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[Qemu-devel] [PULL 5/7] fpu: Replace int8 typedef with int8_t


From: Peter Maydell
Subject: [Qemu-devel] [PULL 5/7] fpu: Replace int8 typedef with int8_t
Date: Fri, 22 Jan 2016 15:17:34 +0000

Replace the int8 softfloat-specific typedef with int8_t.
This change was made with

find include hw fpu target-* -name '*.[ch]' | xargs sed -i -e 
's/\bint8\b/int8_t/g'

together with manual removal of the typedef definition, and
manual undoing of various mis-hits.

Signed-off-by: Peter Maydell <address@hidden>
Reviewed-by: Richard Henderson <address@hidden>
Reviewed-by: Aurelien Jarno <address@hidden>
Acked-by: Leon Alrae <address@hidden>
Acked-by: James Hogan <address@hidden>
Message-id: address@hidden
---
 fpu/softfloat-macros.h     | 26 ++++++++++++------------
 fpu/softfloat-specialize.h |  2 +-
 fpu/softfloat.c            | 50 +++++++++++++++++++++++-----------------------
 include/fpu/softfloat.h    |  3 +--
 4 files changed, 40 insertions(+), 41 deletions(-)

diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
index 5e030cd..e95b445 100644
--- a/fpu/softfloat-macros.h
+++ b/fpu/softfloat-macros.h
@@ -164,7 +164,7 @@ static inline void
      uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t 
*z1Ptr)
 {
     uint64_t z0, z1;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z1 = a1;
@@ -201,7 +201,7 @@ static inline void
      uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t 
*z1Ptr)
 {
     uint64_t z0, z1;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z1 = a1;
@@ -236,7 +236,7 @@ static inline void
      uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t 
*z1Ptr)
 {
     uint64_t z0, z1;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z1 = a1;
@@ -294,7 +294,7 @@ static inline void
  )
 {
     uint64_t z0, z1, z2;
-    int8 negCount = ( - count ) & 63;
+    int8_t negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
         z2 = a2;
@@ -371,7 +371,7 @@ static inline void
  )
 {
     uint64_t z0, z1, z2;
-    int8 negCount;
+    int8_t negCount;
 
     z2 = a2<<count;
     z1 = a1<<count;
@@ -428,7 +428,7 @@ static inline void
  )
 {
     uint64_t z0, z1, z2;
-    int8 carry0, carry1;
+    int8_t carry0, carry1;
 
     z2 = a2 + b2;
     carry1 = ( z2 < a2 );
@@ -484,7 +484,7 @@ static inline void
  )
 {
     uint64_t z0, z1, z2;
-    int8 borrow0, borrow1;
+    int8_t borrow0, borrow1;
 
     z2 = a2 - b2;
     borrow1 = ( a2 < b2 );
@@ -645,7 +645,7 @@ static uint32_t estimateSqrt32(int_fast16_t aExp, uint32_t 
a)
         0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
         0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
     };
-    int8 index;
+    int8_t index;
     uint32_t z;
 
     index = ( a>>27 ) & 15;
@@ -669,7 +669,7 @@ static uint32_t estimateSqrt32(int_fast16_t aExp, uint32_t 
a)
 | `a'.  If `a' is zero, 32 is returned.
 *----------------------------------------------------------------------------*/
 
-static int8 countLeadingZeros32( uint32_t a )
+static int8_t countLeadingZeros32( uint32_t a )
 {
 #if SOFTFLOAT_GNUC_PREREQ(3, 4)
     if (a) {
@@ -678,7 +678,7 @@ static int8 countLeadingZeros32( uint32_t a )
         return 32;
     }
 #else
-    static const int8 countLeadingZerosHigh[] = {
+    static const int8_t countLeadingZerosHigh[] = {
         8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
         3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
         2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -696,7 +696,7 @@ static int8 countLeadingZeros32( uint32_t a )
         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
     };
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = 0;
     if ( a < 0x10000 ) {
@@ -717,7 +717,7 @@ static int8 countLeadingZeros32( uint32_t a )
 | `a'.  If `a' is zero, 64 is returned.
 *----------------------------------------------------------------------------*/
 
