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Re: [Qemu-devel] [virtio-dev] Re: [PATCH v2 repost 4/7] virtio-balloon:


From: Li, Liang Z
Subject: Re: [Qemu-devel] [virtio-dev] Re: [PATCH v2 repost 4/7] virtio-balloon: speed up inflate/deflate process
Date: Fri, 29 Jul 2016 01:08:09 +0000

> > > On Wed, Jul 27, 2016 at 09:03:21AM -0700, Dave Hansen wrote:
> > > > On 07/26/2016 06:23 PM, Liang Li wrote:
> > > > > +     vb->pfn_limit = VIRTIO_BALLOON_PFNS_LIMIT;
> > > > > +     vb->pfn_limit = min(vb->pfn_limit, get_max_pfn());
> > > > > +     vb->bmap_len = ALIGN(vb->pfn_limit, BITS_PER_LONG) /
> > > > > +              BITS_PER_BYTE + 2 * sizeof(unsigned long);
> > > > > +     hdr_len = sizeof(struct balloon_bmap_hdr);
> > > > > +     vb->bmap_hdr = kzalloc(hdr_len + vb->bmap_len,
> GFP_KERNEL);
> > > >
> > > > This ends up doing a 1MB kmalloc() right?  That seems a _bit_ big.
> > > > How big was the pfn buffer before?
> > >
> > >
> > > Yes I would limit this to 1G memory in a go, will result in a 32KByte 
> > > bitmap.
> > >
> > > --
> > > MST
> >
> > Limit to 1G is bad for the performance, I sent you the test result several
> weeks ago.
> >
> > Paste it bellow:
> > ----------------------------------------------------------------------
> > --------------------------------------------------
> > About the size of page bitmap, I have test the performance of filling
> > the balloon to 15GB with a  16GB RAM VM.
> >
> > ===============================
> > 32K Byte (cover 1GB of RAM)
> >
> > Time spends on inflating: 2031ms
> > ---------------------------------------------
> > 64K Byte (cover 2GB of RAM)
> >
> > Time spends on inflating: 1507ms
> > --------------------------------------------
> > 512K Byte (cover 16GB of RAM)
> >
> > Time spends on inflating: 1237ms
> > ================================
> >
> > If possible, a big bitmap is better for performance.
> >
> > Liang
> 
> Earlier you said:
> a. allocating pages (6.5%)
> b. sending PFNs to host (68.3%)
> c. address translation (6.1%)
> d. madvise (19%)
> 
> Here sending PFNs to host with 512K Byte map should be almost free.
> 
> So is something else taking up the time?
> 
I just want to show you the benefits of using a big bitmap. :)
I did not measure the time spend on each stage after optimization(I will do it 
later),
but I have tried to allocate the page with big chunk and found it can make 
things faster.
Without allocating big chunk page, the performance improvement is about 85%, 
and with
 allocating big  chunk page, the improvement is about 94%.

Liang

> 
> --
> MST



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