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[Qemu-devel] [PATCH] ui/sdl2: fix full screen initialization.
From: |
Juan RP |
Subject: |
[Qemu-devel] [PATCH] ui/sdl2: fix full screen initialization. |
Date: |
Wed, 3 Sep 2014 13:05:08 +0200 |
gui_fullscreen was not initialized before creating the window with
SDL_CreateWindow(). Move initialization a bit early to fix the issue.
Signed-off-by: Juan RP <address@hidden>
---
ui/sdl2.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/ui/sdl2.c b/ui/sdl2.c
index fcac87b..04ffda3 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -867,6 +867,11 @@ void sdl_display_init(DisplayState *ds, int full_screen,
int no_frame)
exit(1);
}
+ if (full_screen) {
+ gui_fullscreen = 1;
+ sdl_grab_start(0);
+ }
+
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
if (!con) {
@@ -898,11 +903,6 @@ void sdl_display_init(DisplayState *ds, int full_screen,
int no_frame)
g_free(filename);
}
- if (full_screen) {
- gui_fullscreen = 1;
- sdl_grab_start(0);
- }
-
mouse_mode_notifier.notify = sdl_mouse_mode_change;
qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
--
2.1.0
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