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Re: [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64}


From: Aurelien Jarno
Subject: Re: [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t
Date: Mon, 7 Mar 2011 10:56:11 +0100
User-agent: Mutt/1.5.20 (2009-06-14)

On Mon, Mar 07, 2011 at 01:34:06AM +0100, Andreas Färber wrote:
> They are defined with the same semantics as the POSIX types,
> so prefer those for consistency. Suggested by Peter Maydell.
> 
> v5:
> * Rebased. Convert new uses of bits*.
> 
> v4:
> * Rebased.
> 
> v3:
> * Initial.
> 
> Cc: Peter Maydell <address@hidden>
> Cc: Aurelien Jarno <address@hidden>
> Signed-off-by: Andreas Färber <address@hidden>
> ---
>  fpu/softfloat-macros.h     |  182 +++++++-------
>  fpu/softfloat-native.c     |    6 +-
>  fpu/softfloat-specialize.h |   62 +++---
>  fpu/softfloat.c            |  584 
> ++++++++++++++++++++++----------------------
>  fpu/softfloat.h            |   15 --
>  5 files changed, 417 insertions(+), 432 deletions(-)

Reviewed-by: Aurelien Jarno <address@hidden>

> diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
> index 54c0bad..3128e60 100644
> --- a/fpu/softfloat-macros.h
> +++ b/fpu/softfloat-macros.h
> @@ -44,9 +44,9 @@ these four paragraphs for those parts of this code that are 
> retained.
>  | The result is stored in the location pointed to by `zPtr'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
> +INLINE void shift32RightJamming( uint32_t a, int16 count, uint32_t *zPtr )
>  {
> -    bits32 z;
> +    uint32_t z;
>  
>      if ( count == 0 ) {
>          z = a;
> @@ -70,9 +70,9 @@ INLINE void shift32RightJamming( bits32 a, int16 count, 
> bits32 *zPtr )
>  | The result is stored in the location pointed to by `zPtr'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
> +INLINE void shift64RightJamming( uint64_t a, int16 count, uint64_t *zPtr )
>  {
> -    bits64 z;
> +    uint64_t z;
>  
>      if ( count == 0 ) {
>          z = a;
> @@ -106,9 +106,9 @@ INLINE void shift64RightJamming( bits64 a, int16 count, 
> bits64 *zPtr )
>  
>  INLINE void
>   shift64ExtraRightJamming(
> -     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> +     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr 
> )
>  {
> -    bits64 z0, z1;
> +    uint64_t z0, z1;
>      int8 negCount = ( - count ) & 63;
>  
>      if ( count == 0 ) {
> @@ -143,9 +143,9 @@ INLINE void
>  
>  INLINE void
>   shift128Right(
> -     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> +     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr 
> )
>  {
> -    bits64 z0, z1;
> +    uint64_t z0, z1;
>      int8 negCount = ( - count ) & 63;
>  
>      if ( count == 0 ) {
> @@ -178,9 +178,9 @@ INLINE void
>  
>  INLINE void
>   shift128RightJamming(
> -     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> +     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr 
> )
>  {
> -    bits64 z0, z1;
> +    uint64_t z0, z1;
>      int8 negCount = ( - count ) & 63;
>  
>      if ( count == 0 ) {
> @@ -229,16 +229,16 @@ INLINE void
>  
>  INLINE void
>   shift128ExtraRightJamming(
> -     bits64 a0,
> -     bits64 a1,
> -     bits64 a2,
> +     uint64_t a0,
> +     uint64_t a1,
> +     uint64_t a2,
>       int16 count,
> -     bits64 *z0Ptr,
> -     bits64 *z1Ptr,
> -     bits64 *z2Ptr
> +     uint64_t *z0Ptr,
> +     uint64_t *z1Ptr,
> +     uint64_t *z2Ptr
>   )
>  {
> -    bits64 z0, z1, z2;
> +    uint64_t z0, z1, z2;
>      int8 negCount = ( - count ) & 63;
>  
>      if ( count == 0 ) {
> @@ -287,7 +287,7 @@ INLINE void
>  
>  INLINE void
>   shortShift128Left(
> -     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> +     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr 
> )
>  {
>  
>      *z1Ptr = a1<<count;
> @@ -306,16 +306,16 @@ INLINE void
>  
>  INLINE void
>   shortShift192Left(
> -     bits64 a0,
> -     bits64 a1,
> -     bits64 a2,
> +     uint64_t a0,
> +     uint64_t a1,
> +     uint64_t a2,
>       int16 count,
> -     bits64 *z0Ptr,
> -     bits64 *z1Ptr,
> -     bits64 *z2Ptr
> +     uint64_t *z0Ptr,
> +     uint64_t *z1Ptr,
> +     uint64_t *z2Ptr
>   )
>  {
> -    bits64 z0, z1, z2;
> +    uint64_t z0, z1, z2;
>      int8 negCount;
>  
>      z2 = a2<<count;
> @@ -341,9 +341,9 @@ INLINE void
>  
>  INLINE void
>   add128(
> -     bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 
> *z1Ptr )
> +     uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1, uint64_t *z0Ptr, 
> uint64_t *z1Ptr )
>  {
> -    bits64 z1;
> +    uint64_t z1;
>  
>      z1 = a1 + b1;
>      *z1Ptr = z1;
> @@ -361,18 +361,18 @@ INLINE void
>  
>  INLINE void
>   add192(
> -     bits64 a0,
> -     bits64 a1,
> -     bits64 a2,
> -     bits64 b0,
> -     bits64 b1,
> -     bits64 b2,
> -     bits64 *z0Ptr,
> -     bits64 *z1Ptr,
> -     bits64 *z2Ptr
> +     uint64_t a0,
> +     uint64_t a1,
> +     uint64_t a2,
> +     uint64_t b0,
> +     uint64_t b1,
> +     uint64_t b2,
> +     uint64_t *z0Ptr,
> +     uint64_t *z1Ptr,
> +     uint64_t *z2Ptr
>   )
>  {
> -    bits64 z0, z1, z2;
> +    uint64_t z0, z1, z2;
>      int8 carry0, carry1;
>  
>      z2 = a2 + b2;
> @@ -399,7 +399,7 @@ INLINE void
>  
>  INLINE void
>   sub128(
> -     bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 
> *z1Ptr )
> +     uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1, uint64_t *z0Ptr, 
> uint64_t *z1Ptr )
>  {
>  
>      *z1Ptr = a1 - b1;
> @@ -417,18 +417,18 @@ INLINE void
>  
>  INLINE void
>   sub192(
> -     bits64 a0,
> -     bits64 a1,
> -     bits64 a2,
> -     bits64 b0,
> -     bits64 b1,
> -     bits64 b2,
> -     bits64 *z0Ptr,
> -     bits64 *z1Ptr,
> -     bits64 *z2Ptr
> +     uint64_t a0,
> +     uint64_t a1,
> +     uint64_t a2,
> +     uint64_t b0,
> +     uint64_t b1,
> +     uint64_t b2,
> +     uint64_t *z0Ptr,
> +     uint64_t *z1Ptr,
> +     uint64_t *z2Ptr
>   )
>  {
> -    bits64 z0, z1, z2;
> +    uint64_t z0, z1, z2;
>      int8 borrow0, borrow1;
>  
>      z2 = a2 - b2;
> @@ -451,21 +451,21 @@ INLINE void
>  | `z0Ptr' and `z1Ptr'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
> +INLINE void mul64To128( uint64_t a, uint64_t b, uint64_t *z0Ptr, uint64_t 
> *z1Ptr )
>  {
> -    bits32 aHigh, aLow, bHigh, bLow;
> -    bits64 z0, zMiddleA, zMiddleB, z1;
> +    uint32_t aHigh, aLow, bHigh, bLow;
> +    uint64_t z0, zMiddleA, zMiddleB, z1;
>  
>      aLow = a;
>      aHigh = a>>32;
>      bLow = b;
>      bHigh = b>>32;
> -    z1 = ( (bits64) aLow ) * bLow;
> -    zMiddleA = ( (bits64) aLow ) * bHigh;
> -    zMiddleB = ( (bits64) aHigh ) * bLow;
> -    z0 = ( (bits64) aHigh ) * bHigh;
> +    z1 = ( (uint64_t) aLow ) * bLow;
> +    zMiddleA = ( (uint64_t) aLow ) * bHigh;
> +    zMiddleB = ( (uint64_t) aHigh ) * bLow;
> +    z0 = ( (uint64_t) aHigh ) * bHigh;
>      zMiddleA += zMiddleB;
> -    z0 += ( ( (bits64) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
> +    z0 += ( ( (uint64_t) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
>      zMiddleA <<= 32;
>      z1 += zMiddleA;
>      z0 += ( z1 < zMiddleA );
> @@ -483,15 +483,15 @@ INLINE void mul64To128( bits64 a, bits64 b, bits64 
> *z0Ptr, bits64 *z1Ptr )
>  
>  INLINE void
>   mul128By64To192(
> -     bits64 a0,
> -     bits64 a1,
> -     bits64 b,
> -     bits64 *z0Ptr,
> -     bits64 *z1Ptr,
> -     bits64 *z2Ptr
> +     uint64_t a0,
> +     uint64_t a1,
> +     uint64_t b,
> +     uint64_t *z0Ptr,
> +     uint64_t *z1Ptr,
> +     uint64_t *z2Ptr
>   )
>  {
> -    bits64 z0, z1, z2, more1;
> +    uint64_t z0, z1, z2, more1;
>  
>      mul64To128( a1, b, &z1, &z2 );
>      mul64To128( a0, b, &z0, &more1 );
> @@ -511,18 +511,18 @@ INLINE void
>  
>  INLINE void
>   mul128To256(
> -     bits64 a0,
> -     bits64 a1,
> -     bits64 b0,
> -     bits64 b1,
> -     bits64 *z0Ptr,
> -     bits64 *z1Ptr,
> -     bits64 *z2Ptr,
> -     bits64 *z3Ptr
> +     uint64_t a0,
> +     uint64_t a1,
> +     uint64_t b0,
> +     uint64_t b1,
> +     uint64_t *z0Ptr,
> +     uint64_t *z1Ptr,
> +     uint64_t *z2Ptr,
> +     uint64_t *z3Ptr
>   )
>  {
> -    bits64 z0, z1, z2, z3;
> -    bits64 more1, more2;
> +    uint64_t z0, z1, z2, z3;
> +    uint64_t more1, more2;
>  
>      mul64To128( a1, b1, &z2, &z3 );
>      mul64To128( a1, b0, &z1, &more2 );
> @@ -548,18 +548,18 @@ INLINE void
>  | unsigned integer is returned.
>  
> *----------------------------------------------------------------------------*/
>  
> -static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
> +static uint64_t estimateDiv128To64( uint64_t a0, uint64_t a1, uint64_t b )
>  {
> -    bits64 b0, b1;
> -    bits64 rem0, rem1, term0, term1;
> -    bits64 z;
> +    uint64_t b0, b1;
> +    uint64_t rem0, rem1, term0, term1;
> +    uint64_t z;
>  
>      if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
>      b0 = b>>32;
>      z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32;
>      mul64To128( b, z, &term0, &term1 );
>      sub128( a0, a1, term0, term1, &rem0, &rem1 );
> -    while ( ( (sbits64) rem0 ) < 0 ) {
> +    while ( ( (int64_t) rem0 ) < 0 ) {
>          z -= LIT64( 0x100000000 );
>          b1 = b<<32;
>          add128( rem0, rem1, b0, b1, &rem0, &rem1 );
> @@ -580,18 +580,18 @@ static bits64 estimateDiv128To64( bits64 a0, bits64 a1, 
> bits64 b )
>  | value.
>  
> *----------------------------------------------------------------------------*/
>  
> -static bits32 estimateSqrt32( int16 aExp, bits32 a )
> +static uint32_t estimateSqrt32( int16 aExp, uint32_t a )
>  {
> -    static const bits16 sqrtOddAdjustments[] = {
> +    static const uint16_t sqrtOddAdjustments[] = {
>          0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
>          0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
>      };
> -    static const bits16 sqrtEvenAdjustments[] = {
> +    static const uint16_t sqrtEvenAdjustments[] = {
>          0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
>          0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
>      };
>      int8 index;
> -    bits32 z;
> +    uint32_t z;
>  
>      index = ( a>>27 ) & 15;
>      if ( aExp & 1 ) {
> @@ -603,9 +603,9 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
>          z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ (int)index ];
>          z = a / z + z;
>          z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
> -        if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
> +        if ( z <= a ) return (uint32_t) ( ( (int32_t) a )>>1 );
>      }
> -    return ( (bits32) ( ( ( (bits64) a )<<31 ) / z ) ) + ( z>>1 );
> +    return ( (uint32_t) ( ( ( (uint64_t) a )<<31 ) / z ) ) + ( z>>1 );
>  
>  }
>  
> @@ -614,7 +614,7 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
>  | `a'.  If `a' is zero, 32 is returned.
