qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Qemu-devel] [PATCH v5 09/10] softfloat: Drop [u]int64 types in favor of


From: Andreas Färber
Subject: [Qemu-devel] [PATCH v5 09/10] softfloat: Drop [u]int64 types in favor of [u]int_fast64_t
Date: Mon, 7 Mar 2011 01:34:12 +0100

v5:
* Initial.

Cc: Peter Maydell <address@hidden>
Signed-off-by: Andreas Färber <address@hidden>
---
 fpu/softfloat.c |   48 ++++++++++++++++++++++++------------------------
 fpu/softfloat.h |   34 ++++++++++++++++------------------
 2 files changed, 40 insertions(+), 42 deletions(-)

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index d1e3a42..6b2cbd7 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -159,11 +159,11 @@ static int_fast32_t roundAndPackInt32( flag zSign, 
uint64_t absZ STATUS_PARAM)
 | returned.
 *----------------------------------------------------------------------------*/
 
-static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 
STATUS_PARAM)
+static int_fast64_t roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t 
absZ1 STATUS_PARAM)
 {
     int_fast8_t roundingMode;
     flag roundNearestEven, increment;
-    int64 z;
+    int_fast64_t z;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -660,7 +660,7 @@ static floatx80
 {
     int_fast8_t roundingMode;
     flag roundNearestEven, increment, isTiny;
-    int64 roundIncrement, roundMask, roundBits;
+    int_fast64_t roundIncrement, roundMask, roundBits;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -1206,10 +1206,10 @@ float128 int32_to_float128( int_fast32_t a STATUS_PARAM 
)
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float32 int64_to_float32( int64 a STATUS_PARAM )
+float32 int64_to_float32( int_fast64_t a STATUS_PARAM )
 {
     flag zSign;
-    uint64 absA;
+    uint_fast64_t absA;
     int_fast8_t shiftCount;
 
     if ( a == 0 ) return float32_zero;
@@ -1232,7 +1232,7 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
 
 }
 
-float32 uint64_to_float32( uint64 a STATUS_PARAM )
+float32 uint64_to_float32( uint_fast64_t a STATUS_PARAM )
 {
     int_fast8_t shiftCount;
 
@@ -1259,7 +1259,7 @@ float32 uint64_to_float32( uint64 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float64 int64_to_float64( int64 a STATUS_PARAM )
+float64 int64_to_float64( int_fast64_t a STATUS_PARAM )
 {
     flag zSign;
 
@@ -1272,7 +1272,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
 
 }
 
-float64 uint64_to_float64( uint64 a STATUS_PARAM )
+float64 uint64_to_float64( uint_fast64_t a STATUS_PARAM )
 {
     if ( a == 0 ) return float64_zero;
     return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
@@ -1288,10 +1288,10 @@ float64 uint64_to_float64( uint64 a STATUS_PARAM )
 | Arithmetic.
 *----------------------------------------------------------------------------*/
 
-floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
+floatx80 int64_to_floatx80( int_fast64_t a STATUS_PARAM )
 {
     flag zSign;
-    uint64 absA;
+    uint_fast64_t absA;
     int_fast8_t shiftCount;
 
     if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@@ -1312,10 +1312,10 @@ floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float128 int64_to_float128( int64 a STATUS_PARAM )
+float128 int64_to_float128( int_fast64_t a STATUS_PARAM )
 {
     flag zSign;
-    uint64 absA;
+    uint_fast64_t absA;
     int_fast8_t shiftCount;
     int_fast32_t zExp;
     uint64_t zSig0, zSig1;
@@ -1474,7 +1474,7 @@ int_fast16_t float32_to_int16_round_to_zero( float32 a 
STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 float32_to_int64( float32 a STATUS_PARAM )
+int_fast64_t float32_to_int64( float32 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
@@ -1511,13 +1511,13 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
+int_fast64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
     uint32_t aSig;
     uint64_t aSig64;
-    int64 z;
+    int_fast64_t z;
     a = float32_squash_input_denormal(a STATUS_VAR);
 
     aSig = extractFloat32Frac( a );
@@ -2616,7 +2616,7 @@ int_fast16_t float64_to_int16_round_to_zero( float64 a 
STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 float64_to_int64( float64 a STATUS_PARAM )
+int_fast64_t float64_to_int64( float64 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
@@ -2659,12 +2659,12 @@ int64 float64_to_int64( float64 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
+int_fast64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
     uint64_t aSig;
-    int64 z;
+    int_fast64_t z;
     a = float64_squash_input_denormal(a STATUS_VAR);
 
     aSig = extractFloat64Frac( a );
@@ -3788,7 +3788,7 @@ int_fast32_t floatx80_to_int32_round_to_zero( floatx80 a 
STATUS_PARAM )
 | overflows, the largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
+int_fast64_t floatx80_to_int64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int_fast32_t aExp, shiftCount;
@@ -3828,12 +3828,12 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
 | sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
+int_fast64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int_fast32_t aExp, shiftCount;
     uint64_t aSig;
-    int64 z;
+    int_fast64_t z;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -4786,7 +4786,7 @@ int_fast32_t float128_to_int32_round_to_zero( float128 a 
STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int64 float128_to_int64( float128 a STATUS_PARAM )
+int_fast64_t float128_to_int64( float128 a STATUS_PARAM )
 {
     flag aSign;
     int_fast32_t aExp, shiftCount;
@@ -4829,12 +4829,12 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
+int_fast64_t float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
     int_fast32_t aExp, shiftCount;
     uint64_t aSig0, aSig1;
-    int64 z;
+    int_fast64_t z;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index ce65530..f638a4d 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -54,8 +54,6 @@ these four paragraphs for those parts of this code that are 
retained.
 | to the same as `int'.
 *----------------------------------------------------------------------------*/
 typedef uint8_t flag;
-typedef uint64_t uint64;
-typedef int64_t int64;
 
