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[Octave-bug-tracker] [bug #55707] graphics backend takes long when plott


From: Markus Mützel
Subject: [Octave-bug-tracker] [bug #55707] graphics backend takes long when plotting many lines
Date: Thu, 14 Feb 2019 02:43:35 -0500 (EST)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:66.0) Gecko/20100101 Firefox/66.0

Follow-up Comment #7, bug #55707 (project octave):

This is just a feeling and I can't put any hard numbers on it. But I suspect
that it isn't necessarily in the gl-render code but in the cascade of update
functions in our graphics code that slows down the execution. It feels like we
could do a better job in reducing the operations to the bare minimum -
especially when creating a new graphics object. But each time I try to
understand what is actually going on, I get lost in the torrent of callbacks
that are triggered.

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