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[Qemu-devel] [PATCH 2/3] replay: introduce new checkpoint for icount war


From: Pavel Dovgalyuk
Subject: [Qemu-devel] [PATCH 2/3] replay: introduce new checkpoint for icount warp
Date: Tue, 09 Feb 2016 08:55:18 +0300
User-agent: StGit/0.16

qemu_clock_warp function is called to update virtual clock when CPU
is sleeping. This function includes replay checkpoint to make execution
deterministic in icount mode.
Record/replay module flushes async event queue at checkpoints.
Some of the events (e.g., block devices operations) include interaction
with hardware. E.g., APIC polled by block devices sets one of IRQ flags.
Flag to be set depends on currently executed thread (CPU or iothread).
Therefore in replay mode we have to process the checkpoints in the same thread
as they were recorded.
qemu_clock_warp function (and its checkpoint) may be called from different
thread. This patch introduces new checkpoint which distinguished warp
checkpoint calls from different threads.

Signed-off-by: Pavel Dovgalyuk <address@hidden>
---
 cpus.c                  |    9 +++++----
 include/qemu/timer.h    |    3 ++-
 include/sysemu/replay.h |    1 +
 main-loop.c             |    2 +-
 qemu-timer.c            |    2 +-
 stubs/clock-warp.c      |    2 +-
 6 files changed, 11 insertions(+), 8 deletions(-)

diff --git a/cpus.c b/cpus.c
index ea29584..6276eed 100644
--- a/cpus.c
+++ b/cpus.c
@@ -396,7 +396,7 @@ void qtest_clock_warp(int64_t dest)
     qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
 }
 
-void qemu_clock_warp(QEMUClockType type)
+void qemu_clock_warp(QEMUClockType type, bool in_tcg)
 {
     int64_t clock;
     int64_t deadline;
@@ -418,7 +418,8 @@ void qemu_clock_warp(QEMUClockType type)
     }
 
     /* warp clock deterministically in record/replay mode */
-    if (!replay_checkpoint(CHECKPOINT_CLOCK_WARP)) {
+    if (!replay_checkpoint(in_tcg ? CHECKPOINT_CLOCK_WARP_TCG
+                                  : CHECKPOINT_CLOCK_WARP)) {
         return;
     }
 
@@ -997,7 +998,7 @@ static void qemu_tcg_wait_io_event(CPUState *cpu)
     while (all_cpu_threads_idle()) {
        /* Start accounting real time to the virtual clock if the CPUs
           are idle.  */
-        qemu_clock_warp(QEMU_CLOCK_VIRTUAL);
+        qemu_clock_warp(QEMU_CLOCK_VIRTUAL, true);
         qemu_cond_wait(cpu->halt_cond, &qemu_global_mutex);
     }
 
@@ -1490,7 +1491,7 @@ static void tcg_exec_all(void)
     int r;
 
     /* Account partial waits to QEMU_CLOCK_VIRTUAL.  */
-    qemu_clock_warp(QEMU_CLOCK_VIRTUAL);
+    qemu_clock_warp(QEMU_CLOCK_VIRTUAL, true);
 
     if (next_cpu == NULL) {
         next_cpu = first_cpu;
diff --git a/include/qemu/timer.h b/include/qemu/timer.h
index d0946cb..c58192c 100644
--- a/include/qemu/timer.h
+++ b/include/qemu/timer.h
@@ -212,10 +212,11 @@ void qemu_clock_enable(QEMUClockType type, bool enabled);
 /**
  * qemu_clock_warp:
  * @type: the clock type
+ * @in_tcg: true if function is called from TCG CPU thread
  *
  * Warp a clock to a new value
  */
-void qemu_clock_warp(QEMUClockType type);
+void qemu_clock_warp(QEMUClockType type, bool in_tcg);
 
 /**
  * qemu_clock_register_reset_notifier:
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index 3c4a988..c879231 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -31,6 +31,7 @@ typedef enum ReplayClockKind ReplayClockKind;
 /* IDs of the checkpoints */
 enum ReplayCheckpoint {
     CHECKPOINT_CLOCK_WARP,
+    CHECKPOINT_CLOCK_WARP_TCG,
     CHECKPOINT_RESET_REQUESTED,
     CHECKPOINT_SUSPEND_REQUESTED,
     CHECKPOINT_CLOCK_VIRTUAL,
diff --git a/main-loop.c b/main-loop.c
index 5877615..9787425 100644
--- a/main-loop.c
+++ b/main-loop.c
@@ -508,7 +508,7 @@ int main_loop_wait(int nonblocking)
 
     /* CPU thread can infinitely wait for event after
        missing the warp */
-    qemu_clock_warp(QEMU_CLOCK_VIRTUAL);
+    qemu_clock_warp(QEMU_CLOCK_VIRTUAL, false);
     qemu_clock_run_all_timers();
 
     return ret;
diff --git a/qemu-timer.c b/qemu-timer.c
index f16e422..aafe7d7 100644
--- a/qemu-timer.c
+++ b/qemu-timer.c
@@ -393,7 +393,7 @@ static bool timer_mod_ns_locked(QEMUTimerList *timer_list,
 static void timerlist_rearm(QEMUTimerList *timer_list)
 {
     /* Interrupt execution to force deadline recalculation.  */
-    qemu_clock_warp(timer_list->clock->type);
+    qemu_clock_warp(timer_list->clock->type, false);
     timerlist_notify(timer_list);
 }
 
diff --git a/stubs/clock-warp.c b/stubs/clock-warp.c
index 5565118..4fb89f5 100644
--- a/stubs/clock-warp.c
+++ b/stubs/clock-warp.c
@@ -1,7 +1,7 @@
 #include "qemu-common.h"
 #include "qemu/timer.h"
 
-void qemu_clock_warp(QEMUClockType type)
+void qemu_clock_warp(QEMUClockType type, bool in_tcg)
 {
 }
 




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