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[Qemu-devel] [PATCH] gtk: fix wrong id between texture and framebuffer
From: |
Anthoine Bourgeois |
Subject: |
[Qemu-devel] [PATCH] gtk: fix wrong id between texture and framebuffer |
Date: |
Mon, 2 Oct 2017 12:07:46 +0200 |
The gd_gl_area_scanout_texture must destroy framebuffer if there is
no texture id instead of no framebuffer id.
The effect was a black screen with "-vga virtio -display gtk,gl=on"
options.
The bug was introduce by a4f113fd "gtk: use framebuffer helper functions."
Signed-off-by: Anthoine Bourgeois <address@hidden>
---
ui/gtk-gl-area.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index 18b298f..026b7d7 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -178,8 +178,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
- if (vc->gfx.guest_fb.framebuffer == 0 ||
- vc->gfx.w == 0 || vc->gfx.h == 0) {
+ if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
gtk_gl_area_set_scanout_mode(vc, false);
return;
}
--
2.9.3