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From: Andi 'Debug' Allen
Subject: [Nel] (no subject)
Date: Thu, 19 Feb 2004 22:53:37 -0000

hi again fans :)
 
ok todays question is...
 
after creating a UTexture format vie the UDriver createTextureFile function
 
  _texture = driver().createTextureFile("file.tga");
 
i need a way to obtain the width and height of the UTexture file
there doest appear to be an accessor for this in UTexture
 
later in the code at the point i need to find the width and height
i have a material with the texture assigned to it and to perform
some required calculations
 
to avoid repeating something that already may exist and
for cleaner faster code does anyone know a way to obtain this information from
Utexture or more preferably from a material with a Utexture assigned to it
 
the material > texture > width / height is best way for me as it will require
a lower overhead of varibles being thrown about
 
    Andi 'Debug' Allen

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