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Re: Text engine for OpenGL renderer
From: |
Michael Goffioul |
Subject: |
Re: Text engine for OpenGL renderer |
Date: |
Tue, 30 Jun 2009 07:25:05 +0100 |
On Tue, Jun 30, 2009 at 1:19 AM, Ben Abbott<address@hidden> wrote:
> A quick follow up.
>
> I ran the plot demos. The quality of what works is excellent.
>
> For me the contours do not have color, and image objects do not display. Are
> those features still missing, or does this indicate a problem local to my
> system/setup?
Images object are not supported yet. I want to work on an efficient and flexible
cache system first, in order to implement image rendering correctly.
The contour problem is due to a missing listener in the patch object.
Michael.
- Text engine for OpenGL renderer, Michael Goffioul, 2009/06/26
- Re: Text engine for OpenGL renderer, Shai Ayal, 2009/06/27
- Re: Text engine for OpenGL renderer, Thomas Treichl, 2009/06/27
- Re: Text engine for OpenGL renderer, Michael Goffioul, 2009/06/28
- Re: Text engine for OpenGL renderer, Thomas Treichl, 2009/06/30
- Re: Text engine for OpenGL renderer, Ben Abbott, 2009/06/30
Re: Text engine for OpenGL renderer, Ben Abbott, 2009/06/27