I am a major noob with this thing.
I have searched around, and couldn’t find the answere
to my question, and I have tried many things. Well, I will explain my problem.
I have everything, I have compiled STLport, LibMX. Freetype, OpenAL, DirectX9, EAX2,
and I have out the lib and the include directories on Visual C++ like soppused to. Now, my problem is when I open up nel.dsw I get a blank workspace, and if its not blank, it
says all the makefiles are not from visualC++
and it has to make a new one. I have done that and it saves it as the same file
with a 1 at the end of the name. and when I try to
compile, it says there is no mak file.
I have exported Makefile from
Visual C++, but it wont work. I have tried to make one
also, with dos, but when I put it NMAKE /f “3d.mak” ……
it says it cant find “3d.mak” . I am stuck.
I have Microsoft Visual Studio 6.0 ,
with service pack 5 and the processor pack. I don’t know what do to next.
Any help please.