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Re: [Qemu-devel] [PATCH 1/8] tcg: Clean up direct block chaining data fi


From: Richard Henderson
Subject: Re: [Qemu-devel] [PATCH 1/8] tcg: Clean up direct block chaining data fields
Date: Tue, 29 Mar 2016 08:37:53 -0700
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.6.0

On 03/29/2016 01:31 AM, Sergey Fedorov wrote:
> On 29/03/16 01:12, Richard Henderson wrote:
>> On 03/24/2016 08:11 AM, Paolo Bonzini wrote:
>>> There is also a case where a TB jumps to itself; it then appears twice
>>> in the list with different values in the low bits, such as this:
>>>
>>>      tb->jmp_list_first = tb | 0;
>>>       .--------------------'   |
>>>       |                .-------'
>>>      tb->jmp_list_next[0] = tb | 2;
>>
>> Of course, it begs the question of why TB would be in its own list,
>> even if it does jump to itself.  We only need the points-to list in
>> order to invalidate a TB and unlink it.  But if TB is being
>> invalidated, we don't need to reset the jump within TB itself.
> 
> If we're going to move tb_phys_invalidate() outside of tb_lock, we
> probably need to reset all jumps to the TB, even if it jumps to itself,
> so that it eventually finish its execution.

Ah, interesting point.  Very true.


r~




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