>  
> *----------------------------------------------------------------------------*/
>  
> -static int8 countLeadingZeros32( bits32 a )
> +static int8 countLeadingZeros32( uint32_t a )
>  {
>      static const int8 countLeadingZerosHigh[] = {
>          8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
> @@ -655,12 +655,12 @@ static int8 countLeadingZeros32( bits32 a )
>  | `a'.  If `a' is zero, 64 is returned.
>  
> *----------------------------------------------------------------------------*/
>  
> -static int8 countLeadingZeros64( bits64 a )
> +static int8 countLeadingZeros64( uint64_t a )
>  {
>      int8 shiftCount;
>  
>      shiftCount = 0;
> -    if ( a < ( (bits64) 1 )<<32 ) {
> +    if ( a < ( (uint64_t) 1 )<<32 ) {
>          shiftCount += 32;
>      }
>      else {
> @@ -677,7 +677,7 @@ static int8 countLeadingZeros64( bits64 a )
>  | Otherwise, returns 0.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag eq128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
>  {
>  
>      return ( a0 == b0 ) && ( a1 == b1 );
> @@ -690,7 +690,7 @@ INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, 
> bits64 b1 )
>  | Otherwise, returns 0.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag le128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
>  {
>  
>      return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
> @@ -703,7 +703,7 @@ INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, 
> bits64 b1 )
>  | returns 0.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag lt128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
>  {
>  
>      return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
> @@ -716,7 +716,7 @@ INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, 
> bits64 b1 )
>  | Otherwise, returns 0.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag ne128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
>  {
>  
>      return ( a0 != b0 ) || ( a1 != b1 );
> diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
> index 008bb53..50355a4 100644
> --- a/fpu/softfloat-native.c
> +++ b/fpu/softfloat-native.c
> @@ -418,7 +418,7 @@ int float64_is_quiet_nan( float64 a1 )
>      u.f = a1;
>      a = u.i;
>  
> -    return ( LIT64( 0xFFF0000000000000 ) < (bits64) ( a<<1 ) );
> +    return ( LIT64( 0xFFF0000000000000 ) < (uint64_t) ( a<<1 ) );
>  
>  }
>  
> @@ -500,7 +500,7 @@ int floatx80_is_signaling_nan( floatx80 a1)
>      aLow = u.i.low & ~ LIT64( 0x4000000000000000 );
>      return
>             ( ( u.i.high & 0x7FFF ) == 0x7FFF )
> -        && (bits64) ( aLow<<1 )
> +        && (uint64_t) ( aLow<<1 )
>          && ( u.i.low == aLow );
>  }
>  
> @@ -508,7 +508,7 @@ int floatx80_is_quiet_nan( floatx80 a1 )
>  {
>      floatx80u u;
>      u.f = a1;
> -    return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
> +    return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (uint64_t) ( u.i.low<<1 );
>  }
>  
>  #endif
> diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
> index 4add93c..4b65de6 100644
> --- a/fpu/softfloat-specialize.h
> +++ b/fpu/softfloat-specialize.h
> @@ -52,7 +52,7 @@ void float_raise( int8 flags STATUS_PARAM )
>  
> *----------------------------------------------------------------------------*/
>  typedef struct {
>      flag sign;
> -    bits64 high, low;
> +    uint64_t high, low;
>  } commonNaNT;
>  
>  
> /*----------------------------------------------------------------------------
> @@ -120,7 +120,7 @@ static commonNaNT float16ToCommonNaN( float16 a 
> STATUS_PARAM )
>      if ( float16_is_signaling_nan( a ) ) float_raise( float_flag_invalid 
> STATUS_VAR );
>      z.sign = float16_val(a) >> 15;
>      z.low = 0;
> -    z.high = ((bits64) float16_val(a))<<54;
> +    z.high = ((uint64_t) float16_val(a))<<54;
>      return z;
>  }
>  
> @@ -156,7 +156,7 @@ int float32_is_quiet_nan( float32 a_ )
>  #if SNAN_BIT_IS_ONE
>      return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
>  #else
> -    return ( 0xFF800000 <= (bits32) ( a<<1 ) );
> +    return ( 0xFF800000 <= (uint32_t) ( a<<1 ) );
>  #endif
>  }
>  
> @@ -169,7 +169,7 @@ int float32_is_signaling_nan( float32 a_ )
>  {
>      uint32_t a = float32_val(a_);
>  #if SNAN_BIT_IS_ONE
> -    return ( 0xFF800000 <= (bits32) ( a<<1 ) );
> +    return ( 0xFF800000 <= (uint32_t) ( a<<1 ) );
>  #else
>      return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
>  #endif
> @@ -190,7 +190,7 @@ float32 float32_maybe_silence_nan( float32 a_ )
>  #    error Rules for silencing a signaling NaN are target-specific
>  #  endif
>  #else
> -        bits32 a = float32_val(a_);
> +        uint32_t a = float32_val(a_);
>          a |= (1 << 22);
>          return make_float32(a);
>  #endif
> @@ -211,7 +211,7 @@ static commonNaNT float32ToCommonNaN( float32 a 
> STATUS_PARAM )
>      if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid 
> STATUS_VAR );
>      z.sign = float32_val(a)>>31;
>      z.low = 0;
> -    z.high = ( (bits64) float32_val(a) )<<41;
> +    z.high = ( (uint64_t) float32_val(a) )<<41;
>      return z;
>  }
>  
> @@ -222,7 +222,7 @@ static commonNaNT float32ToCommonNaN( float32 a 
> STATUS_PARAM )
>  
>  static float32 commonNaNToFloat32( commonNaNT a STATUS_PARAM)
>  {
> -    bits32 mantissa = a.high>>41;
> +    uint32_t mantissa = a.high>>41;
>  
>      if ( STATUS(default_nan_mode) ) {
>          return float32_default_nan;
> @@ -230,7 +230,7 @@ static float32 commonNaNToFloat32( commonNaNT a 
> STATUS_PARAM)
>  
>      if ( mantissa )
>          return make_float32(
> -            ( ( (bits32) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
> +            ( ( (uint32_t) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
>      else
>          return float32_default_nan;
>  }
> @@ -357,7 +357,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b 
> STATUS_PARAM)
>  {
>      flag aIsQuietNaN, aIsSignalingNaN, bIsQuietNaN, bIsSignalingNaN;
>      flag aIsLargerSignificand;
> -    bits32 av, bv;
> +    uint32_t av, bv;
>  
>      aIsQuietNaN = float32_is_quiet_nan( a );
>      aIsSignalingNaN = float32_is_signaling_nan( a );
> @@ -371,9 +371,9 @@ static float32 propagateFloat32NaN( float32 a, float32 b 
> STATUS_PARAM)
>      if ( STATUS(default_nan_mode) )
>          return float32_default_nan;
>  
> -    if ((bits32)(av<<1) < (bits32)(bv<<1)) {
> +    if ((uint32_t)(av<<1) < (uint32_t)(bv<<1)) {
>          aIsLargerSignificand = 0;
> -    } else if ((bits32)(bv<<1) < (bits32)(av<<1)) {
> +    } else if ((uint32_t)(bv<<1) < (uint32_t)(av<<1)) {
>          aIsLargerSignificand = 1;
>      } else {
>          aIsLargerSignificand = (av < bv) ? 1 : 0;
> @@ -394,13 +394,13 @@ static float32 propagateFloat32NaN( float32 a, float32 
> b STATUS_PARAM)
>  
>  int float64_is_quiet_nan( float64 a_ )
>  {
> -    bits64 a = float64_val(a_);
> +    uint64_t a = float64_val(a_);
>  #if SNAN_BIT_IS_ONE
>      return
>             ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
>          && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
>  #else
> -    return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
> +    return ( LIT64( 0xFFF0000000000000 ) <= (uint64_t) ( a<<1 ) );
>  #endif
>  }
>  
> @@ -411,9 +411,9 @@ int float64_is_quiet_nan( float64 a_ )
>  
>  int float64_is_signaling_nan( float64 a_ )
>  {
> -    bits64 a = float64_val(a_);
> +    uint64_t a = float64_val(a_);
>  #if SNAN_BIT_IS_ONE
> -    return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
> +    return ( LIT64( 0xFFF0000000000000 ) <= (uint64_t) ( a<<1 ) );
>  #else
>      return
>             ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
> @@ -436,7 +436,7 @@ float64 float64_maybe_silence_nan( float64 a_ )
>  #    error Rules for silencing a signaling NaN are target-specific
>  #  endif
>  #else
> -        bits64 a = float64_val(a_);
> +        uint64_t a = float64_val(a_);
>          a |= LIT64( 0x0008000000000000 );
>          return make_float64(a);
>  #endif
> @@ -468,7 +468,7 @@ static commonNaNT float64ToCommonNaN( float64 a 
> STATUS_PARAM)
>  
>  static float64 commonNaNToFloat64( commonNaNT a STATUS_PARAM)
>  {
> -    bits64 mantissa = a.high>>12;
> +    uint64_t mantissa = a.high>>12;
>  
>      if ( STATUS(default_nan_mode) ) {
>          return float64_default_nan;
> @@ -476,7 +476,7 @@ static float64 commonNaNToFloat64( commonNaNT a 
> STATUS_PARAM)
>  
>      if ( mantissa )
>          return make_float64(
> -              ( ( (bits64) a.sign )<<63 )
> +              ( ( (uint64_t) a.sign )<<63 )
>              | LIT64( 0x7FF0000000000000 )
>              | ( a.high>>12 ));
>      else
> @@ -493,7 +493,7 @@ static float64 propagateFloat64NaN( float64 a, float64 b 
> STATUS_PARAM)
>  {
>      flag aIsQuietNaN, aIsSignalingNaN, bIsQuietNaN, bIsSignalingNaN;
>      flag aIsLargerSignificand;
> -    bits64 av, bv;
> +    uint64_t av, bv;
>  
>      aIsQuietNaN = float64_is_quiet_nan( a );
>      aIsSignalingNaN = float64_is_signaling_nan( a );
> @@ -507,9 +507,9 @@ static float64 propagateFloat64NaN( float64 a, float64 b 
> STATUS_PARAM)
>      if ( STATUS(default_nan_mode) )
>          return float64_default_nan;
>  
> -    if ((bits64)(av<<1) < (bits64)(bv<<1)) {
> +    if ((uint64_t)(av<<1) < (uint64_t)(bv<<1)) {
>          aIsLargerSignificand = 0;
> -    } else if ((bits64)(bv<<1) < (bits64)(av<<1)) {
> +    } else if ((uint64_t)(bv<<1) < (uint64_t)(av<<1)) {
>          aIsLargerSignificand = 1;
>      } else {
>          aIsLargerSignificand = (av < bv) ? 1 : 0;
> @@ -534,16 +534,16 @@ static float64 propagateFloat64NaN( float64 a, float64 
> b STATUS_PARAM)
>  int floatx80_is_quiet_nan( floatx80 a )
>  {
>  #if SNAN_BIT_IS_ONE
> -    bits64 aLow;
> +    uint64_t aLow;
>  
>      aLow = a.low & ~ LIT64( 0x4000000000000000 );
>      return
>             ( ( a.high & 0x7FFF ) == 0x7FFF )
> -        && (bits64) ( aLow<<1 )
> +        && (uint64_t) ( aLow<<1 )
>          && ( a.low == aLow );
>  #else
>      return ( ( a.high & 0x7FFF ) == 0x7FFF )
> -        && (LIT64( 0x8000000000000000 ) <= ((bits64) ( a.low<<1 )));
> +        && (LIT64( 0x8000000000000000 ) <= ((uint64_t) ( a.low<<1 )));
>  #endif
>  }
>  
> @@ -557,14 +557,14 @@ int floatx80_is_signaling_nan( floatx80 a )
>  {
>  #if SNAN_BIT_IS_ONE
>      return ( ( a.high & 0x7FFF ) == 0x7FFF )
> -        && (LIT64( 0x8000000000000000 ) <= ((bits64) ( a.low<<1 )));
> +        && (LIT64( 0x8000000000000000 ) <= ((uint64_t) ( a.low<<1 )));
>  #else
> -    bits64 aLow;
> +    uint64_t aLow;
>  
>      aLow = a.low & ~ LIT64( 0x4000000000000000 );
>      return
>             ( ( a.high & 0x7FFF ) == 0x7FFF )
> -        && (bits64) ( aLow<<1 )
> +        && (uint64_t) ( aLow<<1 )
>          && ( a.low == aLow );
>  #endif
>  }
> @@ -628,7 +628,7 @@ static floatx80 commonNaNToFloatx80( commonNaNT a 
> STATUS_PARAM)
>          z.low = a.high;
>      else
>          z.low = floatx80_default_nan_low;
> -    z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF;
> +    z.high = ( ( (uint16_t) a.sign )<<15 ) | 0x7FFF;
>      return z;
>  }
>  
> @@ -689,7 +689,7 @@ int float128_is_quiet_nan( float128 a )
>          && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
>  #else
>      return
> -           ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
> +           ( LIT64( 0xFFFE000000000000 ) <= (uint64_t) ( a.high<<1 ) )
>          && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
>  #endif
>  }
> @@ -703,7 +703,7 @@ int float128_is_signaling_nan( float128 a )
>  {
>  #if SNAN_BIT_IS_ONE
>      return
> -           ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
> +           ( LIT64( 0xFFFE000000000000 ) <= (uint64_t) ( a.high<<1 ) )
>          && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
>  #else
>      return
> @@ -767,7 +767,7 @@ static float128 commonNaNToFloat128( commonNaNT a 
> STATUS_PARAM)
>      }
>  
>      shift128Right( a.high, a.low, 16, &z.high, &z.low );
> -    z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
> +    z.high |= ( ( (uint64_t) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
>      return z;
>  }
>  
> diff --git a/fpu/softfloat.c b/fpu/softfloat.c
> index e800daa..08e4ae0 100644
> --- a/fpu/softfloat.c
> +++ b/fpu/softfloat.c
> @@ -109,7 +109,7 @@ INLINE flag extractFloat16Sign(float16 a)
>  | positive or negative integer is returned.
