      if (wev->y > 0) {
> >          btn = INPUT_BUTTON_WHEEL_UP;
> >      } else if (wev->y < 0) {
> > @@ -651,6 +665,11 @@ static void
> > sdl_mouse_warp(DisplayChangeListener *dcl, int x, int y, int on)
> >  {
> >      struct sdl2_console *scon = container_of(dcl, struct
> > sdl2_console, dcl); +
> > +    if (!qemu_console_is_graphic(scon->dcl.con)) {
> > +        return;
> > +    }
> > +    
> >      if (on) {
> >          if (!guest_cursor) {
> >              sdl_show_cursor();
> >   
> 
> Regards,
> 
> Phil.



-- 
Jindrich Makovicka

Attachment: 0003-sdl2-Use-the-same-pointer-show-hide-logic-for-absolu.patch
Description: Text Data

Attachment: 0004-sdl2-Do-not-hide-the-cursor-on-auxilliary-windows.patch
Description: Text Data


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