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From: | Eli Burke |
Subject: | Re: [Linphone-developers] building sdks for iOS |
Date: | Wed, 29 Oct 2014 13:18:32 -0400 |
Anton, In order to get antlr to work with brew, I had to install libantlr3c. Here is the install sequence I used when I built a Mavericks dev box (about 10 months ago, so I can’t promise it still works): • brew install coreutils automake autoconf libtool intltool gettext • brew install wget pkgconfig cmake yasm doxygen ImageMagick optipng • brew install libantlr3c • brew tap homebrew/dupes • brew install xz homebrew/dupes/grep • sudo mkdir /opt • sudo ln -s /usr/local /opt/local • sudo mkdir -p /usr/local/share/java • sudo cp spotbeam/submodules/externals/antlr3/antlr-3.4-complete.jar /usr/local/share/java • ln -s /usr/local/share/java/antlr-3.4-complete.jar /usr/local/share/java/antlr3.jar • brew link –force gettext 2) Install the latest JDK. http://www.oracle.com/technetwork/java/javase/downloads/index.html 3) Fix the environment • edit path to ensure /usr/local/bin and /opt/local/bin come first • link dev tools per README instructions (strings, perhaps also ar, libtoolize, etc) 4) update linphone's autogen.sh for the correct locations. vi submodules/linphone/autogen.sh • aclocal is now /usr/local/share/aclocal On Oct 28, 2014, at 9:25 AM, address@hidden wrote: Message: 2 |
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