octave-bug-tracker
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Octave-bug-tracker] [bug #47914] segfault with OpenGL patches and addre


From: Markus Mützel
Subject: [Octave-bug-tracker] [bug #47914] segfault with OpenGL patches and address sanitizer
Date: Thu, 28 Jul 2016 16:45:55 +0000 (UTC)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:48.0) Gecko/20100101 Firefox/48.0

Follow-up Comment #16, bug #47914 (project octave):

That error might be caused by the current implementation of lights. On one of
my systems, the constant GL_MAX_LIGHTS is way too high. I am not sure what
happens in the following lines when "i" increases way too far:

  // disable other OpenGL lights
  for (int i = num_lights; i < GL_MAX_LIGHTS; i++)
    glDisable (GL_LIGHT0 + i);


A fix for this is contained in file #37999 in patch #8943.

It might also be completely unrelated but comment #14 rang a bell to me.

    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/bugs/?47914>

_______________________________________________
  Message sent via/by Savannah
  http://savannah.gnu.org/




reply via email to

[Prev in Thread] Current Thread [Next in Thread]