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[Octave-bug-tracker] [bug #55940] pause() takes too long if you call it


From: Andrew Janke
Subject: [Octave-bug-tracker] [bug #55940] pause() takes too long if you call it a bunch
Date: Mon, 18 Mar 2019 12:09:33 -0400 (EDT)
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_3) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/73.0.3683.75 Safari/537.36

Follow-up Comment #6, bug #55940 (project octave):

> As a further test, could you try changing the pause amount to an integral
number of seconds (i.e., try 1) and see what happens? 


octave:1> for i = 1:100; t0 = tic; pause (1); te = toc(t0); fprintf ("%.3f  ",
te); endfor
62.647  62.345  55.108  1.885  22.466  6.629  38.655  29.702  13.820  4.671 
44.841  82.826  14.903  41.600  79.183  31.170


Ouch.

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