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[Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after


From: Rik
Subject: [Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after a print() for the Qt graphics toolkit
Date: Sun, 3 Mar 2019 00:10:32 -0500 (EST)
User-agent: Mozilla/5.0 (Windows NT 10.0; WOW64; Trident/7.0; rv:11.0) like Gecko

Follow-up Comment #13, bug #53073 (project octave):

@Dan: Could you re-verify?  This works for me now using the dev branch and
5.1.0.

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