>  
> *----------------------------------------------------------------------------*/
>  
> -static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
> +static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
>  {
>      int8 roundingMode;
>      flag roundNearestEven;
> @@ -140,7 +140,7 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ 
> STATUS_PARAM)
>      if ( zSign ) z = - z;
>      if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
>          float_raise( float_flag_invalid STATUS_VAR);
> -        return zSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> +        return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
>      }
>      if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
>      return z;
> @@ -159,7 +159,7 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ 
> STATUS_PARAM)
>  | returned.
>  
> *----------------------------------------------------------------------------*/
>  
> -static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 
> STATUS_PARAM)
> +static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 
> STATUS_PARAM)
>  {
>      int8 roundingMode;
>      flag roundNearestEven, increment;
> @@ -167,7 +167,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, 
> bits64 absZ1 STATUS_PA
>  
>      roundingMode = STATUS(float_rounding_mode);
>      roundNearestEven = ( roundingMode == float_round_nearest_even );
> -    increment = ( (sbits64) absZ1 < 0 );
> +    increment = ( (int64_t) absZ1 < 0 );
>      if ( ! roundNearestEven ) {
>          if ( roundingMode == float_round_to_zero ) {
>              increment = 0;
> @@ -184,7 +184,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, 
> bits64 absZ1 STATUS_PA
>      if ( increment ) {
>          ++absZ0;
>          if ( absZ0 == 0 ) goto overflow;
> -        absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
> +        absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
>      }
>      z = absZ0;
>      if ( zSign ) z = - z;
> @@ -192,7 +192,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, 
> bits64 absZ1 STATUS_PA
>   overflow:
>          float_raise( float_flag_invalid STATUS_VAR);
>          return
> -              zSign ? (sbits64) LIT64( 0x8000000000000000 )
> +              zSign ? (int64_t) LIT64( 0x8000000000000000 )
>              : LIT64( 0x7FFFFFFFFFFFFFFF );
>      }
>      if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -204,7 +204,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, 
> bits64 absZ1 STATUS_PA
>  | Returns the fraction bits of the single-precision floating-point value `a'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE bits32 extractFloat32Frac( float32 a )
> +INLINE uint32_t extractFloat32Frac( float32 a )
>  {
>  
>      return float32_val(a) & 0x007FFFFF;
> @@ -256,7 +256,7 @@ static float32 float32_squash_input_denormal(float32 a 
> STATUS_PARAM)
>  
> *----------------------------------------------------------------------------*/
>  
>  static void
> - normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
> + normalizeFloat32Subnormal( uint32_t aSig, int16 *zExpPtr, uint32_t *zSigPtr 
> )
>  {
>      int8 shiftCount;
>  
> @@ -277,11 +277,11 @@ static void
>  | significand.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
> +INLINE float32 packFloat32( flag zSign, int16 zExp, uint32_t zSig )
>  {
>  
>      return make_float32(
> -          ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig);
> +          ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
>  
>  }
>  
> @@ -307,7 +307,7 @@ INLINE float32 packFloat32( flag zSign, int16 zExp, 
> bits32 zSig )
>  | Binary Floating-Point Arithmetic.
>  
> *----------------------------------------------------------------------------*/
>  
> -static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig 
> STATUS_PARAM)
> +static float32 roundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig 
> STATUS_PARAM)
>  {
>      int8 roundingMode;
>      flag roundNearestEven;
> @@ -332,10 +332,10 @@ static float32 roundAndPackFloat32( flag zSign, int16 
> zExp, bits32 zSig STATUS_P
>          }
>      }
>      roundBits = zSig & 0x7F;
> -    if ( 0xFD <= (bits16) zExp ) {
> +    if ( 0xFD <= (uint16_t) zExp ) {
>          if (    ( 0xFD < zExp )
>               || (    ( zExp == 0xFD )
> -                  && ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
> +                  && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
>             ) {
>              float_raise( float_flag_overflow | float_flag_inexact 
> STATUS_VAR);
>              return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
> @@ -370,7 +370,7 @@ static float32 roundAndPackFloat32( flag zSign, int16 
> zExp, bits32 zSig STATUS_P
>  
> *----------------------------------------------------------------------------*/
>  
>  static float32
> - normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig 
> STATUS_PARAM)
> + normalizeRoundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig 
> STATUS_PARAM)
>  {
>      int8 shiftCount;
>  
> @@ -383,7 +383,7 @@ static float32
>  | Returns the fraction bits of the double-precision floating-point value `a'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE bits64 extractFloat64Frac( float64 a )
> +INLINE uint64_t extractFloat64Frac( float64 a )
>  {
>  
>      return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
> @@ -435,7 +435,7 @@ static float64 float64_squash_input_denormal(float64 a 
> STATUS_PARAM)
>  
> *----------------------------------------------------------------------------*/
>  
>  static void
> - normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr )
> + normalizeFloat64Subnormal( uint64_t aSig, int16 *zExpPtr, uint64_t *zSigPtr 
> )
>  {
>      int8 shiftCount;
>  
> @@ -456,11 +456,11 @@ static void
>  | significand.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
> +INLINE float64 packFloat64( flag zSign, int16 zExp, uint64_t zSig )
>  {
>  
>      return make_float64(
> -        ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig);
> +        ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
>  
>  }
>  
> @@ -486,7 +486,7 @@ INLINE float64 packFloat64( flag zSign, int16 zExp, 
> bits64 zSig )
>  | Binary Floating-Point Arithmetic.
>  
> *----------------------------------------------------------------------------*/
>  
> -static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig 
> STATUS_PARAM)
> +static float64 roundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig 
> STATUS_PARAM)
>  {
>      int8 roundingMode;
>      flag roundNearestEven;
> @@ -511,10 +511,10 @@ static float64 roundAndPackFloat64( flag zSign, int16 
> zExp, bits64 zSig STATUS_P
>          }
>      }
>      roundBits = zSig & 0x3FF;
> -    if ( 0x7FD <= (bits16) zExp ) {
> +    if ( 0x7FD <= (uint16_t) zExp ) {
>          if (    ( 0x7FD < zExp )
>               || (    ( zExp == 0x7FD )
> -                  && ( (sbits64) ( zSig + roundIncrement ) < 0 ) )
> +                  && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
>             ) {
>              float_raise( float_flag_overflow | float_flag_inexact 
> STATUS_VAR);
>              return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
> @@ -549,7 +549,7 @@ static float64 roundAndPackFloat64( flag zSign, int16 
> zExp, bits64 zSig STATUS_P
>  
> *----------------------------------------------------------------------------*/
>  
>  static float64
> - normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig 
> STATUS_PARAM)
> + normalizeRoundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig 
> STATUS_PARAM)
>  {
>      int8 shiftCount;
>  
> @@ -565,7 +565,7 @@ static float64
>  | value `a'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE bits64 extractFloatx80Frac( floatx80 a )
> +INLINE uint64_t extractFloatx80Frac( floatx80 a )
>  {
>  
>      return a.low;
> @@ -604,7 +604,7 @@ INLINE flag extractFloatx80Sign( floatx80 a )
>  
> *----------------------------------------------------------------------------*/
>  
>  static void
> - normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr )
> + normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t 
> *zSigPtr )
>  {
>      int8 shiftCount;
>  
> @@ -619,12 +619,12 @@ static void
>  | extended double-precision floating-point value, returning the result.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
> +INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
>  {
>      floatx80 z;
>  
>      z.low = zSig;
> -    z.high = ( ( (bits16) zSign )<<15 ) + zExp;
> +    z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
>      return z;
>  
>  }
> @@ -655,7 +655,7 @@ INLINE floatx80 packFloatx80( flag zSign, int32 zExp, 
> bits64 zSig )
>  
>  static floatx80
>   roundAndPackFloatx80(
> -     int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 
> zSig1
> +     int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, 
> uint64_t zSig1
>   STATUS_PARAM)
>  {
>      int8 roundingMode;
> @@ -692,7 +692,7 @@ static floatx80
>          }
>      }
>      roundBits = zSig0 & roundMask;
> -    if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
> +    if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
>          if (    ( 0x7FFE < zExp )
>               || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
>             ) {
> @@ -710,7 +710,7 @@ static floatx80
>              if ( isTiny && roundBits ) float_raise( float_flag_underflow 
> STATUS_VAR);
>              if ( roundBits ) STATUS(float_exception_flags) |= 
> float_flag_inexact;
>              zSig0 += roundIncrement;
> -            if ( (sbits64) zSig0 < 0 ) zExp = 1;
> +            if ( (int64_t) zSig0 < 0 ) zExp = 1;
>              roundIncrement = roundMask + 1;
>              if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
>                  roundMask |= roundIncrement;
> @@ -733,7 +733,7 @@ static floatx80
>      if ( zSig0 == 0 ) zExp = 0;
>      return packFloatx80( zSign, zExp, zSig0 );
>   precision80:
> -    increment = ( (sbits64) zSig1 < 0 );
> +    increment = ( (int64_t) zSig1 < 0 );
>      if ( ! roundNearestEven ) {
>          if ( roundingMode == float_round_to_zero ) {
>              increment = 0;
> @@ -747,7 +747,7 @@ static floatx80
>              }
>          }
>      }
> -    if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
> +    if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
>          if (    ( 0x7FFE < zExp )
>               || (    ( zExp == 0x7FFE )
>                    && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
> @@ -776,7 +776,7 @@ static floatx80
>              if ( isTiny && zSig1 ) float_raise( float_flag_underflow 
> STATUS_VAR);
>              if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
>              if ( roundNearestEven ) {
> -                increment = ( (sbits64) zSig1 < 0 );
> +                increment = ( (int64_t) zSig1 < 0 );
>              }
>              else {
>                  if ( zSign ) {
> @@ -789,8 +789,8 @@ static floatx80
>              if ( increment ) {
>                  ++zSig0;
>                  zSig0 &=
> -                    ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
> -                if ( (sbits64) zSig0 < 0 ) zExp = 1;
> +                    ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven 
> );
> +                if ( (int64_t) zSig0 < 0 ) zExp = 1;
>              }
>              return packFloatx80( zSign, zExp, zSig0 );
>          }
> @@ -803,7 +803,7 @@ static floatx80
>              zSig0 = LIT64( 0x8000000000000000 );
>          }
>          else {
> -            zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
> +            zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven 
> );
>          }
>      }
>      else {
> @@ -824,7 +824,7 @@ static floatx80
>  
>  static floatx80
>   normalizeRoundAndPackFloatx80(
> -     int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 
> zSig1
> +     int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, 
> uint64_t zSig1
>   STATUS_PARAM)
>  {
>      int8 shiftCount;
> @@ -851,7 +851,7 @@ static floatx80
>  | floating-point value `a'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE bits64 extractFloat128Frac1( float128 a )
> +INLINE uint64_t extractFloat128Frac1( float128 a )
>  {
>  
>      return a.low;
> @@ -863,7 +863,7 @@ INLINE bits64 extractFloat128Frac1( float128 a )
>  | floating-point value `a'.
