qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH 1/9] main-loop: use qemu_mutex_lock_iothread con


From: Frederic Konrad
Subject: Re: [Qemu-devel] [PATCH 1/9] main-loop: use qemu_mutex_lock_iothread consistently
Date: Tue, 23 Jun 2015 15:49:48 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:24.0) Gecko/20100101 Thunderbird/24.5.0

On 18/06/2015 18:47, Paolo Bonzini wrote:
The next patch will require the BQL to be always taken with
qemu_mutex_lock_iothread(), while right now this isn't the case.

Outside TCG mode this is not a problem.  In TCG mode, we need to be
careful and avoid the "prod out of compiled code" step if already
in a VCPU thread.  This is easily done with a check on current_cpu,
i.e. qemu_in_vcpu_thread().

Hopefully, multithreaded TCG will get rid of the whole logic to kick
VCPUs whenever an I/O event occurs!
Hopefully :), this means dropping the iothread mutex as soon as possible and
removing the iothread_requesting_mutex I guess..

Fred


Signed-off-by: Paolo Bonzini <address@hidden>
---
  cpus.c | 13 ++++++++-----
  1 file changed, 8 insertions(+), 5 deletions(-)

diff --git a/cpus.c b/cpus.c
index de6469f..2e807f9 100644
--- a/cpus.c
+++ b/cpus.c
@@ -924,7 +924,7 @@ static void *qemu_kvm_cpu_thread_fn(void *arg)
      CPUState *cpu = arg;
      int r;
- qemu_mutex_lock(&qemu_global_mutex);
+    qemu_mutex_lock_iothread();
      qemu_thread_get_self(cpu->thread);
      cpu->thread_id = qemu_get_thread_id();
      cpu->can_do_io = 1;
@@ -1004,10 +1004,10 @@ static void *qemu_tcg_cpu_thread_fn(void *arg)
  {
      CPUState *cpu = arg;
+ qemu_mutex_lock_iothread();
      qemu_tcg_init_cpu_signals();
      qemu_thread_get_self(cpu->thread);
- qemu_mutex_lock(&qemu_global_mutex);
      CPU_FOREACH(cpu) {
          cpu->thread_id = qemu_get_thread_id();
          cpu->created = true;
@@ -1118,7 +1118,11 @@ bool qemu_in_vcpu_thread(void)
void qemu_mutex_lock_iothread(void)
  {
      atomic_inc(&iothread_requesting_mutex);
-    if (!tcg_enabled() || !first_cpu || !first_cpu->thread) {
+    /* In the simple case there is no need to bump the VCPU thread out of
+     * TCG code execution.
+     */
+    if (!tcg_enabled() || qemu_in_vcpu_thread() ||
+        !first_cpu || !first_cpu->thread) {
          qemu_mutex_lock(&qemu_global_mutex);
          atomic_dec(&iothread_requesting_mutex);
      } else {




reply via email to

[Prev in Thread] Current Thread [Next in Thread]