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Re: [Mldonkey-users] Bytes of the incomplete chunks are not saved when k


From: Woerns Urstmann
Subject: Re: [Mldonkey-users] Bytes of the incomplete chunks are not saved when killing MLDonkey (CVS 2.02-5)
Date: Tue, 21 Jan 2003 20:23:02 +0100
User-agent: Internet Messaging Program (IMP) 4.0-cvs

Zitat von Martin <address@hidden>:
> Pierre Etchemaite wrote...
> > Le Tue, 21 Jan 2003 00:05:06 +0100, Martin <address@hidden> a écrit :
> > > if you got 40 files the worst
> > > case would be if you almost downloaded a new chunk for every
> > > file.
> > source for each chunk, so if you download a file from several sources
> > in parallel, you certainly have several partial chunks too.
> 
> Didn thought abut that but you are absolutely right...so my worst case
> scenario was not the worst at all....
> 
> So the worst case *could* happen when you
> * start 40 files at the same time (progress=0bytes)
> * download all chunks from all files almost complete (1byte missing)
> * restart mldonkey
> in this case you would download all your 99,99% files....sound pretty
> bad...so dont restart mldonkey!
> 
> PS: Sometimes my mld uses a lot of memory and cpu too - normally right
> before finishing a new file (hashing i think) but sometimes just for
> fun! This keeps up for a few minutes and then it calms down to normal
> behaviour. i can live with that.

so, basically, you would recommend to let it run 24/7, even with my dialup 
getting booted every 24hours?




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