[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Qemu-devel] [PATCH v2] hw/pl110: Fix spelling of 'palette'
From: |
Aurelien Jarno |
Subject: |
Re: [Qemu-devel] [PATCH v2] hw/pl110: Fix spelling of 'palette' |
Date: |
Thu, 6 Sep 2012 17:05:40 +0200 |
User-agent: |
Mutt/1.5.21 (2010-09-15) |
On Mon, Aug 27, 2012 at 12:32:36PM +0100, Peter Maydell wrote:
> Fix the spelling of 'palette' used in various local variables,
> structure members and comments.
>
> Signed-off-by: Peter Maydell <address@hidden>
> Reviewed-by: Stefan Weil <address@hidden>
> ---
> v1->v2 changes: fix a comment which I'd missed before because
> it wasn't all-lowercase (thanks Stefan).
>
> hw/pl110.c | 30 +++++++++++++++---------------
> hw/pl110_template.h | 22 +++++++++++-----------
> 2 files changed, 26 insertions(+), 26 deletions(-)
>
> diff --git a/hw/pl110.c b/hw/pl110.c
> index f94608c..a582640 100644
> --- a/hw/pl110.c
> +++ b/hw/pl110.c
> @@ -55,8 +55,8 @@ typedef struct {
> enum pl110_bppmode bpp;
> int invalidate;
> uint32_t mux_ctrl;
> - uint32_t pallette[256];
> - uint32_t raw_pallette[128];
> + uint32_t palette[256];
> + uint32_t raw_palette[128];
> qemu_irq irq;
> } pl110_state;
>
> @@ -79,8 +79,8 @@ static const VMStateDescription vmstate_pl110 = {
> VMSTATE_INT32(rows, pl110_state),
> VMSTATE_UINT32(bpp, pl110_state),
> VMSTATE_INT32(invalidate, pl110_state),
> - VMSTATE_UINT32_ARRAY(pallette, pl110_state, 256),
> - VMSTATE_UINT32_ARRAY(raw_pallette, pl110_state, 128),
> + VMSTATE_UINT32_ARRAY(palette, pl110_state, 256),
> + VMSTATE_UINT32_ARRAY(raw_palette, pl110_state, 128),
> VMSTATE_UINT32_V(mux_ctrl, pl110_state, 2),
> VMSTATE_END_OF_LIST()
> }
> @@ -236,7 +236,7 @@ static void pl110_update_display(void *opaque)
> s->upbase, s->cols, s->rows,
> src_width, dest_width, 0,
> s->invalidate,
> - fn, s->pallette,
> + fn, s->palette,
> &first, &last);
> if (first >= 0) {
> dpy_update(s->ds, 0, first, s->cols, last - first + 1);
> @@ -253,13 +253,13 @@ static void pl110_invalidate_display(void * opaque)
> }
> }
>
> -static void pl110_update_pallette(pl110_state *s, int n)
> +static void pl110_update_palette(pl110_state *s, int n)
> {
> int i;
> uint32_t raw;
> unsigned int r, g, b;
>
> - raw = s->raw_pallette[n];
> + raw = s->raw_palette[n];
> n <<= 1;
> for (i = 0; i < 2; i++) {
> r = (raw & 0x1f) << 3;
> @@ -271,17 +271,17 @@ static void pl110_update_pallette(pl110_state *s, int n)
> raw >>= 6;
> switch (ds_get_bits_per_pixel(s->ds)) {
> case 8:
> - s->pallette[n] = rgb_to_pixel8(r, g, b);
> + s->palette[n] = rgb_to_pixel8(r, g, b);
> break;
> case 15:
> - s->pallette[n] = rgb_to_pixel15(r, g, b);
> + s->palette[n] = rgb_to_pixel15(r, g, b);
> break;
> case 16:
> - s->pallette[n] = rgb_to_pixel16(r, g, b);
> + s->palette[n] = rgb_to_pixel16(r, g, b);
> break;
> case 24:
> case 32:
> - s->pallette[n] = rgb_to_pixel32(r, g, b);
> + s->palette[n] = rgb_to_pixel32(r, g, b);
> break;
> }
> n++;
> @@ -314,7 +314,7 @@ static uint64_t pl110_read(void *opaque,
> target_phys_addr_t offset,
> return idregs[s->version][(offset - 0xfe0) >> 2];
> }
> if (offset >= 0x200 && offset < 0x400) {
> - return s->raw_pallette[(offset - 0x200) >> 2];
> + return s->raw_palette[(offset - 0x200) >> 2];
> }
> switch (offset >> 2) {
> case 0: /* LCDTiming0 */
> @@ -364,10 +364,10 @@ static void pl110_write(void *opaque,
> target_phys_addr_t offset,
> is written to. */
