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Re: [Openexr-devel] OpenEXR files with nonlinearly encoded RGB


From: Bob Friesenhahn
Subject: Re: [Openexr-devel] OpenEXR files with nonlinearly encoded RGB
Date: Sat, 28 Feb 2015 18:47:21 -0600 (CST)
User-agent: Alpine 2.01 (GSO 1266 2009-07-14)

On Fri, 27 Feb 2015, Chris Cox wrote:

Well, that's a bug that only Nuke can fix.

I wonder if it would help if Adobe would release an official specification for float in TIFF as well as official sample files? ;-)

There are a number of independent interoperable implementations based on the unofficial Adobe draft and sample files.

Bob


Chris


From: Larry Gritz <address@hidden>
Date: Friday, February 27, 2015 1:10 PM
To: Chris Cox <address@hidden>, "address@hidden address@hidden" <address@hidden>
Subject: Re: [Openexr-devel] OpenEXR files with nonlinearly encoded RGB

TIFF spec addenda may support fp16, but Nuke (among many other apps) doesn't 
read it correctly, which makes it nearly
useless on a VFX pipeline.



On February 27, 2015 12:24:44 PM PST, Chris Cox <address@hidden> wrote:

No, 32 bit float is 32 bit float.
And TIFF supports 16 (half, same as EXR), 24, and 96 bit float formats as
well.
Chris
On 2/27/15 6:44 AM, "Elle Stone" <address@hidden> wrote:
Are there differences in the number of stops that can be held in 32-bit
floating point tiffs vs 32-bit floating point OpenEXR images?
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--
Larry Gritz
address@hidden



--
Bob Friesenhahn
address@hidden, http://www.simplesystems.org/users/bfriesen/
GraphicsMagick Maintainer,    http://www.GraphicsMagick.org/



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