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[Octave-bug-tracker] [bug #54396] Removing Opengl32.dll speeds up plot n


From: Markus Mützel
Subject: [Octave-bug-tracker] [bug #54396] Removing Opengl32.dll speeds up plot navigation, but it prevents saving plots using saveas or print
Date: Sat, 28 Jul 2018 06:34:28 -0400 (EDT)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:62.0) Gecko/20100101 Firefox/62.0

Follow-up Comment #2, bug #54396 (project octave):

Do you use the latest drivers for your graphics card hardware? The printing
issues might be fixed with newer drivers...

The issue that you are seeing with hardware rendering is one of the reasons
why Octave started shipping the MESA opengl32 library.
If the drivers of your graphics card don't work for certain features,
unfortunately you'd have to resort to the opengl32.dll with CPU rendering that
is shipped with Octave if you like to use these features anyway. As that
library doesn't use your graphics card hardware, it might be considerably
slower. Especially when rendering more complex scenes (like many points or
lines,...).

If your hardware (or system?) opengl32 library doesn't play well with
ghostscript, you might be able to stick to file formats that don't need
ghostscript (like svg as Dmitri pointed out). And use other programs to
convert to the correct file format from there.

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  <http://savannah.gnu.org/bugs/?54396>

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