>  
> *----------------------------------------------------------------------------*/
>  
> -INLINE bits64 extractFloat128Frac0( float128 a )
> +INLINE uint64_t extractFloat128Frac0( float128 a )
>  {
>  
>      return a.high & LIT64( 0x0000FFFFFFFFFFFF );
> @@ -905,11 +905,11 @@ INLINE flag extractFloat128Sign( float128 a )
>  
>  static void
>   normalizeFloat128Subnormal(
> -     bits64 aSig0,
> -     bits64 aSig1,
> +     uint64_t aSig0,
> +     uint64_t aSig1,
>       int32 *zExpPtr,
> -     bits64 *zSig0Ptr,
> -     bits64 *zSig1Ptr
> +     uint64_t *zSig0Ptr,
> +     uint64_t *zSig1Ptr
>   )
>  {
>      int8 shiftCount;
> @@ -948,12 +948,12 @@ static void
>  
> *----------------------------------------------------------------------------*/
>  
>  INLINE float128
> - packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 )
> + packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
>  {
>      float128 z;
>  
>      z.low = zSig1;
> -    z.high = ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<48 ) + zSig0;
> +    z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + 
> zSig0;
>      return z;
>  
>  }
> @@ -981,14 +981,14 @@ INLINE float128
>  
>  static float128
>   roundAndPackFloat128(
> -     flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 
> STATUS_PARAM)
> +     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 
> STATUS_PARAM)
>  {
>      int8 roundingMode;
>      flag roundNearestEven, increment, isTiny;
>  
>      roundingMode = STATUS(float_rounding_mode);
>      roundNearestEven = ( roundingMode == float_round_nearest_even );
> -    increment = ( (sbits64) zSig2 < 0 );
> +    increment = ( (int64_t) zSig2 < 0 );
>      if ( ! roundNearestEven ) {
>          if ( roundingMode == float_round_to_zero ) {
>              increment = 0;
> @@ -1002,7 +1002,7 @@ static float128
>              }
>          }
>      }
> -    if ( 0x7FFD <= (bits32) zExp ) {
> +    if ( 0x7FFD <= (uint32_t) zExp ) {
>          if (    ( 0x7FFD < zExp )
>               || (    ( zExp == 0x7FFD )
>                    && eq128(
> @@ -1046,7 +1046,7 @@ static float128
>              zExp = 0;
>              if ( isTiny && zSig2 ) float_raise( float_flag_underflow 
> STATUS_VAR);
>              if ( roundNearestEven ) {
> -                increment = ( (sbits64) zSig2 < 0 );
> +                increment = ( (int64_t) zSig2 < 0 );
>              }
>              else {
>                  if ( zSign ) {
> @@ -1082,10 +1082,10 @@ static float128
>  
>  static float128
>   normalizeRoundAndPackFloat128(
> -     flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM)
> +     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
>  {
>      int8 shiftCount;
> -    bits64 zSig2;
> +    uint64_t zSig2;
>  
>      if ( zSig0 == 0 ) {
>          zSig0 = zSig1;
> @@ -1119,7 +1119,7 @@ float32 int32_to_float32( int32 a STATUS_PARAM )
>      flag zSign;
>  
>      if ( a == 0 ) return float32_zero;
> -    if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
> +    if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
>      zSign = ( a < 0 );
>      return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a 
> STATUS_VAR );
>  
> @@ -1136,7 +1136,7 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
>      flag zSign;
>      uint32 absA;
>      int8 shiftCount;
> -    bits64 zSig;
> +    uint64_t zSig;
>  
>      if ( a == 0 ) return float64_zero;
>      zSign = ( a < 0 );
> @@ -1161,7 +1161,7 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
>      flag zSign;
>      uint32 absA;
>      int8 shiftCount;
> -    bits64 zSig;
> +    uint64_t zSig;
>  
>      if ( a == 0 ) return packFloatx80( 0, 0, 0 );
>      zSign = ( a < 0 );
> @@ -1187,7 +1187,7 @@ float128 int32_to_float128( int32 a STATUS_PARAM )
>      flag zSign;
>      uint32 absA;
>      int8 shiftCount;
> -    bits64 zSig0;
> +    uint64_t zSig0;
>  
>      if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
>      zSign = ( a < 0 );
> @@ -1264,7 +1264,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
>      flag zSign;
>  
>      if ( a == 0 ) return float64_zero;
> -    if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) {
> +    if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
>          return packFloat64( 1, 0x43E, 0 );
>      }
>      zSign = ( a < 0 );
> @@ -1318,7 +1318,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
>      uint64 absA;
>      int8 shiftCount;
>      int32 zExp;
> -    bits64 zSig0, zSig1;
> +    uint64_t zSig0, zSig1;
>  
>      if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
>      zSign = ( a < 0 );
> @@ -1355,8 +1355,8 @@ int32 float32_to_int32( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits32 aSig;
> -    bits64 aSig64;
> +    uint32_t aSig;
> +    uint64_t aSig64;
>  
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat32Frac( a );
> @@ -1386,7 +1386,7 @@ int32 float32_to_int32_round_to_zero( float32 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits32 aSig;
> +    uint32_t aSig;
>      int32 z;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
> @@ -1399,7 +1399,7 @@ int32 float32_to_int32_round_to_zero( float32 a 
> STATUS_PARAM )
>              float_raise( float_flag_invalid STATUS_VAR);
>              if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
>          }
> -        return (sbits32) 0x80000000;
> +        return (int32_t) 0x80000000;
>      }
>      else if ( aExp <= 0x7E ) {
>          if ( aExp | aSig ) STATUS(float_exception_flags) |= 
> float_flag_inexact;
> @@ -1407,7 +1407,7 @@ int32 float32_to_int32_round_to_zero( float32 a 
> STATUS_PARAM )
>      }
>      aSig = ( aSig | 0x00800000 )<<8;
>      z = aSig>>( - shiftCount );
> -    if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
> +    if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
>      }
>      if ( aSign ) z = - z;
> @@ -1429,7 +1429,7 @@ int16 float32_to_int16_round_to_zero( float32 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits32 aSig;
> +    uint32_t aSig;
>      int32 z;
>  
>      aSig = extractFloat32Frac( a );
> @@ -1443,7 +1443,7 @@ int16 float32_to_int16_round_to_zero( float32 a 
> STATUS_PARAM )
>                  return 0x7FFF;
>              }
>          }
> -        return (sbits32) 0xffff8000;
> +        return (int32_t) 0xffff8000;
>      }
>      else if ( aExp <= 0x7E ) {
>          if ( aExp | aSig ) {
> @@ -1454,7 +1454,7 @@ int16 float32_to_int16_round_to_zero( float32 a 
> STATUS_PARAM )
>      shiftCount -= 0x10;
>      aSig = ( aSig | 0x00800000 )<<8;
>      z = aSig>>( - shiftCount );
> -    if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
> +    if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
>      }
>      if ( aSign ) {
> @@ -1478,8 +1478,8 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits32 aSig;
> -    bits64 aSig64, aSigExtra;
> +    uint32_t aSig;
> +    uint64_t aSig64, aSigExtra;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat32Frac( a );
> @@ -1491,7 +1491,7 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
>          if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
>              return LIT64( 0x7FFFFFFFFFFFFFFF );
>          }
> -        return (sbits64) LIT64( 0x8000000000000000 );
> +        return (int64_t) LIT64( 0x8000000000000000 );
>      }
>      if ( aExp ) aSig |= 0x00800000;
>      aSig64 = aSig;
> @@ -1515,8 +1515,8 @@ int64 float32_to_int64_round_to_zero( float32 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits32 aSig;
> -    bits64 aSig64;
> +    uint32_t aSig;
> +    uint64_t aSig64;
>      int64 z;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
> @@ -1531,7 +1531,7 @@ int64 float32_to_int64_round_to_zero( float32 a 
> STATUS_PARAM )
>                  return LIT64( 0x7FFFFFFFFFFFFFFF );
>              }
>          }
> -        return (sbits64) LIT64( 0x8000000000000000 );
> +        return (int64_t) LIT64( 0x8000000000000000 );
>      }
>      else if ( aExp <= 0x7E ) {
>          if ( aExp | aSig ) STATUS(float_exception_flags) |= 
> float_flag_inexact;
> @@ -1540,7 +1540,7 @@ int64 float32_to_int64_round_to_zero( float32 a 
> STATUS_PARAM )
>      aSig64 = aSig | 0x00800000;
>      aSig64 <<= 40;
>      z = aSig64>>( - shiftCount );
> -    if ( (bits64) ( aSig64<<( shiftCount & 63 ) ) ) {
> +    if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
>      }
>      if ( aSign ) z = - z;
> @@ -1559,7 +1559,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> +    uint32_t aSig;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat32Frac( a );
> @@ -1574,7 +1574,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM )
>          normalizeFloat32Subnormal( aSig, &aExp, &aSig );
>          --aExp;
>      }
> -    return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 );
> +    return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
>  
>  }
>  
> @@ -1591,7 +1591,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> +    uint32_t aSig;
>  
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat32Frac( a );
> @@ -1606,7 +1606,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
>          normalizeFloat32Subnormal( aSig, &aExp, &aSig );
>      }
>      aSig |= 0x00800000;
> -    return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 );
> +    return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
>  
>  }
>  
> @@ -1625,7 +1625,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> +    uint32_t aSig;
>  
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat32Frac( a );
> @@ -1640,7 +1640,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM )
>          normalizeFloat32Subnormal( aSig, &aExp, &aSig );
>          --aExp;
>      }
> -    return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 );
> +    return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
>  
>  }
>  
> @@ -1657,9 +1657,9 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 lastBitMask, roundBitsMask;
> +    uint32_t lastBitMask, roundBitsMask;
>      int8 roundingMode;
> -    bits32 z;
> +    uint32_t z;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
>      aExp = extractFloat32Exp( a );
> @@ -1670,7 +1670,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
>          return a;
>      }
>      if ( aExp <= 0x7E ) {
> -        if ( (bits32) ( float32_val(a)<<1 ) == 0 ) return a;
> +        if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
>          STATUS(float_exception_flags) |= float_flag_inexact;
>          aSign = extractFloat32Sign( a );
>          switch ( STATUS(float_rounding_mode) ) {
> @@ -1717,7 +1717,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
>  static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
>  {
>      int16 aExp, bExp, zExp;
> -    bits32 aSig, bSig, zSig;
> +    uint32_t aSig, bSig, zSig;
>      int16 expDiff;
>  
>      aSig = extractFloat32Frac( a );
> @@ -1771,7 +1771,7 @@ static float32 addFloat32Sigs( float32 a, float32 b, 
> flag zSign STATUS_PARAM)
>      aSig |= 0x20000000;
>      zSig = ( aSig + bSig )<<1;
>      --zExp;
> -    if ( (sbits32) zSig < 0 ) {
> +    if ( (int32_t) zSig < 0 ) {
>          zSig = aSig + bSig;
>          ++zExp;
>      }
> @@ -1791,7 +1791,7 @@ static float32 addFloat32Sigs( float32 a, float32 b, 
> flag zSign STATUS_PARAM)
>  static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
>  {
>      int16 aExp, bExp, zExp;
> -    bits32 aSig, bSig, zSig;
> +    uint32_t aSig, bSig, zSig;
>      int16 expDiff;
>  
>      aSig = extractFloat32Frac( a );
> @@ -1911,9 +1911,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int16 aExp, bExp, zExp;
> -    bits32 aSig, bSig;
> -    bits64 zSig64;
> -    bits32 zSig;
> +    uint32_t aSig, bSig;
> +    uint64_t zSig64;
> +    uint32_t zSig;
>  
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
> @@ -1954,9 +1954,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM )
>      zExp = aExp + bExp - 0x7F;
>      aSig = ( aSig | 0x00800000 )<<7;
>      bSig = ( bSig | 0x00800000 )<<8;
