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Re: [Qemu-devel] [PATCH] chardev: Add reconnecting to client sockets
From: |
Matthew Garrett |
Subject: |
Re: [Qemu-devel] [PATCH] chardev: Add reconnecting to client sockets |
Date: |
Fri, 19 Sep 2014 23:04:19 +0100 |
User-agent: |
Mutt/1.5.21 (2010-09-15) |
On Fri, Sep 19, 2014 at 04:58:57PM -0500, address@hidden wrote:
> From: Corey Minyard <address@hidden>
>
> Adds a "recon" option to socket backends that gives a reconnect
> timeout. This only applies to client sockets. If the other end
> of a socket closes the connection, qemu will attempt to reconnect
> after the given number of seconds.
We're enthusiastic about this - we're using a virtio rng via egd, and
restarting our entropy distributor currently kills hwrng in the guest
because the socket has gone away.
--
Matthew Garrett | address@hidden