-static int8 countLeadingZeros64( uint64_t a )
+static int8_t countLeadingZeros64( uint64_t a )
 {
 #if SOFTFLOAT_GNUC_PREREQ(3, 4)
     if (a) {
@@ -726,7 +726,7 @@ static int8 countLeadingZeros64( uint64_t a )
         return 64;
     }
 #else
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = 0;
     if ( a < ( (uint64_t) 1 )<<32 ) {
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 6dd41d8..0875436 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -174,7 +174,7 @@ const float128 float128_default_nan
 | should be simply `float_exception_flags |= flags;'.
 *----------------------------------------------------------------------------*/
 
-void float_raise(int8 flags, float_status *status)
+void float_raise(int8_t flags, float_status *status)
 {
     status->float_exception_flags |= flags;
 }
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 4ee98c4..850d08f 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -146,9 +146,9 @@ static inline flag extractFloat16Sign(float16 a)
 
 static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status 
*status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven;
-    int8 roundIncrement, roundBits;
+    int8_t roundIncrement, roundBits;
     int32_t z;
 
     roundingMode = status->float_rounding_mode;
@@ -201,7 +201,7 @@ static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, 
float_status *status
 static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
                                float_status *status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment;
     int64_t z;
 
@@ -258,7 +258,7 @@ static int64_t roundAndPackInt64(flag zSign, uint64_t 
absZ0, uint64_t absZ1,
 static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0,
                                 uint64_t absZ1, float_status *status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment;
 
     roundingMode = status->float_rounding_mode;
@@ -358,7 +358,7 @@ float32 float32_squash_input_denormal(float32 a, 
float_status *status)
 static void
  normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t 
*zSigPtr)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros32( aSig ) - 8;
     *zSigPtr = aSig<<shiftCount;
@@ -410,9 +410,9 @@ static inline float32 packFloat32(flag zSign, int_fast16_t 
zExp, uint32_t zSig)
 static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t 
zSig,
                                    float_status *status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven;
-    int8 roundIncrement, roundBits;
+    int8_t roundIncrement, roundBits;
     flag isTiny;
 
     roundingMode = status->float_rounding_mode;
@@ -485,7 +485,7 @@ static float32
  normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
                               float_status *status)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros32( zSig ) - 1;
     return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<<shiftCount,
@@ -551,7 +551,7 @@ float64 float64_squash_input_denormal(float64 a, 
float_status *status)
 static void
  normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t 
*zSigPtr)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros64( aSig ) - 11;
     *zSigPtr = aSig<<shiftCount;
@@ -603,7 +603,7 @@ static inline float64 packFloat64(flag zSign, int_fast16_t 
zExp, uint64_t zSig)
 static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t 
zSig,
                                    float_status *status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven;
     int_fast16_t roundIncrement, roundBits;
     flag isTiny;
@@ -677,7 +677,7 @@ static float64
  normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
                               float_status *status)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros64( zSig ) - 1;
     return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<<shiftCount,
@@ -731,7 +731,7 @@ static inline flag extractFloatx80Sign( floatx80 a )
 static void
  normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t 
*zSigPtr )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     shiftCount = countLeadingZeros64( aSig );
     *zSigPtr = aSig<<shiftCount;
@@ -778,11 +778,11 @@ static inline floatx80 packFloatx80( flag zSign, int32_t 
zExp, uint64_t zSig )
 | Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
+static floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign,
                                      int32_t zExp, uint64_t zSig0, uint64_t 
zSig1,
                                      float_status *status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment, isTiny;
     int64_t roundIncrement, roundMask, roundBits;
 