> -    shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 );
> +    shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
>      zSig = zSig64;
> -    if ( 0 <= (sbits32) ( zSig<<1 ) ) {
> +    if ( 0 <= (int32_t) ( zSig<<1 ) ) {
>          zSig <<= 1;
>          --zExp;
>      }
> @@ -1974,7 +1974,7 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int16 aExp, bExp, zExp;
> -    bits32 aSig, bSig, zSig;
> +    uint32_t aSig, bSig, zSig;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2020,9 +2020,9 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM )
>          aSig >>= 1;
>          ++zExp;
>      }
> -    zSig = ( ( (bits64) aSig )<<32 ) / bSig;
> +    zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
>      if ( ( zSig & 0x3F ) == 0 ) {
> -        zSig |= ( (bits64) bSig * zSig != ( (bits64) aSig )<<32 );
> +        zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
>      }
>      return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
>  
> @@ -2038,11 +2038,11 @@ float32 float32_rem( float32 a, float32 b 
> STATUS_PARAM )
>  {
>      flag aSign, zSign;
>      int16 aExp, bExp, expDiff;
> -    bits32 aSig, bSig;
> -    bits32 q;
> -    bits64 aSig64, bSig64, q64;
> -    bits32 alternateASig;
> -    sbits32 sigMean;
> +    uint32_t aSig, bSig;
> +    uint32_t q;
> +    uint64_t aSig64, bSig64, q64;
> +    uint32_t alternateASig;
> +    int32_t sigMean;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2086,7 +2086,7 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM )
>          q = ( bSig <= aSig );
>          if ( q ) aSig -= bSig;
>          if ( 0 < expDiff ) {
> -            q = ( ( (bits64) aSig )<<32 ) / bSig;
> +            q = ( ( (uint64_t) aSig )<<32 ) / bSig;
>              q >>= 32 - expDiff;
>              bSig >>= 2;
>              aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
> @@ -2098,8 +2098,8 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM )
>      }
>      else {
>          if ( bSig <= aSig ) aSig -= bSig;
> -        aSig64 = ( (bits64) aSig )<<40;
> -        bSig64 = ( (bits64) bSig )<<40;
> +        aSig64 = ( (uint64_t) aSig )<<40;
> +        bSig64 = ( (uint64_t) bSig )<<40;
>          expDiff -= 64;
>          while ( 0 < expDiff ) {
>              q64 = estimateDiv128To64( aSig64, 0, bSig64 );
> @@ -2118,12 +2118,12 @@ float32 float32_rem( float32 a, float32 b 
> STATUS_PARAM )
>          alternateASig = aSig;
>          ++q;
>          aSig -= bSig;
> -    } while ( 0 <= (sbits32) aSig );
> +    } while ( 0 <= (int32_t) aSig );
>      sigMean = aSig + alternateASig;
>      if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
>          aSig = alternateASig;
>      }
> -    zSign = ( (sbits32) aSig < 0 );
> +    zSign = ( (int32_t) aSig < 0 );
>      if ( zSign ) aSig = - aSig;
>      return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig 
> STATUS_VAR );
>  
> @@ -2139,8 +2139,8 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, zExp;
> -    bits32 aSig, zSig;
> -    bits64 rem, term;
> +    uint32_t aSig, zSig;
> +    uint64_t rem, term;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat32Frac( a );
> @@ -2170,11 +2170,11 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
>              goto roundAndPack;
>          }
>          aSig >>= aExp & 1;
> -        term = ( (bits64) zSig ) * zSig;
> -        rem = ( ( (bits64) aSig )<<32 ) - term;
> -        while ( (sbits64) rem < 0 ) {
> +        term = ( (uint64_t) zSig ) * zSig;
> +        rem = ( ( (uint64_t) aSig )<<32 ) - term;
> +        while ( (int64_t) rem < 0 ) {
>              --zSig;
> -            rem += ( ( (bits64) zSig )<<1 ) | 1;
> +            rem += ( ( (uint64_t) zSig )<<1 ) | 1;
>          }
>          zSig |= ( rem != 0 );
>      }
> @@ -2225,7 +2225,7 @@ float32 float32_exp2( float32 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> +    uint32_t aSig;
>      float64 r, x, xn;
>      int i;
>      a = float32_squash_input_denormal(a STATUS_VAR);
> @@ -2273,7 +2273,7 @@ float32 float32_log2( float32 a STATUS_PARAM )
>  {
>      flag aSign, zSign;
>      int16 aExp;
> -    bits32 aSig, zSig, i;
> +    uint32_t aSig, zSig, i;
>  
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat32Frac( a );
> @@ -2299,7 +2299,7 @@ float32 float32_log2( float32 a STATUS_PARAM )
>      zSig = aExp << 23;
>  
>      for (i = 1 << 22; i > 0; i >>= 1) {
> -        aSig = ( (bits64)aSig * aSig ) >> 23;
> +        aSig = ( (uint64_t)aSig * aSig ) >> 23;
>          if ( aSig & 0x01000000 ) {
>              aSig >>= 1;
>              zSig |= i;
> @@ -2332,7 +2332,7 @@ int float32_eq( float32 a, float32 b STATUS_PARAM )
>          return 0;
>      }
>      return ( float32_val(a) == float32_val(b) ) ||
> -            ( (bits32) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
> +            ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
>  
>  }
>  
> @@ -2346,7 +2346,7 @@ int float32_eq( float32 a, float32 b STATUS_PARAM )
>  int float32_le( float32 a, float32 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits32 av, bv;
> +    uint32_t av, bv;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2360,7 +2360,7 @@ int float32_le( float32 a, float32 b STATUS_PARAM )
>      bSign = extractFloat32Sign( b );
>      av = float32_val(a);
>      bv = float32_val(b);
> -    if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 
> );
> +    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 
> 0 );
>      return ( av == bv ) || ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -2374,7 +2374,7 @@ int float32_le( float32 a, float32 b STATUS_PARAM )
>  int float32_lt( float32 a, float32 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits32 av, bv;
> +    uint32_t av, bv;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2388,7 +2388,7 @@ int float32_lt( float32 a, float32 b STATUS_PARAM )
>      bSign = extractFloat32Sign( b );
>      av = float32_val(a);
>      bv = float32_val(b);
> -    if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 
> );
> +    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 
> 0 );
>      return ( av != bv ) && ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -2402,7 +2402,7 @@ int float32_lt( float32 a, float32 b STATUS_PARAM )
>  
>  int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
>  {
> -    bits32 av, bv;
> +    uint32_t av, bv;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2414,7 +2414,7 @@ int float32_eq_signaling( float32 a, float32 b 
> STATUS_PARAM )
>      }
>      av = float32_val(a);
>      bv = float32_val(b);
> -    return ( av == bv ) || ( (bits32) ( ( av | bv )<<1 ) == 0 );
> +    return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
>  
>  }
>  
> @@ -2428,7 +2428,7 @@ int float32_eq_signaling( float32 a, float32 b 
> STATUS_PARAM )
>  int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits32 av, bv;
> +    uint32_t av, bv;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2444,7 +2444,7 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM 
> )
>      bSign = extractFloat32Sign( b );
>      av = float32_val(a);
>      bv = float32_val(b);
> -    if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 
> );
> +    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 
> 0 );
>      return ( av == bv ) || ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -2459,7 +2459,7 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM 
> )
>  int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits32 av, bv;
> +    uint32_t av, bv;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      b = float32_squash_input_denormal(b STATUS_VAR);
>  
> @@ -2475,7 +2475,7 @@ int float32_lt_quiet( float32 a, float32 b STATUS_PARAM 
> )
>      bSign = extractFloat32Sign( b );
>      av = float32_val(a);
>      bv = float32_val(b);
> -    if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 
> );
> +    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 
> 0 );
>      return ( av != bv ) && ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -2494,7 +2494,7 @@ int32 float64_to_int32( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits64 aSig;
> +    uint64_t aSig;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat64Frac( a );
> @@ -2522,7 +2522,7 @@ int32 float64_to_int32_round_to_zero( float64 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits64 aSig, savedASig;
> +    uint64_t aSig, savedASig;
>      int32 z;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
> @@ -2546,7 +2546,7 @@ int32 float64_to_int32_round_to_zero( float64 a 
> STATUS_PARAM )
>      if ( ( z < 0 ) ^ aSign ) {
>   invalid:
>          float_raise( float_flag_invalid STATUS_VAR);
> -        return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> +        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
>      }
>      if ( ( aSig<<shiftCount ) != savedASig ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -2569,7 +2569,7 @@ int16 float64_to_int16_round_to_zero( float64 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits64 aSig, savedASig;
> +    uint64_t aSig, savedASig;
>      int32 z;
>  
>      aSig = extractFloat64Frac( a );
> @@ -2598,7 +2598,7 @@ int16 float64_to_int16_round_to_zero( float64 a 
> STATUS_PARAM )
>      if ( ( (int16_t)z < 0 ) ^ aSign ) {
>   invalid:
>          float_raise( float_flag_invalid STATUS_VAR);
> -        return aSign ? (sbits32) 0xffff8000 : 0x7FFF;
> +        return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
>      }
>      if ( ( aSig<<shiftCount ) != savedASig ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -2620,7 +2620,7 @@ int64 float64_to_int64( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits64 aSig, aSigExtra;
> +    uint64_t aSig, aSigExtra;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat64Frac( a );
> @@ -2637,7 +2637,7 @@ int64 float64_to_int64( float64 a STATUS_PARAM )
>                 ) {
>                  return LIT64( 0x7FFFFFFFFFFFFFFF );
>              }
> -            return (sbits64) LIT64( 0x8000000000000000 );
> +            return (int64_t) LIT64( 0x8000000000000000 );
>          }
>          aSigExtra = 0;
>          aSig <<= - shiftCount;
> @@ -2663,7 +2663,7 @@ int64 float64_to_int64_round_to_zero( float64 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, shiftCount;
> -    bits64 aSig;
> +    uint64_t aSig;
>      int64 z;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
> @@ -2683,7 +2683,7 @@ int64 float64_to_int64_round_to_zero( float64 a 
> STATUS_PARAM )
>                      return LIT64( 0x7FFFFFFFFFFFFFFF );
>                  }
>              }
> -            return (sbits64) LIT64( 0x8000000000000000 );
> +            return (int64_t) LIT64( 0x8000000000000000 );
>          }
>          z = aSig<<shiftCount;
>      }
> @@ -2693,7 +2693,7 @@ int64 float64_to_int64_round_to_zero( float64 a 
> STATUS_PARAM )
>              return 0;
>          }
>          z = aSig>>( - shiftCount );
> -        if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
> +        if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
>              STATUS(float_exception_flags) |= float_flag_inexact;
>          }
>      }
> @@ -2713,8 +2713,8 @@ float32 float64_to_float32( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 aSig;
> -    bits32 zSig;
> +    uint64_t aSig;
> +    uint32_t zSig;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat64Frac( a );
> @@ -2745,10 +2745,10 @@ float32 float64_to_float32( float64 a STATUS_PARAM )
>  | than the desired result exponent whenever `zSig' is a complete, normalized
>  | significand.
>  
> *----------------------------------------------------------------------------*/
> -static float16 packFloat16(flag zSign, int16 zExp, bits16 zSig)
> +static float16 packFloat16(flag zSign, int16 zExp, uint16_t zSig)
>  {
>      return make_float16(
> -        (((bits32)zSign) << 15) + (((bits32)zExp) << 10) + zSig);
> +        (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
>  }
>  
>  /* Half precision floats come in two formats: standard IEEE and "ARM" format.