> s->invalidate = 1;
> if (offset >= 0x200 && offset < 0x400) {
> - /* Pallette. */
> + /* Palette. */
> n = (offset - 0x200) >> 2;
> - s->raw_pallette[(offset - 0x200) >> 2] = val;
> - pl110_update_pallette(s, n);
> + s->raw_palette[(offset - 0x200) >> 2] = val;
> + pl110_update_palette(s, n);
> return;
> }
> switch (offset >> 2) {
> diff --git a/hw/pl110_template.h b/hw/pl110_template.h
> index 1dce32a..e738e4a 100644
> --- a/hw/pl110_template.h
> +++ b/hw/pl110_template.h
> @@ -129,14 +129,14 @@ static drawfn glue(pl110_draw_fn_,BITS)[48] =
>
> static void glue(pl110_draw_line1_,NAME)(void *opaque, uint8_t *d, const
> uint8_t *src, int width, int deststep)
> {
> - uint32_t *pallette = opaque;
> + uint32_t *palette = opaque;
> uint32_t data;
> while (width > 0) {
> data = *(uint32_t *)src;
> #ifdef SWAP_PIXELS
> -#define FN(x, y) COPY_PIXEL(d, pallette[(data >> (y + 7 - (x))) & 1]);
> +#define FN(x, y) COPY_PIXEL(d, palette[(data >> (y + 7 - (x))) & 1]);
> #else
> -#define FN(x, y) COPY_PIXEL(d, pallette[(data >> ((x) + y)) & 1]);
> +#define FN(x, y) COPY_PIXEL(d, palette[(data >> ((x) + y)) & 1]);
> #endif
> #ifdef SWAP_WORDS
> FN_8(24)
> @@ -157,14 +157,14 @@ static void glue(pl110_draw_line1_,NAME)(void *opaque,
> uint8_t *d, const uint8_t
>
> static void glue(pl110_draw_line2_,NAME)(void *opaque, uint8_t *d, const
> uint8_t *src, int width, int deststep)
> {
> - uint32_t *pallette = opaque;
> + uint32_t *palette = opaque;
> uint32_t data;
> while (width > 0) {
> data = *(uint32_t *)src;
> #ifdef SWAP_PIXELS
> -#define FN(x, y) COPY_PIXEL(d, pallette[(data >> (y + 6 - (x)*2)) & 3]);
> +#define FN(x, y) COPY_PIXEL(d, palette[(data >> (y + 6 - (x)*2)) & 3]);
> #else
> -#define FN(x, y) COPY_PIXEL(d, pallette[(data >> ((x)*2 + y)) & 3]);
> +#define FN(x, y) COPY_PIXEL(d, palette[(data >> ((x)*2 + y)) & 3]);
> #endif
> #ifdef SWAP_WORDS
> FN_4(0, 24)
> @@ -185,14 +185,14 @@ static void glue(pl110_draw_line2_,NAME)(void *opaque,
> uint8_t *d, const uint8_t
>
> static void glue(pl110_draw_line4_,NAME)(void *opaque, uint8_t *d, const
> uint8_t *src, int width, int deststep)
> {
> - uint32_t *pallette = opaque;
> + uint32_t *palette = opaque;
> uint32_t data;
> while (width > 0) {
> data = *(uint32_t *)src;
> #ifdef SWAP_PIXELS
> -#define FN(x, y) COPY_PIXEL(d, pallette[(data >> (y + 4 - (x)*4)) & 0xf]);
> +#define FN(x, y) COPY_PIXEL(d, palette[(data >> (y + 4 - (x)*4)) & 0xf]);
> #else
> -#define FN(x, y) COPY_PIXEL(d, pallette[(data >> ((x)*4 + y)) & 0xf]);
> +#define FN(x, y) COPY_PIXEL(d, palette[(data >> ((x)*4 + y)) & 0xf]);
> #endif
> #ifdef SWAP_WORDS
> FN_2(0, 24)
> @@ -213,11 +213,11 @@ static void glue(pl110_draw_line4_,NAME)(void *opaque,
> uint8_t *d, const uint8_t
>
> static void glue(pl110_draw_line8_,NAME)(void *opaque, uint8_t *d, const
> uint8_t *src, int width, int deststep)
> {
> - uint32_t *pallette = opaque;
> + uint32_t *palette = opaque;
> uint32_t data;
> while (width > 0) {
> data = *(uint32_t *)src;
> -#define FN(x) COPY_PIXEL(d, pallette[(data >> (x)) & 0xff]);
> +#define FN(x) COPY_PIXEL(d, palette[(data >> (x)) & 0xff]);
> #ifdef SWAP_WORDS
> FN(24)
> FN(16)
Thanks, applied.
--
Aurelien Jarno GPG: 1024D/F1BCDB73
address@hidden http://www.aurel32.net
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- Re: [Qemu-devel] [PATCH v2] hw/pl110: Fix spelling of 'palette',
Aurelien Jarno <=