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[Octave-bug-tracker] [bug #54680] imagesc incomplete when using software


From: Andreas Weber
Subject: [Octave-bug-tracker] [bug #54680] imagesc incomplete when using software rendering
Date: Fri, 8 Mar 2019 02:07:51 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Firefox/60.0

Follow-up Comment #10, bug #54680 (project octave):

Just my opinion:

I would show as much as possible (as it was before) and output the warning,
which should include the string GL_MAX_TEXTURE_SIZE so the user is able to
further search the issue.

Am I wrong or could the texture be split in several pieces and drawn
sequentially?

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