> @@ -2758,7 +2758,7 @@ float32 float16_to_float32(float16 a, flag ieee 
> STATUS_PARAM)
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> +    uint32_t aSig;
>  
>      aSign = extractFloat16Sign(a);
>      aExp = extractFloat16Exp(a);
> @@ -2788,9 +2788,9 @@ float16 float32_to_float16(float32 a, flag ieee 
> STATUS_PARAM)
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> -    bits32 mask;
> -    bits32 increment;
> +    uint32_t aSig;
> +    uint32_t mask;
> +    uint32_t increment;
>      int8 roundingMode;
>      a = float32_squash_input_denormal(a STATUS_VAR);
>  
> @@ -2891,7 +2891,7 @@ floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 aSig;
> +    uint64_t aSig;
>  
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat64Frac( a );
> @@ -2926,7 +2926,7 @@ float128 float64_to_float128( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 aSig, zSig0, zSig1;
> +    uint64_t aSig, zSig0, zSig1;
>  
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat64Frac( a );
> @@ -2959,9 +2959,9 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 lastBitMask, roundBitsMask;
> +    uint64_t lastBitMask, roundBitsMask;
>      int8 roundingMode;
> -    bits64 z;
> +    uint64_t z;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
>      aExp = extractFloat64Exp( a );
> @@ -2972,7 +2972,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
>          return a;
>      }
>      if ( aExp < 0x3FF ) {
> -        if ( (bits64) ( float64_val(a)<<1 ) == 0 ) return a;
> +        if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
>          STATUS(float_exception_flags) |= float_flag_inexact;
>          aSign = extractFloat64Sign( a );
>          switch ( STATUS(float_rounding_mode) ) {
> @@ -3032,7 +3032,7 @@ float64 float64_trunc_to_int( float64 a STATUS_PARAM)
>  static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM 
> )
>  {
>      int16 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig;
> +    uint64_t aSig, bSig, zSig;
>      int16 expDiff;
>  
>      aSig = extractFloat64Frac( a );
> @@ -3086,7 +3086,7 @@ static float64 addFloat64Sigs( float64 a, float64 b, 
> flag zSign STATUS_PARAM )
>      aSig |= LIT64( 0x2000000000000000 );
>      zSig = ( aSig + bSig )<<1;
>      --zExp;
> -    if ( (sbits64) zSig < 0 ) {
> +    if ( (int64_t) zSig < 0 ) {
>          zSig = aSig + bSig;
>          ++zExp;
>      }
> @@ -3106,7 +3106,7 @@ static float64 addFloat64Sigs( float64 a, float64 b, 
> flag zSign STATUS_PARAM )
>  static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM 
> )
>  {
>      int16 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig;
> +    uint64_t aSig, bSig, zSig;
>      int16 expDiff;
>  
>      aSig = extractFloat64Frac( a );
> @@ -3226,7 +3226,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int16 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig0, zSig1;
> +    uint64_t aSig, bSig, zSig0, zSig1;
>  
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
> @@ -3269,7 +3269,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM )
>      bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
>      mul64To128( aSig, bSig, &zSig0, &zSig1 );
>      zSig0 |= ( zSig1 != 0 );
> -    if ( 0 <= (sbits64) ( zSig0<<1 ) ) {
> +    if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
>          zSig0 <<= 1;
>          --zExp;
>      }
> @@ -3287,9 +3287,9 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int16 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig;
> -    bits64 rem0, rem1;
> -    bits64 term0, term1;
> +    uint64_t aSig, bSig, zSig;
> +    uint64_t rem0, rem1;
> +    uint64_t term0, term1;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
>  
> @@ -3339,7 +3339,7 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM )
>      if ( ( zSig & 0x1FF ) <= 2 ) {
>          mul64To128( bSig, zSig, &term0, &term1 );
>          sub128( aSig, 0, term0, term1, &rem0, &rem1 );
> -        while ( (sbits64) rem0 < 0 ) {
> +        while ( (int64_t) rem0 < 0 ) {
>              --zSig;
>              add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
>          }
> @@ -3359,9 +3359,9 @@ float64 float64_rem( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, zSign;
>      int16 aExp, bExp, expDiff;
> -    bits64 aSig, bSig;
> -    bits64 q, alternateASig;
> -    sbits64 sigMean;
> +    uint64_t aSig, bSig;
> +    uint64_t q, alternateASig;
> +    int64_t sigMean;
>  
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
> @@ -3424,12 +3424,12 @@ float64 float64_rem( float64 a, float64 b 
> STATUS_PARAM )
>          alternateASig = aSig;
>          ++q;
>          aSig -= bSig;
> -    } while ( 0 <= (sbits64) aSig );
> +    } while ( 0 <= (int64_t) aSig );
>      sigMean = aSig + alternateASig;
>      if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
>          aSig = alternateASig;
>      }
> -    zSign = ( (sbits64) aSig < 0 );
> +    zSign = ( (int64_t) aSig < 0 );
>      if ( zSign ) aSig = - aSig;
>      return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig 
> STATUS_VAR );
>  
> @@ -3445,8 +3445,8 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp, zExp;
> -    bits64 aSig, zSig, doubleZSig;
> -    bits64 rem0, rem1, term0, term1;
> +    uint64_t aSig, zSig, doubleZSig;
> +    uint64_t rem0, rem1, term0, term1;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat64Frac( a );
> @@ -3476,7 +3476,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
>          doubleZSig = zSig<<1;
>          mul64To128( zSig, zSig, &term0, &term1 );
>          sub128( aSig, 0, term0, term1, &rem0, &rem1 );
> -        while ( (sbits64) rem0 < 0 ) {
> +        while ( (int64_t) rem0 < 0 ) {
>              --zSig;
>              doubleZSig -= 2;
>              add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
> @@ -3496,7 +3496,7 @@ float64 float64_log2( float64 a STATUS_PARAM )
>  {
>      flag aSign, zSign;
>      int16 aExp;
> -    bits64 aSig, aSig0, aSig1, zSig, i;
> +    uint64_t aSig, aSig0, aSig1, zSig, i;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>  
>      aSig = extractFloat64Frac( a );
> @@ -3519,7 +3519,7 @@ float64 float64_log2( float64 a STATUS_PARAM )
>      aExp -= 0x3FF;
>      aSig |= LIT64( 0x0010000000000000 );
>      zSign = aExp < 0;
> -    zSig = (bits64)aExp << 52;
> +    zSig = (uint64_t)aExp << 52;
>      for (i = 1LL << 51; i > 0; i >>= 1) {
>          mul64To128( aSig, aSig, &aSig0, &aSig1 );
>          aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
> @@ -3542,7 +3542,7 @@ float64 float64_log2( float64 a STATUS_PARAM )
>  
>  int float64_eq( float64 a, float64 b STATUS_PARAM )
>  {
> -    bits64 av, bv;
> +    uint64_t av, bv;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
>  
> @@ -3556,7 +3556,7 @@ int float64_eq( float64 a, float64 b STATUS_PARAM )
>      }
>      av = float64_val(a);
>      bv = float64_val(b);
> -    return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
> +    return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
>  
>  }
>  
> @@ -3570,7 +3570,7 @@ int float64_eq( float64 a, float64 b STATUS_PARAM )
>  int float64_le( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits64 av, bv;
> +    uint64_t av, bv;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
>  
> @@ -3584,7 +3584,7 @@ int float64_le( float64 a, float64 b STATUS_PARAM )
>      bSign = extractFloat64Sign( b );
>      av = float64_val(a);
>      bv = float64_val(b);
> -    if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 
> );
> +    if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 
> 0 );
>      return ( av == bv ) || ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -3598,7 +3598,7 @@ int float64_le( float64 a, float64 b STATUS_PARAM )
>  int float64_lt( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits64 av, bv;
> +    uint64_t av, bv;
>  
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
> @@ -3612,7 +3612,7 @@ int float64_lt( float64 a, float64 b STATUS_PARAM )
>      bSign = extractFloat64Sign( b );
>      av = float64_val(a);
>      bv = float64_val(b);
> -    if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 
> );
> +    if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 
> 0 );
>      return ( av != bv ) && ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -3626,7 +3626,7 @@ int float64_lt( float64 a, float64 b STATUS_PARAM )
>  
>  int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
>  {
> -    bits64 av, bv;
> +    uint64_t av, bv;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
>  
> @@ -3638,7 +3638,7 @@ int float64_eq_signaling( float64 a, float64 b 
> STATUS_PARAM )
>      }
>      av = float64_val(a);
>      bv = float64_val(b);
> -    return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
> +    return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
>  
>  }
>  
> @@ -3652,7 +3652,7 @@ int float64_eq_signaling( float64 a, float64 b 
> STATUS_PARAM )
>  int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits64 av, bv;
> +    uint64_t av, bv;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
>  
> @@ -3668,7 +3668,7 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM 
> )
>      bSign = extractFloat64Sign( b );
>      av = float64_val(a);
>      bv = float64_val(b);
> -    if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 
> );
> +    if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 
> 0 );
>      return ( av == bv ) || ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -3683,7 +3683,7 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM 
> )
>  int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
>  {
>      flag aSign, bSign;
> -    bits64 av, bv;
> +    uint64_t av, bv;
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      b = float64_squash_input_denormal(b STATUS_VAR);
>  
> @@ -3699,7 +3699,7 @@ int float64_lt_quiet( float64 a, float64 b STATUS_PARAM 
> )
>      bSign = extractFloat64Sign( b );
>      av = float64_val(a);
>      bv = float64_val(b);
> -    if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 
> );
> +    if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 
> 0 );
>      return ( av != bv ) && ( aSign ^ ( av < bv ) );
>  
>  }
> @@ -3720,12 +3720,12 @@ int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig;
> +    uint64_t aSig;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
>      aSign = extractFloatx80Sign( a );
> -    if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
> +    if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
>      shiftCount = 0x4037 - aExp;
>      if ( shiftCount <= 0 ) shiftCount = 1;
>      shift64RightJamming( aSig, shiftCount, &aSig );
> @@ -3747,14 +3747,14 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig, savedASig;
> +    uint64_t aSig, savedASig;
>      int32 z;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
>      aSign = extractFloatx80Sign( a );
>      if ( 0x401E < aExp ) {
> -        if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
> +        if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
>          goto invalid;
>      }
>      else if ( aExp < 0x3FFF ) {
> @@ -3769,7 +3769,7 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a 
> STATUS_PARAM )
>      if ( ( z < 0 ) ^ aSign ) {
>   invalid:
>          float_raise( float_flag_invalid STATUS_VAR);
> -        return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> +        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
>      }
>      if ( ( aSig<<shiftCount ) != savedASig ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -3792,7 +3792,7 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig, aSigExtra;
> +    uint64_t aSig, aSigExtra;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
> @@ -3807,7 +3807,7 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
>                 ) {
>                  return LIT64( 0x7FFFFFFFFFFFFFFF );
>              }
> -            return (sbits64) LIT64( 0x8000000000000000 );
> +            return (int64_t) LIT64( 0x8000000000000000 );
>          }
>          aSigExtra = 0;
>      }
> @@ -3832,7 +3832,7 @@ int64 floatx80_to_int64_round_to_zero( floatx80 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig;
> +    uint64_t aSig;
>      int64 z;
>  
>      aSig = extractFloatx80Frac( a );
> @@ -3847,14 +3847,14 @@ int64 floatx80_to_int64_round_to_zero( floatx80 a 
> STATUS_PARAM )
>                  return LIT64( 0x7FFFFFFFFFFFFFFF );
>              }
>          }
> -        return (sbits64) LIT64( 0x8000000000000000 );
> +        return (int64_t) LIT64( 0x8000000000000000 );
>      }
>      else if ( aExp < 0x3FFF ) {
>          if ( aExp | aSig ) STATUS(float_exception_flags) |= 
> float_flag_inexact;
>          return 0;
>      }
>      z = aSig>>( - shiftCount );
> -    if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
> +    if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
>      }
>      if ( aSign ) z = - z;
> @@ -3873,13 +3873,13 @@ float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 aSig;
> +    uint64_t aSig;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
>      aSign = extractFloatx80Sign( a );
>      if ( aExp == 0x7FFF ) {
> -        if ( (bits64) ( aSig<<1 ) ) {
> +        if ( (uint64_t) ( aSig<<1 ) ) {
>              return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) 
> STATUS_VAR );
>          }
>          return packFloat32( aSign, 0xFF, 0 );
> @@ -3901,13 +3901,13 @@ float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 aSig, zSig;
> +    uint64_t aSig, zSig;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
>      aSign = extractFloatx80Sign( a );
>      if ( aExp == 0x7FFF ) {
> -        if ( (bits64) ( aSig<<1 ) ) {
> +        if ( (uint64_t) ( aSig<<1 ) ) {
>              return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) 
> STATUS_VAR );
>          }
>          return packFloat64( aSign, 0x7FF, 0 );
> @@ -3931,12 +3931,12 @@ float128 floatx80_to_float128( floatx80 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 aSig, zSig0, zSig1;
> +    uint64_t aSig, zSig0, zSig1;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
>      aSign = extractFloatx80Sign( a );
> -    if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) {
> +    if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
>          return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) 
> STATUS_VAR );
>      }
>      shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
> @@ -3957,27 +3957,27 @@ floatx80 floatx80_round_to_int( floatx80 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 lastBitMask, roundBitsMask;
> +    uint64_t lastBitMask, roundBitsMask;
>      int8 roundingMode;
>      floatx80 z;
>  
>      aExp = extractFloatx80Exp( a );
>      if ( 0x403E <= aExp ) {
> -        if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) 
> ) {
> +        if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 
> ) ) {
>              return propagateFloatx80NaN( a, a STATUS_VAR );
>          }
>          return a;
>      }
>      if ( aExp < 0x3FFF ) {
>          if (    ( aExp == 0 )
> -             && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