@@ -974,12 +974,12 @@ static floatx80 roundAndPackFloatx80(int8 
roundingPrecision, flag zSign,
 | normalized.
 *----------------------------------------------------------------------------*/
 
-static floatx80 normalizeRoundAndPackFloatx80(int8 roundingPrecision,
+static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision,
                                               flag zSign, int32_t zExp,
                                               uint64_t zSig0, uint64_t zSig1,
                                               float_status *status)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( zSig0 == 0 ) {
         zSig0 = zSig1;
@@ -1060,7 +1060,7 @@ static void
      uint64_t *zSig1Ptr
  )
 {
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( aSig0 == 0 ) {
         shiftCount = countLeadingZeros64( aSig1 ) - 15;
@@ -1131,7 +1131,7 @@ static float128 roundAndPackFloat128(flag zSign, int32_t 
zExp,
                                      uint64_t zSig0, uint64_t zSig1,
                                      uint64_t zSig2, float_status *status)
 {
-    int8 roundingMode;
+    int8_t roundingMode;
     flag roundNearestEven, increment, isTiny;
 
     roundingMode = status->float_rounding_mode;
@@ -1249,7 +1249,7 @@ static float128 normalizeRoundAndPackFloat128(flag zSign, 
int32_t zExp,
                                               uint64_t zSig0, uint64_t zSig1,
                                               float_status *status)
 {
-    int8 shiftCount;
+    int8_t shiftCount;
     uint64_t zSig2;
 
     if ( zSig0 == 0 ) {
@@ -1297,7 +1297,7 @@ float64 int32_to_float64(int32_t a, float_status *status)
 {
     flag zSign;
     uint32_t absA;
-    int8 shiftCount;
+    int8_t shiftCount;
     uint64_t zSig;
 
     if ( a == 0 ) return float64_zero;
@@ -1320,7 +1320,7 @@ floatx80 int32_to_floatx80(int32_t a, float_status 
*status)
 {
     flag zSign;
     uint32_t absA;
-    int8 shiftCount;
+    int8_t shiftCount;
     uint64_t zSig;
 
     if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@@ -1342,7 +1342,7 @@ float128 int32_to_float128(int32_t a, float_status 
*status)
 {
     flag zSign;
     uint32_t absA;
-    int8 shiftCount;
+    int8_t shiftCount;
     uint64_t zSig0;
 
     if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1364,7 +1364,7 @@ float32 int64_to_float32(int64_t a, float_status *status)
 {
     flag zSign;
     uint64_t absA;
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( a == 0 ) return float32_zero;
     zSign = ( a < 0 );
@@ -1415,7 +1415,7 @@ floatx80 int64_to_floatx80(int64_t a, float_status 
*status)
 {
     flag zSign;
     uint64_t absA;
-    int8 shiftCount;
+    int8_t shiftCount;
 
     if ( a == 0 ) return packFloatx80( 0, 0, 0 );
     zSign = ( a < 0 );
@@ -1435,7 +1435,7 @@ float128 int64_to_float128(int64_t a, float_status 
*status)
 {
     flag zSign;
     uint64_t absA;
-    int8 shiftCount;
+    int8_t shiftCount;
     int32_t zExp;
     uint64_t zSig0, zSig1;
 
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index bee849e..a6842ad 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -100,7 +100,6 @@ this code that are retained.
 *----------------------------------------------------------------------------*/
 typedef uint8_t flag;
 typedef uint8_t uint8;
-typedef int8_t int8;
 
 #define LIT64( a ) a##LL
 
@@ -278,7 +277,7 @@ static inline flag get_default_nan_mode(float_status 
*status)
 | Routine to raise any or all of the software IEC/IEEE floating-point
 | exception flags.
 *----------------------------------------------------------------------------*/
-void float_raise(int8 flags, float_status *status);
+void float_raise(int8_t flags, float_status *status);
 
 /*----------------------------------------------------------------------------
 | If `a' is denormal and we are in flush-to-zero mode then set the
-- 
1.9.1




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