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Re: [Qemu-devel] What is the bottleneck?


From: Stefan Kombrink
Subject: Re: [Qemu-devel] What is the bottleneck?
Date: Thu, 30 Sep 2004 19:29:46 +0200
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On Wednesday 29 September 2004 23:21, André Braga wrote:
> The bottleneck IS the graphics AFAICT: just try running some Unix-like
> OS on console mode, non-framebuffer mode.
>
> I've read on more than one occasion that having better graphics
> support is planned, probably emulating a reasonably modern and capable
> video card, like the SiS 6326 (IIRC).

I had a look at the cirrus rop code, it's not optimized yet, even in CVS.
I think that's the problem.

I don't know the hardware specs of the cirrus, but where's the limit of its 
hardware support?
Is it really necessary to implement a new graphics card?
Area copying and area filling is already possible, although not optimized.

This question might be stupid but why not using 
SDL_FillRect(...) and
SDL_BlitSurface(....).
?

I think SDL accelerates these operations if supported by your driver.

>
> If you have some knowledge in that area and is willing to help, you're
> more than welcome :)

No promises yet....
These lines look diffcult to me >8^)

>
>
> cheers,
 bye
   Stefan K. >8^)




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