> +             && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
>              return a;
>          }
>          STATUS(float_exception_flags) |= float_flag_inexact;
>          aSign = extractFloatx80Sign( a );
>          switch ( STATUS(float_rounding_mode) ) {
>           case float_round_nearest_even:
> -            if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a 
> )<<1 )
> +            if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a 
> )<<1 )
>                 ) {
>                  return
>                      packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) 
> );
> @@ -4030,7 +4030,7 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM 
> )
>  static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign 
> STATUS_PARAM)
>  {
>      int32 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig0, zSig1;
> +    uint64_t aSig, bSig, zSig0, zSig1;
>      int32 expDiff;
>  
>      aSig = extractFloatx80Frac( a );
> @@ -4040,7 +4040,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>      expDiff = aExp - bExp;
>      if ( 0 < expDiff ) {
>          if ( aExp == 0x7FFF ) {
> -            if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +            if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>              return a;
>          }
>          if ( bExp == 0 ) --expDiff;
> @@ -4049,7 +4049,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>      }
>      else if ( expDiff < 0 ) {
>          if ( bExp == 0x7FFF ) {
> -            if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +            if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>              return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) 
> );
>          }
>          if ( aExp == 0 ) ++expDiff;
> @@ -4058,7 +4058,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>      }
>      else {
>          if ( aExp == 0x7FFF ) {
> -            if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
> +            if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
>                  return propagateFloatx80NaN( a, b STATUS_VAR );
>              }
>              return a;
> @@ -4073,7 +4073,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>          goto shiftRight1;
>      }
>      zSig0 = aSig + bSig;
> -    if ( (sbits64) zSig0 < 0 ) goto roundAndPack;
> +    if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
>   shiftRight1:
>      shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
>      zSig0 |= LIT64( 0x8000000000000000 );
> @@ -4096,7 +4096,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>  static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign 
> STATUS_PARAM )
>  {
>      int32 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig0, zSig1;
> +    uint64_t aSig, bSig, zSig0, zSig1;
>      int32 expDiff;
>      floatx80 z;
>  
> @@ -4108,7 +4108,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>      if ( 0 < expDiff ) goto aExpBigger;
>      if ( expDiff < 0 ) goto bExpBigger;
>      if ( aExp == 0x7FFF ) {
> -        if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
> +        if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
>              return propagateFloatx80NaN( a, b STATUS_VAR );
>          }
>          float_raise( float_flag_invalid STATUS_VAR);
> @@ -4126,7 +4126,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>      return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 
> 0 );
>   bExpBigger:
>      if ( bExp == 0x7FFF ) {
> -        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>          return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) 
> );
>      }
>      if ( aExp == 0 ) ++expDiff;
> @@ -4138,7 +4138,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80 
> b, flag zSign STATUS_PARAM
>      goto normalizeRoundAndPack;
>   aExpBigger:
>      if ( aExp == 0x7FFF ) {
> -        if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +        if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>          return a;
>      }
>      if ( bExp == 0 ) --expDiff;
> @@ -4205,7 +4205,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b 
> STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int32 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig0, zSig1;
> +    uint64_t aSig, bSig, zSig0, zSig1;
>      floatx80 z;
>  
>      aSig = extractFloatx80Frac( a );
> @@ -4216,15 +4216,15 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      bSign = extractFloatx80Sign( b );
>      zSign = aSign ^ bSign;
>      if ( aExp == 0x7FFF ) {
> -        if (    (bits64) ( aSig<<1 )
> -             || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
> +        if (    (uint64_t) ( aSig<<1 )
> +             || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
>              return propagateFloatx80NaN( a, b STATUS_VAR );
>          }
>          if ( ( bExp | bSig ) == 0 ) goto invalid;
>          return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
>      }
>      if ( bExp == 0x7FFF ) {
> -        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>          if ( ( aExp | aSig ) == 0 ) {
>   invalid:
>              float_raise( float_flag_invalid STATUS_VAR);
> @@ -4244,7 +4244,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      }
>      zExp = aExp + bExp - 0x3FFE;
>      mul64To128( aSig, bSig, &zSig0, &zSig1 );
> -    if ( 0 < (sbits64) zSig0 ) {
> +    if ( 0 < (int64_t) zSig0 ) {
>          shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
>          --zExp;
>      }
> @@ -4264,8 +4264,8 @@ floatx80 floatx80_div( floatx80 a, floatx80 b 
> STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int32 aExp, bExp, zExp;
> -    bits64 aSig, bSig, zSig0, zSig1;
> -    bits64 rem0, rem1, rem2, term0, term1, term2;
> +    uint64_t aSig, bSig, zSig0, zSig1;
> +    uint64_t rem0, rem1, rem2, term0, term1, term2;
>      floatx80 z;
>  
>      aSig = extractFloatx80Frac( a );
> @@ -4276,15 +4276,15 @@ floatx80 floatx80_div( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      bSign = extractFloatx80Sign( b );
>      zSign = aSign ^ bSign;
>      if ( aExp == 0x7FFF ) {
> -        if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +        if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>          if ( bExp == 0x7FFF ) {
> -            if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +            if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>              goto invalid;
>          }
>          return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
>      }
>      if ( bExp == 0x7FFF ) {
> -        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>          return packFloatx80( zSign, 0, 0 );
>      }
>      if ( bExp == 0 ) {
> @@ -4314,15 +4314,15 @@ floatx80 floatx80_div( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      zSig0 = estimateDiv128To64( aSig, rem1, bSig );
>      mul64To128( bSig, zSig0, &term0, &term1 );
>      sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
> -    while ( (sbits64) rem0 < 0 ) {
> +    while ( (int64_t) rem0 < 0 ) {
>          --zSig0;
>          add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
>      }
>      zSig1 = estimateDiv128To64( rem1, 0, bSig );
> -    if ( (bits64) ( zSig1<<1 ) <= 8 ) {
> +    if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
>          mul64To128( bSig, zSig1, &term1, &term2 );
>          sub128( rem1, 0, term1, term2, &rem1, &rem2 );
> -        while ( (sbits64) rem1 < 0 ) {
> +        while ( (int64_t) rem1 < 0 ) {
>              --zSig1;
>              add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
>          }
> @@ -4344,8 +4344,8 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b 
> STATUS_PARAM )
>  {
>      flag aSign, zSign;
>      int32 aExp, bExp, expDiff;
> -    bits64 aSig0, aSig1, bSig;
> -    bits64 q, term0, term1, alternateASig0, alternateASig1;
> +    uint64_t aSig0, aSig1, bSig;
> +    uint64_t q, term0, term1, alternateASig0, alternateASig1;
>      floatx80 z;
>  
>      aSig0 = extractFloatx80Frac( a );
> @@ -4354,14 +4354,14 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      bSig = extractFloatx80Frac( b );
>      bExp = extractFloatx80Exp( b );
>      if ( aExp == 0x7FFF ) {
> -        if (    (bits64) ( aSig0<<1 )
> -             || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
> +        if (    (uint64_t) ( aSig0<<1 )
> +             || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
>              return propagateFloatx80NaN( a, b STATUS_VAR );
>          }
>          goto invalid;
>      }
>      if ( bExp == 0x7FFF ) {
> -        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
> +        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b 
> STATUS_VAR );
>          return a;
>      }
>      if ( bExp == 0 ) {
> @@ -4375,7 +4375,7 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b 
> STATUS_PARAM )
>          normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
>      }
>      if ( aExp == 0 ) {
> -        if ( (bits64) ( aSig0<<1 ) == 0 ) return a;
> +        if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
>          normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
>      }
>      bSig |= LIT64( 0x8000000000000000 );
> @@ -4440,15 +4440,15 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, zExp;
> -    bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0;
> -    bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> +    uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
> +    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
>      floatx80 z;
>  
>      aSig0 = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
>      aSign = extractFloatx80Sign( a );
>      if ( aExp == 0x7FFF ) {
> -        if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a 
> STATUS_VAR );
> +        if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a 
> STATUS_VAR );
>          if ( ! aSign ) return a;
>          goto invalid;
>      }
> @@ -4471,7 +4471,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
>      doubleZSig0 = zSig0<<1;
>      mul64To128( zSig0, zSig0, &term0, &term1 );
>      sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
> -    while ( (sbits64) rem0 < 0 ) {
> +    while ( (int64_t) rem0 < 0 ) {
>          --zSig0;
>          doubleZSig0 -= 2;
>          add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
> @@ -4483,7 +4483,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
>          sub128( rem1, 0, term1, term2, &rem1, &rem2 );
>          mul64To128( zSig1, zSig1, &term2, &term3 );
>          sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
> -        while ( (sbits64) rem1 < 0 ) {
> +        while ( (int64_t) rem1 < 0 ) {
>              --zSig1;
>              shortShift128Left( 0, zSig1, 1, &term2, &term3 );
>              term3 |= 1;
> @@ -4511,9 +4511,9 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
>  {
>  
>      if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
>           || (    ( extractFloatx80Exp( b ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
>         ) {
>          if (    floatx80_is_signaling_nan( a )
>               || floatx80_is_signaling_nan( b ) ) {
> @@ -4525,7 +4525,7 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
>             ( a.low == b.low )
>          && (    ( a.high == b.high )
>               || (    ( a.low == 0 )
> -                  && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
> +                  && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
>             );
>  
>  }
> @@ -4542,9 +4542,9 @@ int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
>      flag aSign, bSign;
>  
>      if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
>           || (    ( extractFloatx80Exp( b ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
>         ) {
>          float_raise( float_flag_invalid STATUS_VAR);
>          return 0;
> @@ -4554,7 +4554,7 @@ int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            || (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   == 0 );
>      }
>      return
> @@ -4575,9 +4575,9 @@ int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
>      flag aSign, bSign;
>  
>      if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
>           || (    ( extractFloatx80Exp( b ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
>         ) {
>          float_raise( float_flag_invalid STATUS_VAR);
>          return 0;
> @@ -4587,7 +4587,7 @@ int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            && (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   != 0 );
>      }
>      return
> @@ -4607,9 +4607,9 @@ int floatx80_eq_signaling( floatx80 a, floatx80 b 
> STATUS_PARAM )
>  {
>  
>      if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
>           || (    ( extractFloatx80Exp( b ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
>         ) {
>          float_raise( float_flag_invalid STATUS_VAR);
>          return 0;
> @@ -4618,7 +4618,7 @@ int floatx80_eq_signaling( floatx80 a, floatx80 b 
> STATUS_PARAM )
>             ( a.low == b.low )
>          && (    ( a.high == b.high )
>               || (    ( a.low == 0 )
> -                  && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
> +                  && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
>             );
>  
>  }
> @@ -4635,9 +4635,9 @@ int floatx80_le_quiet( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      flag aSign, bSign;
>  
>      if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
>           || (    ( extractFloatx80Exp( b ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
>         ) {
>          if (    floatx80_is_signaling_nan( a )
>               || floatx80_is_signaling_nan( b ) ) {
> @@ -4650,7 +4650,7 @@ int floatx80_le_quiet( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            || (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   == 0 );
>      }
>      return
> @@ -4671,9 +4671,9 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      flag aSign, bSign;
>  
>      if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
>           || (    ( extractFloatx80Exp( b ) == 0x7FFF )
> -              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> +              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
>         ) {
>          if (    floatx80_is_signaling_nan( a )
>               || floatx80_is_signaling_nan( b ) ) {
> @@ -4686,7 +4686,7 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b 
> STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            && (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   != 0 );
>      }
>      return
> @@ -4713,7 +4713,7 @@ int32 float128_to_int32( float128 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig0, aSig1;
> +    uint64_t aSig0, aSig1;
>  
>      aSig1 = extractFloat128Frac1( a );
>      aSig0 = extractFloat128Frac0( a );
> @@ -4742,7 +4742,7 @@ int32 float128_to_int32_round_to_zero( float128 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig0, aSig1, savedASig;
> +    uint64_t aSig0, aSig1, savedASig;
