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Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer


From: Avi Kivity
Subject: Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer Support
Date: Tue, 03 Nov 2009 18:05:13 +0200
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.4pre) Gecko/20091014 Fedora/3.0-2.8.b4.fc11 Thunderbird/3.0b4

On 11/03/2009 05:29 PM, Ondrej Zajicek wrote:
On Tue, Nov 03, 2009 at 11:38:18AM +0200, Avi Kivity wrote:
On 11/03/2009 01:25 PM, Vincent Hanquez wrote:
not sure if i'm missing the point here, but couldn't it be hypothetically
extended to stuff 3d (or video&   more 2d accel ?) commands too ? I can't
imagine the cirrus or stdvga driver be able to do that ever ;)

cirrus has pretty good 2d acceleration.  3D is a mega-project though.
Cirrus has no blending/compositing hardware support.
Paravirtualized graphics can easily support full XRender-style
2D acceleration.

What do that entail? 3/4 operand raster ops?

--
error compiling committee.c: too many arguments to function





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