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Re: [Openexr-devel] compiling OpenEXR shake plugin on OSX


From: Paul Nolan
Subject: Re: [Openexr-devel] compiling OpenEXR shake plugin on OSX
Date: Fri, 27 Aug 2004 16:27 +0100 (BST)

Hi Jean,

> I'm currently trying to compile the OpenEXR shake plugin on
> my MacOSX machine. I did get it compiled and running on
> my machine. However, after the bundle file was disted to
> other OSX machines, it reports errors saying that it can't
> find "libHalf.2.dylib". Apparently, the libs were linked dynamically.
> 
> My question is:
> 
> How would you statically link the libraries? It seems that the
> Xcode project file already includes libHalf.a, libIex.a,
> libIlmImf.a and libImath.a, why is it still looking for the
> .dylib files?

I had the same problem compiling Photogenics HDR, IIRC I deleted the 
dynamic libraries to force it to link statically, but if there is a 
compiler switch I`d be interested for future reference.

Thanks,

Paul Nolan, CEO Idruna Software Inc.
http://www.idruna.com




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