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Re: [Qemu-devel] [PATCH v2 07/11] virtio-gpu: add 3d mode and virgl rend
From: |
Max Reitz |
Subject: |
Re: [Qemu-devel] [PATCH v2 07/11] virtio-gpu: add 3d mode and virgl rendering support. |
Date: |
Mon, 28 Sep 2015 18:00:18 +0200 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.2.0 |
On 24.09.2015 11:04, Gerd Hoffmann wrote:
> Add virglrenderer library detection. Add 3d mode to virtio-gpu,
> wire up virglrenderer library. When in 3d mode render using the
> new context management and texture scanout callbacks.
>
> Signed-off-by: Gerd Hoffmann <address@hidden>
> ---
> configure | 32 +++
> hw/display/Makefile.objs | 6 +-
> hw/display/virtio-gpu-3d.c | 598
> +++++++++++++++++++++++++++++++++++++++++
> hw/display/virtio-gpu.c | 137 +++++++++-
> include/hw/virtio/virtio-gpu.h | 22 +-
> trace-events | 8 +
> 6 files changed, 792 insertions(+), 11 deletions(-)
> create mode 100644 hw/display/virtio-gpu-3d.c
>
Reviewed-by: Max Reitz <address@hidden>
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- [Qemu-devel] [PATCH v2 01/11] shaders: initialize vertexes once, (continued)
- [Qemu-devel] [PATCH v2 01/11] shaders: initialize vertexes once, Gerd Hoffmann, 2015/09/24
- [Qemu-devel] [PATCH v2 09/11] opengl: add egl-context.[ch] helpers, Gerd Hoffmann, 2015/09/24
- [Qemu-devel] [PATCH v2 06/11] virtio-gpu: update headers for virgl/3d, Gerd Hoffmann, 2015/09/24
- [Qemu-devel] [PATCH v2 08/11] sdl2/opengl: add opengl context and scanout support, Gerd Hoffmann, 2015/09/24
- [Qemu-devel] [PATCH v2 05/11] virtio-gpu: change licence from GPLv2 to GPLv2+, Gerd Hoffmann, 2015/09/24
- [Qemu-devel] [PATCH v2 10/11] gtk/opengl: add opengl context and scanout support (egl), Gerd Hoffmann, 2015/09/24
- [Qemu-devel] [PATCH v2 07/11] virtio-gpu: add 3d mode and virgl rendering support., Gerd Hoffmann, 2015/09/24
- Re: [Qemu-devel] [PATCH v2 07/11] virtio-gpu: add 3d mode and virgl rendering support.,
Max Reitz <=
- [Qemu-devel] [PATCH v2 11/11] gtk/opengl: add opengl context and scanout support (GtkGLArea), Gerd Hoffmann, 2015/09/24
- Re: [Qemu-devel] [PATCH v2 00/11] add virgl rendering support, Marc-André Lureau, 2015/09/24