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[Qemu-devel] [PATCH v6 08/12] suspend: make ps/2 devices wakeup the gues


From: Gerd Hoffmann
Subject: [Qemu-devel] [PATCH v6 08/12] suspend: make ps/2 devices wakeup the guest
Date: Thu, 23 Feb 2012 13:45:22 +0100

This patch adds wakeup support to ps/2 emulation.  Any key press on the
ps/2 keyboard will wakeup the guest.  Likewise any mouse button press
will wakeup the guest.  Mouse moves are ignored, so the guest will not
wakeup in case your mouse crosses the vnc window of a suspended guest by
accident.

Signed-off-by: Gerd Hoffmann <address@hidden>
---
 hw/ps2.c |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/hw/ps2.c b/hw/ps2.c
index 1d9057b..b1a67bc 100644
--- a/hw/ps2.c
+++ b/hw/ps2.c
@@ -24,6 +24,7 @@
 #include "hw.h"
 #include "ps2.h"
 #include "console.h"
+#include "sysemu.h"
 
 /* debug PC keyboard */
 //#define DEBUG_KBD
@@ -154,6 +155,7 @@ static void ps2_put_keycode(void *opaque, int keycode)
 {
     PS2KbdState *s = opaque;
 
+    qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
     /* XXX: add support for scancode set 1 */
     if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) {
         if (keycode & 0x80) {
@@ -368,6 +370,10 @@ static void ps2_mouse_event(void *opaque,
        return;
     s->mouse_buttons = buttons_state;
 
+    if (buttons_state) {
+        qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
+    }
+
     if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
         (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
         for(;;) {
-- 
1.7.1




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