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Re: [Qemu-devel] [PATCH 2/5] block/vpc: simplify vpc_read


From: Max Reitz
Subject: Re: [Qemu-devel] [PATCH 2/5] block/vpc: simplify vpc_read
Date: Mon, 23 Feb 2015 13:29:11 -0500
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:31.0) Gecko/20100101 Thunderbird/31.4.0

On 2015-02-23 at 09:27, Peter Lieven wrote:
Signed-off-by: Peter Lieven <address@hidden>
---
  block/vpc.c |  116 +++++++++++++++++++++++++++--------------------------------
  1 file changed, 52 insertions(+), 64 deletions(-)

diff --git a/block/vpc.c b/block/vpc.c
index 326c2bb..4e5ba85 100644
--- a/block/vpc.c
+++ b/block/vpc.c
@@ -497,40 +497,70 @@ static int vpc_get_info(BlockDriverState *bs, 
BlockDriverInfo *bdi)
      return 0;
  }
-static int vpc_read(BlockDriverState *bs, int64_t sector_num,
-                    uint8_t *buf, int nb_sectors)
+static int64_t coroutine_fn vpc_co_get_block_status(BlockDriverState *bs,
+        int64_t sector_num, int nb_sectors, int *pnum)

How about just putting the function header here? If you really have to move vpc_co_get_block_status() up, I'd rather like it to be in a separate patch.

Second, while apparently vpc_read() is actually called in a coroutine, that is pretty hard to know. Most importantly, it's not marked as a coroutine_fn. Therefore I don't think it's a good idea to call vpc_co_get_block_status() directly; I'd vote for either using bdrv_get_block_status(), or moving the content of vpc_co_get_block_status() to a non-coroutine_fn (it doesn't contain an coroutine-related function calls, so this is fine) and then making vpc_co_get_block_status() a wrapper around that, or just dropping this patch.

The latter I'm proposing because I don't really see what this patch improves. The previous vpc_read() function was pretty straightforward, too, and I don't think it was unbearably longer.

One could argue that the coroutine_fn stuff doesn't really matter in this situation because it doesn't actually do anything right now and vpc_co_get_block_status() does not call any other coroutine_fn functions in turn; however, it is a semantic contract established by include/block/coroutine.h and as far as I remember, Stefan did eventually want to have something to error out on compile-time if a non-coroutine_fn function calls a coroutine_fn. I don't like breaking this contract even if it's not bad in this specific case.

Considering you probably think bdrv_get_block_status() to be too much overhead (it will fall down to the protocol layer on VHD_FIXED) and you probably find making vpc_read() shorter justified (again, which I don't necessarily), I think moving the contents of vpc_co_get_block_status() to a non-coroutine_fn might be the best way to go.

