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Re: Octave development on MacOS 10.7 using macports


From: Ben Abbott
Subject: Re: Octave development on MacOS 10.7 using macports
Date: Tue, 23 Aug 2011 14:57:12 -0400

On Aug 23, 2011, at 1:43 PM, Ben Abbott wrote:

> On Aug 23, 2011, at 11:51 AM, Jarno Rajahalme wrote:
> 
>> On Aug 22, 2011, at 16:53 , ext Ben Abbott wrote:
>> 
>>>> My impression is that the sources need to be modified. However, it isn't 
>>>> clear to me if the change needs to be made on the autotools side or on the 
>>>> c++ side. Advice or assistance would be appreciated.
>>>> 
>>>> Ben
>>>> 
>>>> <macports_configure.sh>
>>> 
>>> I found a temporary work-around for the Carbon Framework / FLTK problem. I 
>>> told gcc to link to the 10.6 framework instead. The modified 
>>> macport_configure.sh script is attached.
>> 
>> Why don't you just configure with --without-framework-carbon? You can still 
>> link with FLTK and use native graphics just fine, it's just that Octave's 
>> own code will not know about screen dimensions and such but I have not seen 
>> any downside to that. Also, that info, if needed might be available via 
>> FLTK. Assuming that FLTK works with 10.7...
>> 
>> Jarno
> 
> Jarno,
> 
> I previously had problems linking to FLTK when --without-framework-carbon was 
> included.
> 
> I'll do some more experimenting (I need to prune the configure options down 
> to a smaller number any way).
> 
> Ben
> 

I've pruned my configure script.  It no longer requires the Carbon framework.

Ben

Attachment: macports_configure.sh
Description: Binary data


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