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Re: [Qemu-devel] [PATCH 07/14] console: don't set PixelFormat alpha fiel


From: Stefano Stabellini
Subject: Re: [Qemu-devel] [PATCH 07/14] console: don't set PixelFormat alpha fields for 32bpp
Date: Fri, 19 Oct 2012 18:02:40 +0100
User-agent: Alpine 2.02 (DEB 1266 2009-07-14)

On Wed, 17 Oct 2012, Gerd Hoffmann wrote:
> Currently it is inconstent, PixelFormat->amask is left unset whereas
> abits and amax and ashift are filled.  As an alpha channel doesn't make
> sense for the vga framebuffer leave all alpha fields clear.
> 
> Signed-off-by: Gerd Hoffmann <address@hidden>

Actually the alpha mask was left to 0 on purpose to ignore it.
At the same time we set amax, ashift and abits to signal the presence of
an alpha byte in the pixel format.


>  console.c |    3 ---
>  1 files changed, 0 insertions(+), 3 deletions(-)
> 
> diff --git a/console.c b/console.c
> index 48d88e4..d28b75e 100644
> --- a/console.c
> +++ b/console.c
> @@ -1715,18 +1715,15 @@ PixelFormat qemu_default_pixelformat(int bpp)
>              pf.rmask = 0x00FF0000;
>              pf.gmask = 0x0000FF00;
>              pf.bmask = 0x000000FF;
> -            pf.amax = 255;
>              pf.rmax = 255;
>              pf.gmax = 255;
>              pf.bmax = 255;
> -            pf.ashift = 24;
>              pf.rshift = 16;
>              pf.gshift = 8;
>              pf.bshift = 0;
>              pf.rbits = 8;
>              pf.gbits = 8;
>              pf.bbits = 8;
> -            pf.abits = 8;
>              break;
>          default:
>              break;
> -- 
> 1.7.1
> 
> 



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