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Re: [Openexr-devel] looking for a working 2.0.1 Windows build


From: Nick
Subject: Re: [Openexr-devel] looking for a working 2.0.1 Windows build
Date: Mon, 16 Jun 2014 20:37:42 -0700

Pretty sure I checked it in a long time ago when our build systems were just 
coming online for windows. If someone's got the Cmake recipe to make it happen, 
that'd be great. 

Sent from my iPhone

> On Jun 16, 2014, at 11:08, "Brendan Bolles" <address@hidden> wrote:
> 
>> On Jun 14, 2014, at 2:07 PM, Nicholas Yue wrote:
>> 
>> I started the CMake configuration of OpenEXR base on the initial 1.X code 
>> and recall the visual studio 6 solution having some post build command which 
>> does that and I was mimicking that.
>> 
>> I might have understood those commands wrongly or could be that with OpenEXR 
>> 2.x, those are provided rather than generated.
> 
> 
> Right, you still have to run those build commands to get eLut.h and 
> toFloat.h, but at some point b44ExpLogTable.h appeared.
> 
> Looking at the log, I guess it was having trouble building on Windows and is 
> waiting to be removed.  That TODO goes back to 2006.  So proceed with 
> building it yourself, and maybe it will really be gone someday.
> 
> https://github.com/openexr/openexr/commits/master/OpenEXR/IlmImf/b44ExpLogTable.h
> 
> 
> Brendan
> 
> 
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