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Re: [Qemu-devel] [PATCH 18/22] tcg: define TCG_HIGHWATER


From: Alex Bennée
Subject: Re: [Qemu-devel] [PATCH 18/22] tcg: define TCG_HIGHWATER
Date: Wed, 12 Jul 2017 16:33:27 +0100
User-agent: mu4e 0.9.19; emacs 25.2.50.3

Emilio G. Cota <address@hidden> writes:

> Will come in handy very soon.
>
> Signed-off-by: Emilio G. Cota <address@hidden>

Reviewed-by: Alex Bennée <address@hidden>

> ---
>  tcg/tcg.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/tcg/tcg.c b/tcg/tcg.c
> index c19c473..2f003a0 100644
> --- a/tcg/tcg.c
> +++ b/tcg/tcg.c
> @@ -115,6 +115,8 @@ static int tcg_target_const_match(tcg_target_long val, 
> TCGType type,
>  static void tcg_out_tb_init(TCGContext *s);
>  static bool tcg_out_tb_finalize(TCGContext *s);
>
> +#define TCG_HIGHWATER 1024
> +
>  static QemuMutex tcg_lock;
>
>  /*
> @@ -453,7 +455,7 @@ void tcg_prologue_init(TCGContext *s)
>      /* Compute a high-water mark, at which we voluntarily flush the buffer
>         and start over.  The size here is arbitrary, significantly larger
>         than we expect the code generation for any one opcode to require.  */
> -    s->code_gen_highwater = s->code_gen_buffer + (total_size - 1024);
> +    s->code_gen_highwater = s->code_gen_buffer + (total_size - 
> TCG_HIGHWATER);
>
>      tcg_register_jit(s->code_gen_buffer, total_size);


--
Alex Bennée



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