sh4: Remove unnecessary pointer magic in shift operations 32-bit data types are already present, so casting should be unnecessary. Signed-off-by: Magnus Damm --- 0003/target-sh4/op.c +++ work/target-sh4/op.c 2007-05-08 15:41:23.000000000 +0900 @@ -564,14 +564,14 @@ void OPPROTO op_shal_Rn(void) void OPPROTO op_shar_Rn(void) { cond_t(env->gregs[PARAM1] & 1); - *(int32_t *) & env->gregs[PARAM1] >>= 1; + env->gregs[PARAM1] >>= 1; RETURN(); } void OPPROTO op_shlr_Rn(void) { cond_t(env->gregs[PARAM1] & 1); - *(uint32_t *) & env->gregs[PARAM1] >>= 1; + env->gregs[PARAM1] >>= 1; RETURN(); } @@ -595,19 +595,19 @@ void OPPROTO op_shll16_Rn(void) void OPPROTO op_shlr2_Rn(void) { - *(uint32_t *) & env->gregs[PARAM1] >>= 2; + env->gregs[PARAM1] >>= 2; RETURN(); } void OPPROTO op_shlr8_Rn(void) { - *(uint32_t *) & env->gregs[PARAM1] >>= 8; + env->gregs[PARAM1] >>= 8; RETURN(); } void OPPROTO op_shlr16_Rn(void) { - *(uint32_t *) & env->gregs[PARAM1] >>= 16; + env->gregs[PARAM1] >>= 16; RETURN(); }