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[Qemu-devel] [PATCH 10/10] target-arm: Fix shift by immediate and narrow


From: Peter Maydell
Subject: [Qemu-devel] [PATCH 10/10] target-arm: Fix shift by immediate and narrow where src, dest overlap
Date: Tue, 15 Feb 2011 13:44:50 +0000

For Neon shifts by immediate and narrow, correctly handle the case
where the source registers and the destination registers overlap
(the second pass should use the original register contents, not the
results of the first pass).

Signed-off-by: Peter Maydell <address@hidden>
---
 target-arm/translate.c |   38 +++++++++++++++++++++++++++-----------
 1 files changed, 27 insertions(+), 11 deletions(-)

diff --git a/target-arm/translate.c b/target-arm/translate.c
index a02b20f..4d5d305 100644
--- a/target-arm/translate.c
+++ b/target-arm/translate.c
@@ -4839,31 +4839,47 @@ static int disas_neon_data_insn(CPUState * env, 
DisasContext *s, uint32_t insn)
                     abort();
                 }
 
+                if (size == 3) {
+                    neon_load_reg64(cpu_V0, rm);
+                    neon_load_reg64(cpu_V1, rm + 1);
+                } else {
+                    tmp4 = neon_load_reg(rm + 1, 0);
+                    tmp5 = neon_load_reg(rm + 1, 1);
+                }
                 for (pass = 0; pass < 2; pass++) {
                     if (size == 3) {
-                        neon_load_reg64(cpu_V0, rm + pass);
+                        TCGv_i64 in;
+                        if (pass == 0) {
+                            in = cpu_V0;
+                        } else {
+                            in = cpu_V1;
+                        }
                         if (q) {
                             if (input_unsigned) {
-                                gen_helper_neon_rshl_u64(cpu_V0, cpu_V0,
-                                                         tmp64);
+                                gen_helper_neon_rshl_u64(cpu_V0, in, tmp64);
                             } else {
-                                gen_helper_neon_rshl_s64(cpu_V0, cpu_V0,
-                                                         tmp64);
+                                gen_helper_neon_rshl_s64(cpu_V0, in, tmp64);
                             }
                         } else {
                             if (input_unsigned) {
-                                gen_helper_neon_shl_u64(cpu_V0, cpu_V0,
-                                                        tmp64);
+                                gen_helper_neon_shl_u64(cpu_V0, in, tmp64);
                             } else {
-                                gen_helper_neon_shl_s64(cpu_V0, cpu_V0,
-                                                        tmp64);
+                                gen_helper_neon_shl_s64(cpu_V0, in, tmp64);
                             }
                         }
                     } else {
-                        tmp = neon_load_reg(rm + pass, 0);
+                        if (pass == 0) {
+                            tmp = neon_load_reg(rm, 0);
+                        } else {
+                            tmp = tmp4;
+                        }
                         gen_neon_shift_narrow(size, tmp, tmp2, q,
                                               input_unsigned);
-                        tmp3 = neon_load_reg(rm + pass, 1);
+                        if (pass == 0) {
+                            tmp3 = neon_load_reg(rm, 1);
+                        } else {
+                            tmp3 = tmp5;
+                        }
                         gen_neon_shift_narrow(size, tmp3, tmp2, q,
                                               input_unsigned);
                         tcg_gen_concat_i32_i64(cpu_V0, tmp, tmp3);
-- 
1.7.1




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