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[Openexr-devel] Hither and Yon in Imath::Frustum
From: |
Dan Wexler |
Subject: |
[Openexr-devel] Hither and Yon in Imath::Frustum |
Date: |
Wed, 28 May 2008 13:36:50 -0700 |
Greetings from a new
mailing list subscriber, but long time library user,
The ImathFrustum.h
header does a #undef on the "near" and "far" abominations in the windows.h
headers. The implication is that you must include ImathFrustum.h after
including any Windows DX headers. Yes, Windows sucks, but the current
#undef solution is not great either.
Why not use
hither/yon instead of near/far in ImathFrustum.h and in the associated code
files?
Not only does this
fix the problem elegantly, but it makes searching the code easier, since
hither/yon are more unique than near/far. I'd be willing to make and test
out this change if folks agree that it is worthwhile.
Dan
Wexler
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- [Openexr-devel] Hither and Yon in Imath::Frustum,
Dan Wexler <=