  {
      BDRVVPCState *s = bs->opaque;
-    int ret;
-    int64_t offset;
-    int64_t sectors, sectors_per_block;
-    VHDFooter *footer = (VHDFooter *) s->footer_buf;
+    VHDFooter *footer = (VHDFooter*) s->footer_buf;
+    int64_t start, offset;
+    bool allocated;
+    int n;
if (be32_to_cpu(footer->type) == VHD_FIXED) {
-        return bdrv_read(bs->file, sector_num, buf, nb_sectors);
+        *pnum = nb_sectors;
+        return BDRV_BLOCK_RAW | BDRV_BLOCK_OFFSET_VALID | BDRV_BLOCK_DATA |
+               (sector_num << BDRV_SECTOR_BITS);
      }
-    while (nb_sectors > 0) {
-        offset = get_sector_offset(bs, sector_num, 0);
- sectors_per_block = s->block_size >> BDRV_SECTOR_BITS;
-        sectors = sectors_per_block - (sector_num % sectors_per_block);
-        if (sectors > nb_sectors) {
-            sectors = nb_sectors;
+    offset = get_sector_offset(bs, sector_num, 0);
+    start = offset;
+    allocated = (offset != -1);
+    *pnum = 0;
+
+    do {
+        /* All sectors in a block are contiguous (without using the bitmap) */
+        n = ROUND_UP(sector_num + 1, s->block_size / BDRV_SECTOR_SIZE)
+          - sector_num;
+        n = MIN(n, nb_sectors);
+
+        *pnum += n;
+        sector_num += n;
+        nb_sectors -= n;
+
+        if (allocated) {
+            return BDRV_BLOCK_DATA | BDRV_BLOCK_OFFSET_VALID | start;
          }
+        if (nb_sectors == 0) {
+            break;
+        }
+        offset = get_sector_offset(bs, sector_num, 0);
+    } while (offset == -1);
- if (offset == -1) {
-            memset(buf, 0, sectors * BDRV_SECTOR_SIZE);
-        } else {
-            ret = bdrv_pread(bs->file, offset, buf,
-                sectors * BDRV_SECTOR_SIZE);
-            if (ret != sectors * BDRV_SECTOR_SIZE) {
+    return 0;
+}
+
+static int vpc_read(BlockDriverState *bs, int64_t sector_num,
+                    uint8_t *buf, int nb_sectors)
+{
+    int ret, n;
+    int64_t ret2;
+
+    while (nb_sectors > 0) {
+        ret2 = vpc_co_get_block_status(bs, sector_num, nb_sectors, &n);
+

Superfluous whitespace here.

+        if (ret2 & BDRV_BLOCK_OFFSET_VALID) {
+            ret = bdrv_pread(bs->file, ret2 & BDRV_SECTOR_MASK, buf,
+                             n * BDRV_SECTOR_SIZE);
+            if (ret != n * BDRV_SECTOR_SIZE) {
                  return -1;

Please make that "return ret" (and possibly "if (ret < 0)", if you want to).

Max

              }
+        } else {
+            memset(buf, 0x00, n * BDRV_SECTOR_SIZE);
          }
- nb_sectors -= sectors;
-        sector_num += sectors;
-        buf += sectors * BDRV_SECTOR_SIZE;
+        sector_num += n;
+        nb_sectors -= n;
+        buf += n * BDRV_SECTOR_SIZE;
      }
      return 0;
  }
@@ -597,48 +627,6 @@ static coroutine_fn int vpc_co_write(BlockDriverState *bs, 
int64_t sector_num,
      return ret;
  }
-static int64_t coroutine_fn vpc_co_get_block_status(BlockDriverState *bs,
-        int64_t sector_num, int nb_sectors, int *pnum)
-{
-    BDRVVPCState *s = bs->opaque;
-    VHDFooter *footer = (VHDFooter*) s->footer_buf;
-    int64_t start, offset;
-    bool allocated;
-    int n;
-
-    if (be32_to_cpu(footer->type) == VHD_FIXED) {
-        *pnum = nb_sectors;
-        return BDRV_BLOCK_RAW | BDRV_BLOCK_OFFSET_VALID | BDRV_BLOCK_DATA |
-               (sector_num << BDRV_SECTOR_BITS);
-    }
-
-    offset = get_sector_offset(bs, sector_num, 0);
-    start = offset;
-    allocated = (offset != -1);
-    *pnum = 0;
-
-    do {
-        /* All sectors in a block are contiguous (without using the bitmap) */
-        n = ROUND_UP(sector_num + 1, s->block_size / BDRV_SECTOR_SIZE)
-          - sector_num;
-        n = MIN(n, nb_sectors);
-
-        *pnum += n;
-        sector_num += n;
-        nb_sectors -= n;
-
-        if (allocated) {
-            return BDRV_BLOCK_DATA | BDRV_BLOCK_OFFSET_VALID | start;
-        }
-        if (nb_sectors == 0) {
-            break;
-        }
-        offset = get_sector_offset(bs, sector_num, 0);
-    } while (offset == -1);
-
-    return 0;
-}
-
  /*
   * Calculates the number of cylinders, heads and sectors per cylinder
   * based on a given number of sectors. This is the algorithm described




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