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Re: build trouble on MacOS 10.5


From: Michael D Godfrey
Subject: Re: build trouble on MacOS 10.5
Date: Mon, 21 Dec 2009 08:57:22 -0800
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.5) Gecko/20091209 Fedora/3.0-4.fc12 Thunderbird/3.0

I have been looking through the Mac OS thread.  It is
obviously not simple to get Octave to build on a Mac.

So, I have 2 suggestions:

1. Someone should consider a "Howto" for
    building on a Mac.  This should have a list of
    the minimum set of additional stuff needed.  Not
   everyone will want to load a lot of stuff from Fink
   or Macports into their machines.  These sources
   can have some negative side effects.
  
2. I might be better to focus on 10.6 since by the
    time the current development system become a
    release most people will be on 10.6 at least.
    In addition, 10.6 does have significantly more
    "modern"  unix stuff.  Of course, they forgot sed,
    and other useful items.  But, they have (if you
    remember to install the "extras" from the install
    DVD):

           required               OSX 10.6
    Automake >= 1.11          1.10
    Libtool >= 2.2.2          2.2.4
    Autoconf >= 2.62          2.61

In any case, a working build procedure for 10.6 will
have a longer useful life, and is likely easier.

In my own case, I installed 10.6 shortly after it came out,
but had to revert to 10.5 due to incompatible apps.
(This was trivially easy using the Time Machine.)

However, in the meantime everything I need has been fixed, so
all my Macs are on 10.6 and, for me, it is a substantial
improvement.

If I can find some time, I will try building on my machine.
(My quick attempt stopped at no sha1sum, and my "quick fix"
failed.) :-(



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