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[Qemu-devel] [PATCH 00/18] console: data structures overhaul
From: |
Gerd Hoffmann |
Subject: |
[Qemu-devel] [PATCH 00/18] console: data structures overhaul |
Date: |
Tue, 12 Mar 2013 11:32:31 +0100 |
Hi,
This patch series sorts the qemu console data structures. Current state
is that DisplayState is used pretty much everywhere. Which is bad.
With this patch series applied it looks like this instead:
DisplaySurface
Central framebuffer data structure. ui frontents (gtk, sdl,
vnc, ...) use this (and *only* this) as data source.
QemuConsole
Central hardware data structures. Each graphic card gets one,
likewise each 'vc' chardev.
DisplayState
Ties everything together. Private to console.c (well, should
be, we are not there yet).
This is a prerequisite for cleaning up and improving console.c and also
brings us a step closer to multihead support.
cheers,
Gerd
The following changes since commit fe3cc14fd83e0c8f376d849ccd0fc3433388442d:
Merge remote-tracking branch 'quintela/migration.next' into staging
(2013-03-11 08:30:34 -0500)
are available in the git repository at:
git://git.kraxel.org/qemu pixman.v7
for you to fetch changes up to 8897da923112771f66afcaea24a34c0e893b91c2:
console: remove ds_get_* helper functions (2013-03-12 10:46:07 +0100)
----------------------------------------------------------------
Gerd Hoffmann (18):
console: fix displaychangelisteners interface
console: kill DisplayState->opaque
spice: zap sdpy global
qxl: zap qxl0 global
qxl: better vga init in enter_vga_mode
sdl: drop dead code
console: rework DisplaySurface handling [vga emu side]
console: rework DisplaySurface handling [dcl/ui side]
console: add surface_*() getters
gtk: stop using DisplayState
vnc: stop using DisplayState
sdl: stop using DisplayState
spice: stop using DisplayState
cocoa: stop using DisplayState
console: zap displaystate from dcl callbacks
console: stop using DisplayState in gfx hardware emulation
console: zap color_table
console: remove ds_get_* helper functions
hw/arm/musicpal.c | 20 +-
hw/arm/nseries.c | 7 -
hw/arm/palm.c | 7 -
hw/blizzard.c | 37 ++--
hw/cirrus_vga.c | 22 ++-
hw/exynos4210_fimd.c | 17 +-
hw/framebuffer.c | 4 +-
hw/framebuffer.h | 2 +-
hw/g364fb.c | 43 ++--
hw/jazz_led.c | 88 +++++----
hw/milkymist-vgafb.c | 17 +-
hw/omap_lcdc.c | 47 +++--
hw/pl110.c | 24 +--
hw/pxa2xx_lcd.c | 39 ++--
hw/qxl-render.c | 21 +-
hw/qxl.c | 61 +++---
hw/sm501.c | 34 ++--
hw/ssd0303.c | 17 +-
hw/ssd0323.c | 19 +-
hw/tc6393xb.c | 28 +--
hw/tc6393xb_template.h | 5 +-
hw/tcx.c | 62 +++---
hw/vga-isa-mm.c | 5 +-
hw/vga-isa.c | 4 +-
hw/vga-pci.c | 4 +-
hw/vga.c | 109 +++++-----
hw/vga_int.h | 2 +-
hw/vmware_vga.c | 107 +++++-----
hw/xenfb.c | 57 +++---
include/ui/console.h | 274 +++++++-------------------
include/ui/spice-display.h | 9 +-
trace-events | 7 +-
ui/cocoa.m | 57 ++----
ui/console.c | 470 +++++++++++++++++++++++++-------------------
ui/curses.c | 28 ++-
ui/gtk.c | 160 ++++++++-------
ui/sdl.c | 118 ++++++-----
ui/spice-display.c | 81 ++++----
ui/vnc-enc-tight.c | 7 +-
ui/vnc-jobs.c | 1 -
ui/vnc.c | 143 +++++++-------
ui/vnc.h | 4 +-
vl.c | 6 +-
43 files changed, 1170 insertions(+), 1104 deletions(-)
- [Qemu-devel] [PATCH 00/18] console: data structures overhaul,
Gerd Hoffmann <=
- [Qemu-devel] [PATCH 04/18] qxl: zap qxl0 global, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 03/18] spice: zap sdpy global, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 06/18] sdl: drop dead code, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 01/18] console: fix displaychangelisteners interface, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 02/18] console: kill DisplayState->opaque, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 05/18] qxl: better vga init in enter_vga_mode, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 10/18] gtk: stop using DisplayState, Gerd Hoffmann, 2013/03/12
- [Qemu-devel] [PATCH 16/18] console: stop using DisplayState in gfx hardware emulation, Gerd Hoffmann, 2013/03/12