>      int32 z;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -4767,7 +4767,7 @@ int32 float128_to_int32_round_to_zero( float128 a 
> STATUS_PARAM )
>      if ( ( z < 0 ) ^ aSign ) {
>   invalid:
>          float_raise( float_flag_invalid STATUS_VAR);
> -        return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> +        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
>      }
>      if ( ( aSig0<<shiftCount ) != savedASig ) {
>          STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -4790,7 +4790,7 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig0, aSig1;
> +    uint64_t aSig0, aSig1;
>  
>      aSig1 = extractFloat128Frac1( a );
>      aSig0 = extractFloat128Frac0( a );
> @@ -4808,7 +4808,7 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
>                 ) {
>                  return LIT64( 0x7FFFFFFFFFFFFFFF );
>              }
> -            return (sbits64) LIT64( 0x8000000000000000 );
> +            return (int64_t) LIT64( 0x8000000000000000 );
>          }
>          shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
>      }
> @@ -4833,7 +4833,7 @@ int64 float128_to_int64_round_to_zero( float128 a 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, shiftCount;
> -    bits64 aSig0, aSig1;
> +    uint64_t aSig0, aSig1;
>      int64 z;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -4855,10 +4855,10 @@ int64 float128_to_int64_round_to_zero( float128 a 
> STATUS_PARAM )
>                      return LIT64( 0x7FFFFFFFFFFFFFFF );
>                  }
>              }
> -            return (sbits64) LIT64( 0x8000000000000000 );
> +            return (int64_t) LIT64( 0x8000000000000000 );
>          }
>          z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
> -        if ( (bits64) ( aSig1<<shiftCount ) ) {
> +        if ( (uint64_t) ( aSig1<<shiftCount ) ) {
>              STATUS(float_exception_flags) |= float_flag_inexact;
>          }
>      }
> @@ -4871,7 +4871,7 @@ int64 float128_to_int64_round_to_zero( float128 a 
> STATUS_PARAM )
>          }
>          z = aSig0>>( - shiftCount );
>          if (    aSig1
> -             || ( shiftCount && (bits64) ( aSig0<<( shiftCount & 63 ) ) ) ) {
> +             || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) 
> ) {
>              STATUS(float_exception_flags) |= float_flag_inexact;
>          }
>      }
> @@ -4891,8 +4891,8 @@ float32 float128_to_float32( float128 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 aSig0, aSig1;
> -    bits32 zSig;
> +    uint64_t aSig0, aSig1;
> +    uint32_t zSig;
>  
>      aSig1 = extractFloat128Frac1( a );
>      aSig0 = extractFloat128Frac0( a );
> @@ -4926,7 +4926,7 @@ float64 float128_to_float64( float128 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 aSig0, aSig1;
> +    uint64_t aSig0, aSig1;
>  
>      aSig1 = extractFloat128Frac1( a );
>      aSig0 = extractFloat128Frac0( a );
> @@ -4961,7 +4961,7 @@ floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 aSig0, aSig1;
> +    uint64_t aSig0, aSig1;
>  
>      aSig1 = extractFloat128Frac1( a );
>      aSig0 = extractFloat128Frac0( a );
> @@ -4998,7 +4998,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM 
> )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 lastBitMask, roundBitsMask;
> +    uint64_t lastBitMask, roundBitsMask;
>      int8 roundingMode;
>      float128 z;
>  
> @@ -5023,9 +5023,9 @@ float128 float128_round_to_int( float128 a STATUS_PARAM 
> )
>                  if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
>              }
>              else {
> -                if ( (sbits64) z.low < 0 ) {
> +                if ( (int64_t) z.low < 0 ) {
>                      ++z.high;
> -                    if ( (bits64) ( z.low<<1 ) == 0 ) z.high &= ~1;
> +                    if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
>                  }
>              }
>          }
> @@ -5039,7 +5039,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM 
> )
>      }
>      else {
>          if ( aExp < 0x3FFF ) {
> -            if ( ( ( (bits64) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
> +            if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
>              STATUS(float_exception_flags) |= float_flag_inexact;
>              aSign = extractFloat128Sign( a );
>              switch ( STATUS(float_rounding_mode) ) {
> @@ -5101,7 +5101,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM 
> )
>  static float128 addFloat128Sigs( float128 a, float128 b, flag zSign 
> STATUS_PARAM)
>  {
>      int32 aExp, bExp, zExp;
> -    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> +    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
>      int32 expDiff;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -5182,7 +5182,7 @@ static float128 addFloat128Sigs( float128 a, float128 
> b, flag zSign STATUS_PARAM
>  static float128 subFloat128Sigs( float128 a, float128 b, flag zSign 
> STATUS_PARAM)
>  {
>      int32 aExp, bExp, zExp;
> -    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
> +    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
>      int32 expDiff;
>      float128 z;
>  
> @@ -5307,7 +5307,7 @@ float128 float128_mul( float128 a, float128 b 
> STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int32 aExp, bExp, zExp;
> -    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
> +    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
>      float128 z;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -5371,8 +5371,8 @@ float128 float128_div( float128 a, float128 b 
> STATUS_PARAM )
>  {
>      flag aSign, bSign, zSign;
>      int32 aExp, bExp, zExp;
> -    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> -    bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> +    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> +    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
>      float128 z;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -5426,7 +5426,7 @@ float128 float128_div( float128 a, float128 b 
> STATUS_PARAM )
>      zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
>      mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
>      sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
> -    while ( (sbits64) rem0 < 0 ) {
> +    while ( (int64_t) rem0 < 0 ) {
>          --zSig0;
>          add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
>      }
> @@ -5434,7 +5434,7 @@ float128 float128_div( float128 a, float128 b 
> STATUS_PARAM )
>      if ( ( zSig1 & 0x3FFF ) <= 4 ) {
>          mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
>          sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
> -        while ( (sbits64) rem1 < 0 ) {
> +        while ( (int64_t) rem1 < 0 ) {
>              --zSig1;
>              add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
>          }
> @@ -5455,9 +5455,9 @@ float128 float128_rem( float128 a, float128 b 
> STATUS_PARAM )
>  {
>      flag aSign, zSign;
>      int32 aExp, bExp, expDiff;
> -    bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
> -    bits64 allZero, alternateASig0, alternateASig1, sigMean1;
> -    sbits64 sigMean0;
> +    uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
> +    uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
> +    int64_t sigMean0;
>      float128 z;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -5539,15 +5539,15 @@ float128 float128_rem( float128 a, float128 b 
> STATUS_PARAM )
>          alternateASig1 = aSig1;
>          ++q;
>          sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
> -    } while ( 0 <= (sbits64) aSig0 );
> +    } while ( 0 <= (int64_t) aSig0 );
>      add128(
> -        aSig0, aSig1, alternateASig0, alternateASig1, (bits64 *)&sigMean0, 
> &sigMean1 );
> +        aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, 
> &sigMean1 );
>      if (    ( sigMean0 < 0 )
>           || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
>          aSig0 = alternateASig0;
>          aSig1 = alternateASig1;
>      }
> -    zSign = ( (sbits64) aSig0 < 0 );
> +    zSign = ( (int64_t) aSig0 < 0 );
>      if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
>      return
>          normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 
> STATUS_VAR );
> @@ -5564,8 +5564,8 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp, zExp;
> -    bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
> -    bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> +    uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
> +    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
>      float128 z;
>  
>      aSig1 = extractFloat128Frac1( a );
> @@ -5597,7 +5597,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
>      doubleZSig0 = zSig0<<1;
>      mul64To128( zSig0, zSig0, &term0, &term1 );
>      sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
> -    while ( (sbits64) rem0 < 0 ) {
> +    while ( (int64_t) rem0 < 0 ) {
>          --zSig0;
>          doubleZSig0 -= 2;
>          add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
> @@ -5609,7 +5609,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
>          sub128( rem1, 0, term1, term2, &rem1, &rem2 );
>          mul64To128( zSig1, zSig1, &term2, &term3 );
>          sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
> -        while ( (sbits64) rem1 < 0 ) {
> +        while ( (int64_t) rem1 < 0 ) {
>              --zSig1;
>              shortShift128Left( 0, zSig1, 1, &term2, &term3 );
>              term3 |= 1;
> @@ -5647,7 +5647,7 @@ int float128_eq( float128 a, float128 b STATUS_PARAM )
>             ( a.low == b.low )
>          && (    ( a.high == b.high )
>               || (    ( a.low == 0 )
> -                  && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
> +                  && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
>             );
>  
>  }
> @@ -5676,7 +5676,7 @@ int float128_le( float128 a, float128 b STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            || (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            || (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   == 0 );
>      }
>      return
> @@ -5708,7 +5708,7 @@ int float128_lt( float128 a, float128 b STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            && (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            && (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   != 0 );
>      }
>      return
> @@ -5739,7 +5739,7 @@ int float128_eq_signaling( float128 a, float128 b 
> STATUS_PARAM )
>             ( a.low == b.low )
>          && (    ( a.high == b.high )
>               || (    ( a.low == 0 )
> -                  && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
> +                  && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
>             );
>  
>  }
> @@ -5771,7 +5771,7 @@ int float128_le_quiet( float128 a, float128 b 
> STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            || (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            || (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   == 0 );
>      }
>      return
> @@ -5807,7 +5807,7 @@ int float128_lt_quiet( float128 a, float128 b 
> STATUS_PARAM )
>      if ( aSign != bSign ) {
>          return
>                 aSign
> -            && (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
> +            && (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | 
> b.low )
>                   != 0 );
>      }
>      return
> @@ -5965,7 +5965,7 @@ INLINE int float ## s ## _compare_internal( float ## s 
> a, float ## s b,      \
>                                        int is_quiet STATUS_PARAM )            
> \
>  {                                                                            
> \
>      flag aSign, bSign;                                                       
> \
> -    bits ## s av, bv;                                                        
> \
> +    uint ## s ## _t av, bv;                                                  
> \
>      a = float ## s ## _squash_input_denormal(a STATUS_VAR);                  
> \
>      b = float ## s ## _squash_input_denormal(b STATUS_VAR);                  
> \
>                                                                               
> \
> @@ -5985,7 +5985,7 @@ INLINE int float ## s ## _compare_internal( float ## s 
> a, float ## s b,      \
>      av = float ## s ## _val(a);                                              
> \
>      bv = float ## s ## _val(b);                                              
> \
>      if ( aSign != bSign ) {                                                  
> \
> -        if ( (bits ## s) ( ( av | bv )<<1 ) == 0 ) {                         
> \
> +        if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) {                   
> \
>              /* zero case */                                                  
> \
>              return float_relation_equal;                                     
> \
>          } else {                                                             
> \
> @@ -6062,7 +6062,7 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits32 aSig;
> +    uint32_t aSig;
>  
>      a = float32_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat32Frac( a );
> @@ -6086,7 +6086,7 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 aSig;
> +    uint64_t aSig;
>  
>      a = float64_squash_input_denormal(a STATUS_VAR);
>      aSig = extractFloat64Frac( a );
> @@ -6111,7 +6111,7 @@ floatx80 floatx80_scalbn( floatx80 a, int n 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int16 aExp;
> -    bits64 aSig;
> +    uint64_t aSig;
>  
>      aSig = extractFloatx80Frac( a );
>      aExp = extractFloatx80Exp( a );
> @@ -6134,7 +6134,7 @@ float128 float128_scalbn( float128 a, int n 
> STATUS_PARAM )
>  {
>      flag aSign;
>      int32 aExp;
> -    bits64 aSig0, aSig1;
> +    uint64_t aSig0, aSig1;
>  
>      aSig1 = extractFloat128Frac1( a );
>      aSig0 = extractFloat128Frac0( a );
> diff --git a/fpu/softfloat.h b/fpu/softfloat.h
> index 29492bc..5d05fa5 100644
> --- a/fpu/softfloat.h
> +++ b/fpu/softfloat.h
> @@ -65,21 +65,6 @@ typedef signed int int32;
>  typedef uint64_t uint64;
>  typedef int64_t int64;
>  
> -/*----------------------------------------------------------------------------
> -| Each of the following `typedef's defines a type that holds integers
> -| of _exactly_ the number of bits specified.  For instance, for most
> -| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
> -| `unsigned short int' and `signed short int' (or `short int'), respectively.
> -*----------------------------------------------------------------------------*/
> -typedef uint8_t bits8;
> -typedef int8_t sbits8;
> -typedef uint16_t bits16;
> -typedef int16_t sbits16;
> -typedef uint32_t bits32;
> -typedef int32_t sbits32;
> -typedef uint64_t bits64;
> -typedef int64_t sbits64;
> -
>  #define LIT64( a ) a##LL
>  #define INLINE static inline
>  
> -- 
> 1.7.3.4
> 
> 
> 

-- 
Aurelien Jarno                          GPG: 1024D/F1BCDB73
address@hidden                 http://www.aurel32.net



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