 #define LIT64( a ) a##LL
 #define INLINE static inline
@@ -242,15 +240,15 @@ floatx80 int32_to_floatx80( int_fast32_t STATUS_PARAM );
 #ifdef FLOAT128
 float128 int32_to_float128( int_fast32_t STATUS_PARAM );
 #endif
-float32 int64_to_float32( int64 STATUS_PARAM );
-float32 uint64_to_float32( uint64 STATUS_PARAM );
-float64 int64_to_float64( int64 STATUS_PARAM );
-float64 uint64_to_float64( uint64 STATUS_PARAM );
+float32 int64_to_float32( int_fast64_t STATUS_PARAM );
+float32 uint64_to_float32( uint_fast64_t STATUS_PARAM );
+float64 int64_to_float64( int_fast64_t STATUS_PARAM );
+float64 uint64_to_float64( uint_fast64_t STATUS_PARAM );
 #ifdef FLOATX80
-floatx80 int64_to_floatx80( int64 STATUS_PARAM );
+floatx80 int64_to_floatx80( int_fast64_t STATUS_PARAM );
 #endif
 #ifdef FLOAT128
-float128 int64_to_float128( int64 STATUS_PARAM );
+float128 int64_to_float128( int_fast64_t STATUS_PARAM );
 #endif
 
 /*----------------------------------------------------------------------------
@@ -286,8 +284,8 @@ int_fast32_t float32_to_int32( float32 STATUS_PARAM );
 int_fast32_t float32_to_int32_round_to_zero( float32 STATUS_PARAM );
 uint_fast32_t float32_to_uint32( float32 STATUS_PARAM );
 uint_fast32_t float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
-int64 float32_to_int64( float32 STATUS_PARAM );
-int64 float32_to_int64_round_to_zero( float32 STATUS_PARAM );
+int_fast64_t float32_to_int64( float32 STATUS_PARAM );
+int_fast64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
 float64 float32_to_float64( float32 STATUS_PARAM );
 #ifdef FLOATX80
 floatx80 float32_to_floatx80( float32 STATUS_PARAM );
@@ -396,10 +394,10 @@ int_fast32_t float64_to_int32( float64 STATUS_PARAM );
 int_fast32_t float64_to_int32_round_to_zero( float64 STATUS_PARAM );
 uint_fast32_t float64_to_uint32( float64 STATUS_PARAM );
 uint_fast32_t float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
-int64 float64_to_int64( float64 STATUS_PARAM );
-int64 float64_to_int64_round_to_zero( float64 STATUS_PARAM );
-uint64 float64_to_uint64 (float64 a STATUS_PARAM);
-uint64 float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
+int_fast64_t float64_to_int64( float64 STATUS_PARAM );
+int_fast64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint_fast64_t float64_to_uint64 (float64 a STATUS_PARAM);
+uint_fast64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
 float32 float64_to_float32( float64 STATUS_PARAM );
 #ifdef FLOATX80
 floatx80 float64_to_floatx80( float64 STATUS_PARAM );
@@ -501,8 +499,8 @@ INLINE float64 float64_set_sign(float64 a, int sign)
 *----------------------------------------------------------------------------*/
 int_fast32_t floatx80_to_int32( floatx80 STATUS_PARAM );
 int_fast32_t floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
-int64 floatx80_to_int64( floatx80 STATUS_PARAM );
-int64 floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
+int_fast64_t floatx80_to_int64( floatx80 STATUS_PARAM );
+int_fast64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
 float32 floatx80_to_float32( floatx80 STATUS_PARAM );
 float64 floatx80_to_float64( floatx80 STATUS_PARAM );
 #ifdef FLOAT128
@@ -584,8 +582,8 @@ INLINE int floatx80_is_any_nan(floatx80 a)
 *----------------------------------------------------------------------------*/
 int_fast32_t float128_to_int32( float128 STATUS_PARAM );
 int_fast32_t float128_to_int32_round_to_zero( float128 STATUS_PARAM );
-int64 float128_to_int64( float128 STATUS_PARAM );
-int64 float128_to_int64_round_to_zero( float128 STATUS_PARAM );
+int_fast64_t float128_to_int64( float128 STATUS_PARAM );
+int_fast64_t float128_to_int64_round_to_zero( float128 STATUS_PARAM );
 float32 float128_to_float32( float128 STATUS_PARAM );
 float64 float128_to_float64( float128 STATUS_PARAM );
 #ifdef FLOATX80
-- 
1.7.3.4




reply via email to

[Prev in Thread] Current Thread [Next in Thread]