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Re: [Qemu-devel] Re: More displaystate fallout?


From: Stefano Stabellini
Subject: Re: [Qemu-devel] Re: More displaystate fallout?
Date: Thu, 22 Jan 2009 14:11:56 +0000
User-agent: Thunderbird 2.0.0.14 (X11/20080505)

Stefan Weil wrote:

> To reproduce it, the 1st console window must be larger than 640 x 480
> (or the surface of dumb terminal smaller than this).
> 
> Systems without VGA start with the monitor console which is larger.
> Qemu (SDL or VNC) will crash when switching from 1st to 2nd console
> and then back to 1st (which will never show again).
> 
> See stack trace below. Maybe you must add a simple assertion to console.c
> to see the access violation.
> 
> A simple (but crude) fix is to increase the size of the surface.
> 



I am still unable to get a crash but I was able to get few rendering
problems.
However I think I understand the issue: if the is no graphic card and
the first console has a fixed size, the size of the display surface may
be wrong.

Does this patch fixes the problem for you?

---

diff --git a/console.c b/console.c
index dbb3b70..e02cf63 100644
--- a/console.c
+++ b/console.c
@@ -1419,13 +1419,22 @@ CharDriverState *text_console_init(const char *p)
 void text_consoles_set_display(DisplayState *ds)
 {
     int i;
+    TextConsole *s;
 
     for (i = 0; i < n_text_consoles; i++) {
         text_console_do_init(text_consoles[i], ds, text_console_strs[i]);
         qemu_free(text_console_strs[i]);
     }
-
     n_text_consoles = 0;
+
+    /* If there are no graphic cards and the first console has a fixed
+     * size we need to resize the screen surface according to the size
+     * of the first console */
+    s = consoles[0];
+    if (s && s->console_type == TEXT_CONSOLE_FIXED_SIZE) {
+        ds->surface = qemu_resize_displaysurface(ds->surface, s->g_width, 
s->g_height, 32, 4 * s->g_width);
+        dpy_resize(ds);
+    }
 }
 
 void qemu_console_resize(DisplayState *ds, int width, int height)




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