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Re: [Qemu-devel] [PATCH 16/18] console: stop using DisplayState in gfx h
From: |
Jan Kiszka |
Subject: |
Re: [Qemu-devel] [PATCH 16/18] console: stop using DisplayState in gfx hardware emulation |
Date: |
Sat, 20 Apr 2013 16:04:58 +0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686 (x86_64); de; rv:1.8.1.12) Gecko/20080226 SUSE/2.0.0.12-1.1 Thunderbird/2.0.0.12 Mnenhy/0.7.5.666 |
On 2013-04-16 09:42, Gerd Hoffmann wrote:
> On 04/10/13 10:31, Jan Kiszka wrote:
>> On 2013-04-03 13:50, Gerd Hoffmann wrote:
>>> Hi,
>>>
>>>>> No, it is not, and yes, this is where the inconsistency comes
>>>>> from. We read wred+wgreen+wblue directly from the surface
>>>>> whereas depth is cached in the vmware vga state struct. Patch
>>>>> attached. Not fully tested yet.
>>>>
>>>> Unfortunately, this doesn't change the picture (except for the
>>>> expected "vmsvga_value_read: Bad register 1c"). The 0x315
>>>> workaround does indeed work.
>>>
>>> Hmm, the patch fixes it for me (boot vesafb with 800x600 or 1024x768 @
>>> 16bpp, Xorg starts successfully) ...
>>>
>>> Can I get a full X server log?
>>
>> Here is the one without the patch (it no longer applies). If you want me
>> to rerun with that patch, please provide an update.
>
> Pushed latest pixman bits (including vmware fixes) to
> git://git.kraxel.org/qemu rebase/pixman
>
> Should be working fine again.
Yep, works again.
Thanks,
Jan
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