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Re: [Lynx-dev] Cannot use duckduckgo suddenly

From: Axel Beckert
Subject: Re: [Lynx-dev] Cannot use duckduckgo suddenly
Date: Thu, 17 Dec 2015 12:42:29 +0100
User-agent: Mutt/1.5.21 (2010-09-15)


On Thu, Dec 17, 2015 at 11:39:34AM +0000, Thorsten Glaser wrote:
> >So the only thing missing to support a minimal HTTP/1.1 would be to
> >send a (hardcoded) "Connection: close" header to avoid running into a
> >persistent connection. AFAIK that should already suffice to get back
> >into the game.
> No, HTTP/1.1 is tricky, I tried adding that to our ftp(1) too,
> but it also requires(!) support for chunked transfers,

Indeed, i forgot about chunked transfers. Thanks for the notice.

I just remembered that persistent connections and pipelining are not
required, at least not on the client side.

> which I wasn’t too keen to implement, so I downgraded our ftp(1)
> again to HTTP/1.0 after debugging that.


                Kind regards, Axel
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